Patch 7.34 Notes

Hero Changes

Abaddon

Score: 0
Mist Coil:Cooldown rescaled from 5.5s to 6.5/6/5.5/5s
Mist Coil:Damage/Heal rescaled from 110/160/210/260 to 90/160/230/300

Alchemist

Score: 0
Corrosive Weaponry:Max Stacks decreased from 5/7/9/11 to 4/6/8/10
Corrosive Weaponry:Movement Slow and Status Resistance Reduction per stack is now increased by 1.5% whenever Alchemist is in Chemical Rage

Ancient Apparition

Score: 0
Ice Vortex:Duration decreased from 6/9/12/15s to 6/8/10/12s
Ice Vortex:Vision Radius increased from 200 to 200/220/240/260
Talents:Level 20 Talent +5% Ice Vortex Slow/Increased Magic Damage replaced with +4s Ice Vortex Duration

Anti-Mage

Score: 0
Counterspell:Aghanim's Shard Upgrade reworked. Previous effect removed
Counterspell:Now creates an illusion of Anti-Mage next to an enemy caster upon reflecting their spell. Illusion deals 75% damage, takes 100% damage and has a duration of 4 seconds
Counterspell:Ally New ability granted by Aghanim's Shard
+ 5 more changes...

Arc Warden

Score: +3
Magnetic Field:Tempest version no longer provides a magical attack bonus
Magnetic Field:Tempest version now provides 20/40/60/80 base bonus attack damage
Tempest Double:Is now a point targeted ability with 700 cast range that spawns the Tempest Double in the pointed area
+ 3 more changes...

Axe

Score: 0
Agility gain decreased from 2.0 to 1.7
Counter Helix:Damage increased from 80/110/140/170 to 95/120/145/170

Bane

Score: +14
Brain Sap:Now fully pierces debuff immunity
Nightmare:Sleeping units now aren't awakened by any damage dealt by Bane
Nightmare:Bane now gains +15/25/35/45 attack speed against sleeping units
+ 3 more changes...

Batrider

Score: -5
Flaming Lasso:Cast Point increased from 0.2s to 0.3s

Beastmaster

Score: +12
Call of the Wild Hawk Ability reworked
Beastmaster summons a Hawk that circles around him and dives onto an enemy within 500 range, dealing 60/90/120/150 damage and rooting them for 1s. Hawk cannot be controlled, prioritizes heroes and is killed upon Beastmaster's death. Hawk has an attack interval of 4s, but it scales with attack speed. Hawk Duration: 25s; Cooldown: 45/40/35/30s
Hawk Base Health increased from 150/200/250/300 to 250/375/500/675. Magic Resistance increased from 0% to 30/40/50/60%. XP bounty decreased from 77 to 40/50/60/70
+ 2 more changes...

Bloodseeker

Score: -10
Thirst:Max Health Heal (Creeps) decreased from 11/14/17/20% to 8/12/16/20%
Rupture:Duration decreased from 10/11/12s to 9/10/11s

Bounty Hunter

Score: +7
Shadow Walk:Aghanim's Shard Upgrade moved to a separate sub-ability
Friendly Shadow:New ability granted by Aghanim's Shard
Friendly Shadow:Applies Shadow Walk and all of its bonuses to the target ally. Fade time: 1s. Casting this ability does not break invisibility or interrupt the target

Brewmaster

Score: +12
Base Armor increased by 1
Primal Companion Fixed an issue when Brewlings did not get increased health from level 20 talent
Cinder Brew:Dealing or receiving magic damage also extends Brewmaster's own Brewed Up duration
+ 2 more changes...

Bristleback

Score: +32
Viscous Nasal Goo:Aghanim's Scepter Upgrade removed
Viscous Nasal Goo:Aghanim's Shard now also increases Stack Limit by 3
Bristleback:Now upgradable by Aghanim's Scepter
+ 9 more changes...

Broodmother

Score: 0
Base Armor decreased by 1
Base Strength increased from 18 to 19
Agility gain increased from 2.4 to 2.6
+ 2 more changes...

Centaur Warrunner

Score: +14
Hoof Stomp:Radius decreased from 350 to 325
Hoof Stomp:Cast Point improved from 0.5s to 0s
Hoof Stomp:Now winds up for 0.5s before the stomp. Centaur Warrunner can move during this time but can't attack. Casting other abilities, using items or issuing either "Hold Position" or "Cancel Current Action" commands will cancel the cast
+ 4 more changes...

