No hero-specific updates in this patch.
SURVIVABILITY +0.37TEAMFIGHT -0.05LANING +0.37UTILITY -0.05
Mass Serpent Ward: Gold Bounty decreased from 22-30 to 20-26
Urnaconda: Mana Cost increased from 115 to 140
FARMING -1SURVIVABILITY -0.32TEAMFIGHT +0.01LANING -1.31UTILITY -0.99
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.13LANING -0.16UTILITY +0.13
Intelligence gain decreased from 3.5 to 3.3
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Fowl Play: No longer upgraded with Aghanim's Shard
Fowl Play: Now adds a chicken illusion per 5 levels
Fowl Play: Now also provides bonus movement speed equal to 5% + 5% per 5 levels
Urnaconda: New ability granted by Aghanim's Shard
Urnaconda: Throws a jar at a location, dealing 275 damage to all enemies in a 225 radius and creating a Massive Serpent Ward that lasts for 15s. The ward has 4x health and damage of the normal Serpent Wards. Cooldown: 50s. Mana Cost: 115. Cast Range: 650
SURVIVABILITY -0.55TEAMFIGHT -0.12LANING -0.55UTILITY -0.12
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
Shackles: Total Damage/Heal increased from 70/140/210/280 to 100/160/220/280
Mass Serpent Ward: Cooldown decreased from 110s to 110/105/100s
SURVIVABILITY -0.47TEAMFIGHT +3.61LANING -0.47UTILITY +0.11
No hero-specific updates in this patch.
SURVIVABILITY -0.32LANING -0.32
Mass Serpent Ward: Wards' base attack time increased from 1.5s to 1.6s
Mass Serpent Ward: Wards no longer deal 50% extra damage against Roshan
TEAMFIGHT -0.07UTILITY -0.07
Base Armor decreased by 1
Base Intelligence decreased from 25 to 23
TEAMFIGHT -0.07UTILITY -0.07
Ether Shock: Damage decreased from 140/200/260/320 to 125/190/255/320
Shackles: Cooldown increased from 13/12/11/10s to 14/13/12/11s
FARMING -1.5TEAMFIGHT -5LANING -1.5
Mass Serpent Ward: On creation, wards now prioritize the closest enemy hero in their attack range
SURVIVABILITY +0.89TEAMFIGHT +0.05LANING +0.89UTILITY +0.05
No hero-specific updates in this patch.
SURVIVABILITY +0.34LANING +0.34
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.05LANING -0.16UTILITY -0.05
Removed Cluster Cluck Facet
Fowl Play: Now upgraded with Aghanim's Shard
Fowl Play: Increases damage reduction duration to 1.5s and adds a 0.1s invulnerability time before it. Upon triggering Fowl Play, 3 uncontrollable chicken illusions will spawn and try to confuse enemies. They exist for 3s and either stand still or run. Also allows Shadow Shaman to use items while transformed
Shackles: No longer upgraded with Aghanim's Shard
Shackles: Now upgraded with Aghanim's Scepter
Shackles: Increases cast range from 450 to 600. Shackled units expel an Ether Shock every 0.9s that affects all enemies within 600 units for 100% of Ether Shock's damage value. Shackled units can't be damaged by this effect. Also allows it to be cast on both enemies and allies, including Serpent Wards. Allied units are not disabled and the shackle is broken if the ally travels further than 2000 units from Shadow Shaman
Mass Serpent Ward: No longer upgraded with Aghanim's Scepter
Talents: Level 25 Talent +20% Wards Attack Damage replaced with +1 Ward Attack Targets
Talents: Level 25 Talent Ether Shock Damage decreased from +400 to +250
SURVIVABILITY -0.58TEAMFIGHT +0.02LANING -0.58UTILITY +0.02
Base Attack Speed increased from 90 to 100
Hex: Mana Cost rescaled from 110/140/170/200 to 130/150/170/190
SURVIVABILITY -0.16TEAMFIGHT +0.07LANING -0.16UTILITY +0.07
Fowl Play: Invulnerability duration increased from 0.75s to 1s
SURVIVABILITY +0.32TEAMFIGHT -0.04LANING +0.32UTILITY -0.04
Shackles: Cooldown decreased from 16/14/12/10s to 13/12/11/10s
SURVIVABILITY -0.18TEAMFIGHT +3.45LANING -0.18UTILITY -0.05
No hero-specific updates in this patch.