Chaos Knight

Score: +10
Chaos Bolt:Minimum Stun increased from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2s
Chaos Bolt:Maximum Damage increased from 120/180/240/300 to 150/210/270/330
Chaos Strike:Creep Damage multiplier increased from 1.5x to 1.6x
+ 1 more changes...

Chen

Score: +2
Penitence:Now grants Chen 50/150/250/350 bonus attack range on the target
Holy Persuasion:Aghanim's Scepter Martyrdom Cast Range decreased from global to 1200
Holy Persuasion:Aghanim's Scepter Martyrdom can now be cast on enemies to damage them for the current values of Hand of God

Clinkz

Score: -20
Death Pact:Aghanim's Scepter Now increases the number of hits to kill Burning Skeleton Archers by 1
Skeleton Walk:Cooldown increased from 18s to 24/21/18s
Burning Army:Spawn Interval decreased from 0.5s to 0.15s
+ 6 more changes...

Clockwerk

Score: +2
Rocket Flare:Projectile vision range while traveling decreased from 600 to 250
Overclocking:Now increases Jetpack's movement speed bonus from 20% to 40%

Crystal Maiden

Score: +14
Freezing Field:Aghanim's Scepter now also allows Crystal Maiden to move, attack and cast spells during Freezing Field in addition to the previous effects
Freezing Field:Scepter Time to Frostbite increased from 1.75s to 2.5s
Crystal Clone:New ability granted by Aghanim's Shard
+ 1 more changes...

Dark Seer

Score: -10
Vacuum:Radius decreased from 400/450/500/550 to 325/400/475/550
Surge:Mana Cost increased from 35/40/45/50 to 50
Normal Punch:Distance for Max Power increased from 900 to 1100

Dark Willow

Score: 0
Bedlam:Is now a 900 range ally targeted ability (can target self). If cast on an ally, Jex travels to the ally at 1800 speed and spins around them for the duration of the effect

Dawnbreaker

Score: -2
Base Armor increased by 1
Starbreaker:Cast Point improved from 0.2s to 0.1s
Starbreaker:Aghanim's Shard no longer improves the cast point
+ 3 more changes...

Dazzle

Score: +15
Bad Juju Instances of Health Cost Increase now stack independently of each other
Bad Juju Health Cost Increase Duration decreased from 30/25/20s to 20s
Shallow Grave:Mana Cost decreased from 100/110/120/130 to 90/100/110/120
+ 4 more changes...

Death Prophet

Score: +10
Base Movement Speed increased from 285 to 290
Exorcism:Spirit Damage increased from 59-64 to 62-67
Talents:Level 20 Talent 25% Spirit Siphon Move Speed Slow replaced with Crypt Swarm applies 50% slow for 1s

Disruptor

Score: 0
Thunder Strike:If the target is trapped inside the Kinetic Field, Thunder Strike now hits all other enemies inside the field
Talents:Level 10 Talent +100 Thunder Strike Radius replaced with +10 Thunder Strike Damage per Strike

Doom

Score: +15
Scorched Earth:Now upgradable by Aghanim's Shard
Scorched Earth:Heals Doom and controlled units for 60% of the damage values
Infernal Blade:Aghanim's Shard Upgrade removed
+ 7 more changes...

Dragon Knight

Score: +20
Dragon Tail:Cast Range during Dragon Form increased from 400 to 450
Elder Dragon Form:Bonus Move Speed increased from 25/30/35/35 to 30/35/40/45
Elder Dragon Form:Corrosive Breath Damage per second increased from 20/20/20/30 to 25/25/25/35
+ 1 more changes...

Drow Ranger

Score: 0
Glacier:While on glacier, Marksmanship now isn't disabled by enemies in the proximity
Glacier:Drow Ranger can now freely walk off the glacier over the barrier
Talents:Level 25 Talent Multishot Waves decreased from +3 to +1. This talent no longer increases the total channel time, making all waves faster

Earth Spirit

Score: +17
Boulder Smash:Creep Damage Multiplier increased from 1.25 to 1.4
Rolling Boulder:Now makes Earth Spirit completely untargetable and invulnerable while rolling. The hero is still vulnerable during the delay after cast
Talents:Level 10 Talent Spell Amplification increased from +8% to +10%
+ 1 more changes...

Earthshaker

Score: +10
Enchant Totem:Bonus Attack Range increased from 75 to 100
Aftershock:Radius increased from 300 to 350

Elder Titan

Score: -5
Echo Stomp:Radius decreased from 500 to 475

Ember Spirit

Score: -10
Flame Guard:Radius increased from 400 to 450
Fire Remnant:Cast Point increased from 0.1s to 0.2s
Fire Remnant:Aghanim's Shard Burn Radius decreased from 600 to 450
+ 2 more changes...

Enchantress

Score: +13
Base Damage decreased by 2
Enchant:Now Aghanim's Scepter increases number of max enchanted creeps by 1 (previous Aghanim's Shard Upgrade)
Untouchable:Attack Slow decreased from 120/160/200 to 100/150/200
+ 6 more changes...

Enigma

Score: -17
Demonic Conversion No longer cast on units
Demonic Conversion Now a no target ability that summons 3 Eidolons 100 units left/right/behind Enigma
Demonic Conversion Now has a health cost of 75/100/125/150 in addition to its mana cost
+ 2 more changes...

Faceless Void

Score: 0
Talents:Level 15 Talent -1s Time Walk Cooldown replaced with +50 Time Lock Damage
Talents:Level 20 Talent +70 Time Lock Damage replaced with -1s Time Walk Cooldown

Grimstroke

Score: +34
Phantom's Embrace:Now refreshes when the phantom reaches Grimstroke rather than the moment Rend Damage is dealt
Phantom's Embrace:Projectile Speed increased from 850 to 1150
Ink Swell:Buff Duration increased from 3s to 5s
+ 5 more changes...

Gyrocopter

Score: +19
Rocket Barrage:Now grants Gyrocopter 20/30/40/50% slow resistance for the duration
Flak Cannon:Radius increased from 1000 to 1250
Flak Cannon:Now additionally grants 200 bonus night vision
+ 1 more changes...

Hoodwink

Score: +21
Scurry:Now also provides +50/100/150/200 attack/cast range when activated
Sharpshooter:Now deals half of the damage to creeps that bolt flies through
Sharpshooter:Aghanim's Scepter now also increases Sharpshooter's projectile / charge speed by 25%
+ 1 more changes...

Huskar

Score: +7
Life Break:Now additionally slows the target's attack speed by 60/100/140 for the duration

Invoker

Score: +78
Now is a Universal Hero
Base Health Regen increased from 0.25 to 1.5
Base Damage decreased from 29-35 to 2-10
+ 24 more changes...

Io

Score: +14
Overcharge:Aghanim's Shard no longer grants bonus spell amplification
Overcharge:Aghanim's Shard now grants 30% slow resistance

Jakiro

Score: -12
Macropyre:Aghanim's Scepter no longer increases Macropyre distance
Macropyre:Aghanim's Scepter now increases Macropyre width by 70
Macropyre:Aghanim's Scepter Bonus Duration decreased from +15s to +5s
+ 1 more changes...

Juggernaut

Score: 0
Talents:Level 15 Talent +1s Blade Fury Duration replaced with +100 Blade Fury DPS
Talents:Level 20 Talent +150 Blade Fury DPS replaced with -3s Blade Fury Cooldown
Talents:Level 20 Talent Blade Dance Lifesteal increased from +50% to +60%. Lifesteal is now calculated after armor reductions

Keeper of the Light

Score: -5
Chakra Magic:Mana Restore decreased from 80/160/240/320 to 75/150/225/300
Chakra Magic:Mana Restore and Cooldown Reduction are now 25% more effective when cast on self

Kunkka

Score: +5
Torrent:Damage and slow are now applied to all enemies in the torrent area throughout the duration, not just to enemies caught by the stun
X Marks the Spot:Return Cast Point decreased from 0.4s to 0.2s

Legion Commander

Score: -10
Base Strength decreased by 2
Base Movement Speed decreased from 330 to 325