SURVIVABILITY +0.58TEAMFIGHT -0.02LANING +0.58UTILITY -0.02
Shackles: Aghanim's Shard Serpent Ward linger duration increased from 1.5s to 2.5s
Talents: Level 15 Talent +1s Shackles Duration replaced with Hex Breaks
Talents: Level 15 Talent Serpent Wards Attack Range increased from +140 to +160
Talents: Level 20 Talent Hex Breaks replaced with +1.5s Shackles Duration
SURVIVABILITY -0.34TEAMFIGHT +0.02LANING -0.34UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
Base Strength decreased from 23 to 20
Hex: No longer provides damage amplification
Shackles: Aghanim's Shard Serpent Wards now linger for 1.5s after the Shackles end
Fowl Play: No longer provides bonus movement speed
Talents: Level 10 Talent +10% Hex Damage Amplification replaced with +1.75 Mana Regen
TEAMFIGHT -0.01UTILITY -0.01
Shackles: Total Damage/Heal decreased from 75/150/225/300 to 70/140/210/280
Fowl Play: Cooldown increased from 90s to 120s
TEAMFIGHT -3.53UTILITY -0.03
Talents: Level 20 Talent Serpent Wards Max HP changed from +1 to +50%
Talents: Level 25 Talent Serpent Wards Attack Damage changed from +25 to +20%
SURVIVABILITY +0.37TEAMFIGHT +0.12LANING +0.37UTILITY +0.12
No hero-specific updates in this patch.
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT +0.04UTILITY +0.04
Base Armor increased by 1
Shackles: Aghanim's Shard Serpent Wards Duration decreased from 7s to 6s
Talents: Level 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification
SURVIVABILITY -0.34TEAMFIGHT -0.01LANING -0.34UTILITY -0.01
Hex: Damage Amplification increased from 5/10/15/20% to 10/15/20/25%
SURVIVABILITY +0.18TEAMFIGHT -0.09LANING +0.18UTILITY -0.09
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
Hex: Cast Range increased from 500 to 550
Mass Serpent Ward: Cooldown decreased from 130/120/110s to 110s
SURVIVABILITY -0.16TEAMFIGHT +3.46LANING -0.16UTILITY +2.96
No hero-specific updates in this patch.
Ether Shock: Mana Cost decreased from 100/115/130/145 to 90/105/120/135
Hex: Now amplifies damage the target takes by 5/10/15/20%
Hex: Duration increased from 1.3/1.8/2.3/2.8s to 2/2.3/2.6/2.9s
Hex: Mana Cost increased from 50/100/150/200 to 110/140/170/200
Hex: Cooldown increased from 12s to 24/20/16/12s
Shackles: Total Damage/Heal increased from 60/130/200/270 to 75/150/225/300
SURVIVABILITY -0.66TEAMFIGHT +0.1LANING -0.66UTILITY +7.09
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.34TEAMFIGHT +0.09LANING +0.34UTILITY +0.09
No hero-specific updates in this patch.
SURVIVABILITY -0.05TEAMFIGHT -0.01LANING -0.05UTILITY -0.01
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Ether Shock: Targets increased from 1/3/5/7 to 3/5/7/9
Hex: Duration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
Hex: Mana Cost rescaled from 70/110/150/190 to 50/100/150/200
Hex: Cooldown decreased from 13s to 12s
Shackles: Mana Cost decreased from 140/150/160/170 to 125/140/155/170
Shackles: Duration decreased from 2.75/3.5/4.25/5s to 2.4/3.0/3.6/4.2s
Mass Serpent Ward: Aghanim's Scepter no longer increases Serpent Wards' attack range
Talents: Level 10 Talent Hex Cooldown reduction decreased from 3s to 2s
Talents: Level 10 Talent Shackles Total Damage increased from +155 to +170
Talents: Level 25 Talent Ether Shock Damage increased from +380 to +400
FARMING +1SURVIVABILITY +0.6TEAMFIGHT +0.01LANING +1.6UTILITY -5.99