Leshrac

Score: +5
Diabolic Edict:Mana Cost decreased from 95/120/135/155 to 90/110/130/150
Talents:Level 25 Talent Lightning Storm Can Bounce Twice On Units replaced with Pulse Nova triggers Lightning Storm (Summons a single bolt every 2s upon a random enemy in Pulse Nova radius. Prioritizes heroes)

Lich

Score: 0
Talents:Level 20 Talent +100 Chain Frost Damage replaced with Chain Frost on Death

Lifestealer

Score: +10
Talents:Level 15 Talent Damage increased from +25 to +30
Talents:Level 15 Talent Health increased from +325 to +350
Talents:Level 25 Talent +1.2% Feast Lifesteal replaced with +1.2% Feast Lifesteal and Damage

Lina

Score: +9
Dragon Slave:Damage decreased from 85/165/245/325 to 75/150/225/300
Dragon Slave:Now also burns enemies, dealing 10/20/30/40 damage per second. Damage Interval: 1s; Burn Duration: 2s
Light Strike Array:Mana Cost rescaled from 115 to 100/115/130/145
+ 1 more changes...

Lion

Score: -12
Mana Drain:No longer has a mana cost
Mana Drain:Can now target allies without the level 15 talent. Grants bonus movement speed when used on allies and no longer drains mana from Lion when the allied target is at full mana. Movement speed and mana restored are decreased by 50% of the slow and mana stolen values
Talents:Level 15 Talent Mana Drain Restores Allies replaced with -2s Hex Cooldown
+ 1 more changes...

Lone Druid

Score: +12
Summon Spirit Bear:Bear is now a Universal creep-hero unit. It has 0 base attributes and does not gain them with level, but attributes received from buffs or items fully affect the bear as they would for Universal heroes. The bear cannot gain experience, but its health and damage increase with Lone Druid's level by 90 and 5 respectively
Summon Spirit Bear:Bear now has its own Aghanim's Scepter and Shard upgrades
Summon Spirit Bear:Aghanim's Scepter allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies
+ 4 more changes...

Luna

Score: 0
Lucent Beam:Aghanim's Shard Upgrade removed
Moon Glaives:Now upgradable by Aghanim's Shard
Moon Glaives:When activated, creates 4 Moon Glaives that rotate around Luna in a 150 radius for 6 seconds, reducing any damage she takes by 20%. If the glaive collides with an enemy unit, it deals 75% of Luna's attack damage once per its revolution. Cooldown: 25s; Mana Cost: 25

Lycan

Score: -2
Howl:Fear no longer affects creep-heroes
Talents:Level 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor Reduction
Talents:Level 15 Talent Summon Wolves Health increased from +250 to +300

Magnus

Score: +7
Horn Toss:Now stuns enemies for the duration of the air time
Talents:Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +6 to +8

Marci

Score: +2
Sidekick Ability reworked
Sidekick buff is now permanent for Marci and her ally, dispellable only upon death or buffing another ally. Marci's lifesteal now also heals her ally and the ally's lifesteal heals Marci. If Marci and her ally are further apart from each other than 2500 units, Marci receives 50% of the bonus while her ally receives no bonus from the buff until they get closer again
Bonus Damage decreased from 20/35/50/65 to 6/12/24/48
+ 6 more changes...

Mars

Score: 0
Bulwark:Aghanim's Scepter soldiers are now placed in a wall formation with 2 of them on either side of Mars. Soldiers attack only enemies in front of them in 275 range and knock back any enemy they hit. The enemies are pushed to the 325 range from the formation

Medusa

Score: +5
Talents:Level 25 Talent Mana Shield Damage per Mana increased from +1.3 to +1.7 (from +0.7 to +0.9 for illusions)

Meepo

Score: -10
Strength gain decreased from 2.5 to 2.2
Agility gain decreased from 2.2 to 2.1
Base Intelligence decreased from 20 to 18
+ 3 more changes...

Mirana

Score: -5
Sacred Arrow:Maximum Bonus Damage decreased from 180 to 150/160/170/180
Leap:Base Charge Restore Time rescaled from 45/40/35/30s to 52/44/36/28s

Monkey King

Score: +12
Boundless Strike:Aghanim's Shard now also applies Primal Spring where Monkey King lands, with 50% power of the max channeling duration
Wukong's Command:Cooldown decreased from 120/100/80s to 110/95/80s

Morphling

Score: 0
Morph:Aghanim's Scepter Upgrade reworked
Morph:Adds an alternative cast to Morph. When enabled, Morphling creates beside himself a strong illusion of the target hero that can cast all of the hero's basic abilities and deals 100% of the target's damage but takes 300% damage. If the illusion is alive when Morphling toggles Morph, he teleports to the illusion and destroys it before turning into the enemy hero

Muerta

Score: +5
Parting Shot Physical Body Damage Reduction decreased from 50% to 35%
The Calling:If an enemy hero dies inside The Calling, it gains an additional revenant and its duration is refreshed
The Calling:Mana Cost decreased from 150/175/200/225 to 145/160/175/190
+ 1 more changes...

Naga Siren

Score: -5
Base Armor decreased by 1

Nature's Prophet

Score: +14
Consuming a tree spawned from Sprout with a Tango no longer grants healing
Sprout:Now deals 14/20/26/32 damage every 0.5s for the duration. Damage is dealt in a 275 radius, affecting enemies close to the trees both inside and outside of the ring

Necrophos

Score: +5
Ghost Shroud:Aghanim's Scepter Upgrade removed
Heartstopper Aura:Now upgradable by Aghanim's Scepter
Heartstopper Aura:Health Decay is increased by 60% of Necrophos's current health regeneration

Night Stalker

Score: +14
Crippling Fear:Now deals 25/30/35/40 magical damage per second
Dark Ascension:Now refreshes cooldowns of non-ultimate abilities on cast
Talents:Level 15 Talent Hunter in the Night Status Resistance increased from +15% to +25%

Nyx Assassin

Score: +5
Spiked Carapace:Damage Reflected increased from 100% to 125%
Spiked Carapace:Cooldown rescaled from 25/20/15/10s to 26/20/14/8s
Vendetta:Bonus Damage decreased from 300/450/600 to 300/400/500
+ 1 more changes...

Ogre Magi

Score: +9
Unrefined Fireblast:Damage decreased from 275 to 150
Unrefined Fireblast:Now also deals damage equal to 1.5x of Ogre Magi's Strength
Unrefined Fireblast:Now also affected by level 10 talent -1s Cooldown

Omniknight

Score: +16
Purification:Cast Range increased from 550 to 600
Repel:Heavenly Grace renamed to Repel
Repel:No longer grants bonus strength and health regen per dispelled debuff
+ 9 more changes...

Oracle

Score: 0
Purifying Flames:Heal per second increased from 11/22/33/44 to 15/25/35/45
Purifying Flames:Total Heal increased from 99/198/297/396 to 135/225/315/405

Outworld Destroyer

Score: +17
Astral Imprisonment:Aghanim's Shard Ally Movement Speed increased from 60% to 70%
Essence Flux:Aghanim's Scepter now fully prevents the damage that would put Outworld Destroyer's health below 20%
Essence Flux:Aghanim's Scepter Max Mana as barrier increased from 50% to 75%
+ 1 more changes...

Pangolier

Score: 0
Shield Crash:No longer provides damage reduction per hero to Pangolier
Shield Crash:Now grants 50/100/150/200 barrier per hero to Pangolier for 10 seconds
Lucky Shot:No longer disarms
+ 2 more changes...

Phantom Assassin

Score: 0
Coup de Grace:Ability reworked
Coup de Grace:Phantom Assassin refines her combat abilities, acquiring a 20% chance of gaining Deadly Focus buff with each attack. While Phantom Assassin is focused, her next attack will deal a guaranteed critical hit with 200/325/450% damage and consume the buff. Stifling Dagger has a 40% chance to gain Deadly Focus. The hit that lands a guaranteed crit may also activate a Deadly Focus buff, making consecutive crits possible. Deadly Focus Duration: 6s

Phantom Lancer

Score: 0
Talents:Level 10 Talent Spirit Lance Damage decreased from +50 to +40
Talents:Level 15 Talent Spirit Lance Cooldown Reduction decreased from 2s to 1.5s

Phoenix

Score: -8
Icarus Dive:Damage Interval decreased from 1s to 0.2s
Fire Spirits:Damage Interval decreased from 1s to 0.2s
Sun Ray:Now applies a stackable 2% miss chance debuff for every tick of damage (every 0.2s). Duration: 5s. Duration is refreshed with each debuff stack applied
+ 1 more changes...

Primal Beast

Score: +7
Pulverize:Bonus Damage per hit decreased from 30/50/70 to 20/40/60
Rock Throw:Now provides an Uproar stack per each enemy hero hit
Talents:Level 10 Talent Magic Resistance During Trample increased from +20% to +25%
+ 2 more changes...

Puck

Score: +5
Phase Shift:Aghanim's Shard Bonus Damage increased from 20 to 35
Dream Coil:Aghanim's Scepter Rapid Fire attack rate now mirrors Puck's attack rate
Dream Coil:Aghanim's Scepter Rapid Fire keeps attacking enemies that are stunned by breaking the Dream Coil's leash

Pudge

Score: 0
Meat Hook:Now instantly kills illusions
Meat Hook:Cast stun on Pudge is now removed if the hook finds a target

Pugna

Score: +5
Nether Ward:Base Damage increased from 50/60/70/80 to 50/70/90/110

Queen of Pain

Score: +20
Shadow Strike:Cooldown decreased from 16/12/8/4s to 13/10/7/4s
Scream Of Pain:Radius increased from 550 to 600
Sonic Wave:Damage increased from 310/430/550 to 350/500/650
+ 3 more changes...

Razor

Score: +2
Static Link:Now upgradable by Aghanim's Shard
Static Link:Increases cast range by 150 and adds alternative cast to Static Link. When toggled on, it pulls Razor and his linked target toward each other at a rate of 100 units/s while the link is active. The pull stops if the distance is less than 175 units from Razor. Does not affect debuff immune enemies
Storm Surge:Bonus Speed decreased from 10/15/20/25% to 8/12/16/20%
+ 3 more changes...

Riki

Score: -10
Base Armor decreased by 2
Base Damage decreased by 14
Strength gain decreased from 2.6 to 2.0
+ 3 more changes...

Rubick

Score: -10
Telekinesis:Aghanim's Shard Bonus Throw Range decreased from 85% to 50%
Arcane Supremacy:Cast Range decreased from 100/150/200/250 to 60/120/180/240

Sand King

Score: +7
Sand Storm:Now constantly moves towards Sand King at a speed of 100ms
Sand Storm:Aghanim's Scepter Burrowstrike spine radius now equals 10% of Sand Storm's current radius
Sand Storm:Decreased from 65 to 42.5/50/57.5/65; Level 15 talent increases radius by 12.5 more
+ 2 more changes...

Shadow Demon

Score: +5
Talents:Level 20 Talent Disseminate Shared Damage increased from +10% to +15%

Shadow Fiend

Score: +10
Base Attack Range increased from 500 to 525
Requiem of Souls:Aghanim's Scepter Damage on Return increased from 40% to 60%

Shadow Shaman

Score: +12
Ether Shock:Mana Cost decreased from 100/115/130/145 to 90/105/120/135
Hex:Now amplifies damage the target takes by 5/10/15/20%
Hex:Duration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
+ 3 more changes...

Silencer

Score: 0
Glaives of Wisdom:Aghanim's Shard now silences all targets hit if glaives bounce
Talents:Level 20 Talent +10% Glaives of Wisdom Damage replaced with 1 Glaives of Wisdom Bounce
Talents:Level 25 Talent 2 Glaives of Wisdom Bounces replaced with +25% Glaives of Wisdom Damage

Skywrath Mage

Score: +5
Arcane Bolt:Aghanim's Scepter now creates 2 additional bolts instead of 1
Talents:Level 15 Talent Ancient Seal Cooldown Reduction decreased from 8s to 7s
Talents:Level 15 Talent +1 Arcane Bolt Per Cast replaced with +25% Arcane Bolt Spell Lifesteal

Slardar

Score: +12
Slithereen Crush:Cast Point improved from 0.35s to 0.25s
Slithereen Crush:Puddle Duration increased from 3/4/5/6s to 7s
Slithereen Crush:Puddle Duration with Aghanim's Scepter increased from 22/23/24/25s to 25s
+ 1 more changes...

Slark

Score: -5
Depth Shroud:Linger Duration decreased from 0.5s to 0.01s

Snapfire

Score: 0
Lil' Shredder:Fixed Damage per shot increased from 20/45/70/95 to 25/50/75/100
Lil' Shredder:Mana Cost increased from 50/65/80/95 to 70/80/90/100
Talents:Level 20 Talent Lil' Shredder Uses Your Attack Damage replaced with 3x Lil Shredder Multishot
+ 1 more changes...

Sniper

Score: +7
Assassinate:Now also performs an autoattack on the target
Assassinate:Damage decreased from 320/510/700 to 250/350/450
Assassinate:Is now refreshed whenever Sniper kills an enemy hero
+ 2 more changes...

Spectre

Score: +16
Base Strength decreased from 23 to 21
Shadow Step:Now an Ultimate ability. Haunt Damage: 40/60/80%; Haunt Damage Taken: 200%; Duration: 5/6/7s; Cooldown: 80/60/40s; Mana Cost: 150
Shadow Step:No longer casts a Spectral Dagger on its target
+ 3 more changes...

Spirit Breaker

Score: 0
Charge of Darkness:Charge Bonus Speed decreased from 325/350/375/400 to 250/300/350/400
Talents:Level 20 Talent Charge of Dark Bonus Speed increased from +175 to +200
Talents:Level 20 Talent +17% Greater Bash Chance replaced with +25% Greater Bash Damage
+ 1 more changes...

Storm Spirit

Score: -5
Ball Lightning:Damage decreased from 8/12/16 to 6/10/14

Sven

Score: +12
Storm Hammer:Radius increased from 255 to 270
God's Strength:Now also grants 30/35/40% slow resistance for the duration

Techies

Score: 0
Reactive Tazer:Can now be detonated via Detonate Tazer sub-ability at any time during its effect to end it with an AoE explosion
Reactive Tazer:The sub-ability replaces Reactive Tazer for the duration of the buff but is unavailable for the first 0.5s to prevent accidental detonation. Cooldown starts upon cast
Reactive Tazer:Cooldown rescaled from 28/24/20/16s to 30/25/20/15s

Templar Assassin

Score: 0
Psionic Trap:Damage Tick Interval decreased from 1s to 0.5s
Psionic Trap:Bonus Damage increased from 250/300/350 to 275/325/375

Terrorblade

Score: +10
Metamorphosis:Casting Metamorphosis now ends Demon Zeal prematurely
Demon Zeal:Ability reworked
Demon Zeal:No longer dispels Terrorblade
+ 5 more changes...

Tidehunter

Score: -5
Tendrils of the Deep Ability removed
Dead in the Water:New ability granted by Aghanim's Shard
Dead in the Water:Tidehunter throws a chain that leashes an enemy hero to a heavy anchor. Attempting to move more than 350 units away from the anchor reduces the hero's movement speed to 100, while dragging the anchor behind them. The anchor can be destroyed with 5 hero attacks. Initial chain deals 200 magical damage, has a 1000 travel speed and can be disjointed. Ability removes invisibility and provides fog of war vision on the target. Cast Range: 350; Duration: 10s; Mana Cost: 80; Cooldown: 25s
+ 2 more changes...

Timbersaw

Score: -5
Base Damage decreased by 3
Talents:Level 15 Talent +7% Spell Amplification replaced with +3% Whirling Death Stat Loss

Tinker

Score: -15
Strength gain decreased from 2.5 to 2.3
Heat-Seeking Missile Mana Cost increased from 95/105/115/125 to 105/115/125/135
Rearm:Mana Cost increased from 130/185/240 to 140/195/250
+ 2 more changes...

Tiny

Score: +7
Grow:Now also provides 15/30/45% slow resistance

Treant Protector

Score: +12
Nature's Guise:Now considers Nature's Grasp vines as trees
Nature's Guise:Tree Search Radius increased from 150 to 200

Troll Warlord

Score: +7
Rampage Ability removed
Berserker's Rage:Both Whirling Axes abilities are now accessible at the same time. Casting any of them automatically switches Troll Warlord to the form of the used ability
Whirling Axes (Ranged):Damage rescaled from 90 to 80/100/120/140
+ 2 more changes...

Tusk

Score: +7
Tag Team:Now passively grants Tusk a 20/30/40/50 Attack Speed Slow aura within 350 radius

Underlord

Score: -15
Firestorm:Cooldown increased from 15/14/13/12s to 16/15/14/13s
Firestorm:Aghanim's Shard now allows targeting allies
Pit of Malice:Cast Point improved from 0.45s to 0.35s
+ 1 more changes...

Undying

Score: -5
Base Damage decreased by 4
Decay:Cooldown increased from 10/8/6/4s to 13/10/7/4s
Soul Rip:Mana Cost decreased from 120 to 110

Ursa

Score: +7
Agility gain increased from 2.6 to 2.8
Overpower:Now also grants 10/15/20/25% slow resistance
Talents:Level 15 Talent Enrage Status Resistance increased from +10% to +20%
+ 3 more changes...

Vengeful Spirit

Score: +22
Base Attack Speed increased from 100 to 110
Wave of Terror:Now also reduces the enemy's total attack damage by 15/20/25/30%
Talents:Level 10 Talent Nether Swap Enemy Damage increased from +150 to +200
+ 1 more changes...

Venomancer

Score: -5
Talents:Level 10 Talent Poison Sting Health Regen Reduction decreased from 20% to 15%

Viper

Score: +10
Viper Strike:Duration increased from 5s to 6s
Viper Strike:Initial Attack Slow increased from 40/60/80 to 80/120/160
Viper Strike:Damage per second decreased from 80/120/160 to 70/110/150
+ 3 more changes...

Visage

Score: 0
Talents:Level 15 Talent +1 Armor Corruption to Visage and Familiars replaced with +2s Grave Chill Duration
Talents:Level 20 Talent +20 Visage and Familiars Movement Speed replaced with +1 Armor Corruption to Visage and Familiars

Void Spirit

Score: 0
Aether Remnant:Aghanim's Shard now makes non-hero units take 30% of ability's damage every second they spend on the Remnant's path instead of one instance of full damage
Dissimilate:Phase Duration decreased from 1.3s to 1.1s
Resonant Pulse:Aghanim's Scepter Base Charge Restore Time decreased from 18s to 15s
+ 2 more changes...

Warlock

Score: +7
Fatal Bonds:Units that die while affected by Fatal Bonds now spawn an imp that lasts for 15 seconds
Fatal Bonds:Imps' stats improve with each level of Fatal Bonds. Aghanim's Shard now also increases the level of imps by 1
Fatal Bonds:Imps cannot be controlled and chase after nearby units, favoring heroes affected by Fatal Bonds. Upon reaching a target or dying, imps explode, dealing 30/60/90/120/180 damage to all enemies in 400 radius around them. Explosion deals 50% less damage to non-hero units. Imps don't spawn from denied enemies
+ 5 more changes...

Weaver

Score: +12
Shukuchi:Aghanim's Shard Upgrade reworked
Shukuchi:Now procs Geminate Attack 0.2s after exiting the Shukuchi invisibility and also procs an additional attack if Weaver has level 25 talent +1 Geminate Attack. Procs still search for marked enemies in 1200 radius around Weaver
Talents:Level 10 Talent Shukuchi Damage increased from +50 to +55

Windranger

Score: +15
Talents:Level 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5s
Talents:Level 20 Talent Shackleshot Duration increased from +0.65s to +0.75s
Talents:Level 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18s

Winter Wyvern

Score: -2
Cold Embrace:Max HP Heal per second increased from 1.75/2.5/3.25/4% to 2.25/3/3.75/4.5%
Winter's Curse:Winter Wyvern can no longer deal physical damage to units affected by Winter's Curse
Winter's Curse:Affected units now take 30% more magical and pure damage from Winter Wyvern and units under her control
+ 1 more changes...

Witch Doctor

Score: +9
Strength gain decreased from 2.3 to 2.1
Paralyzing Cask:Bounce Delay decreased from 0.3s to 0.1s
Death Ward:Now deals pure damage and pierces debuff immunity
+ 4 more changes...

Wraith King

Score: +10
Vampiric Spirit:Skeletons now deal 25% more damage to heroes
Vampiric Spirit:Skeletons' Armor increased by 2
Talents:Level 10 Talent Vampiric Spirit Lifesteal increased from +8% to +10%
+ 1 more changes...

Zeus

Score: +2
Thundergod's Wrath:Damage decreased from 350/500/650 to 300/425/550
Thundergod's Wrath:Now also deals damage equal to 5/7.5/10% of target's max HP
Lightning Hands:Ability changed from auto-cast to toggle