Threads of Fate: Thread Break Distance increased from 900 to 890 + 10 per hero level
TEAMFIGHT +0.02UTILITY +0.02
Threads of Fate: Slow Duration increased from 0.2s to 0.4s
TEAMFIGHT +0.04UTILITY +0.04
The Swarm: Mana Cost decreased from 110 to 110/105/100/95
FARMING +1LANING +1UTILITY +1
No hero-specific updates in this patch.
SURVIVABILITY +0.39LANING +0.39
No hero-specific updates in this patch.
SURVIVABILITY +1.02LANING +1.02
Removed Rewoven innate ability
Threads of Fate: New innate ability. Passive
Threads of Fate: After dealing damage to an enemy hero with an attack or ability, if Weaver remains within 700 range of them for 1.5s, he establishes a Thread of Fate that briefly slows movement of the enemy and ties them to Weaver. Each established thread of fate grants 10% bonus damage to Weaver. Threads last up to 6s and break if the distance is longer than 900. If the enemy dies with Thread of Fate established, the thread's bonuses linger for an additional 5s
Threads of Fate: Effects linger even if the enemy dies when the thread is about to be established
Threads of Fate: Movement slow is 100% for 0.2s
Talents: Level 10 Talent +60 Shukuchi Damage replaced with +50 Shukuchi Movement Speed
Talents: Level 15 Talent +20 Mana Break replaced with +90 Shukuchi Damage
Talents: Level 20 Talent Bonus Damage on Geminate decreased from +70 to +60
SURVIVABILITY -0.42TEAMFIGHT +0.07LANING -0.42UTILITY +0.07
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
The Swarm: Attack Damage increased from 18/22/26/30 to 18/23/28/33
Time Lapse: Aghanim's Scepter now also reduces Cooldown by 10s
SURVIVABILITY -0.5TEAMFIGHT +0.03LANING -0.5UTILITY +0.03
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.24TEAMFIGHT -0.07LANING -0.24UTILITY -0.07
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT +0.03LANING +0.55UTILITY +0.03
The Swarm: Bugs are now destroyed if the host unit becomes invulnerable
TEAMFIGHT -0.04UTILITY -0.04
The Swarm: Attack Interval increased from 1.15/1.0/0.85/0.7s to 1.2/1.05/0.9/0.75s
TEAMFIGHT -0.05UTILITY -0.05
The Swarm: Attacks To Destroy increased from 6/6/8/8 to 6/7/8/9 (for heroes increased from 3/3/4/4 to 3/4/4/5)
TEAMFIGHT +0.04UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.05LANING +0.16UTILITY +0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
No hero-specific updates in this patch.
Rewoven: New Innate ability. Passive, can't be leveled up
Every time Weaver casts an ability, he gains 50 attack range for 7s. This effect stacks independently
Geminate Attack: No longer an innate ability
Geminate Attack: Cooldown rescaled from 10.5/8.5/6.5/4.5/2.5s to 9/7/5/3s
Geminate Attack: Geminate Attack Damage rescaled from 0/20/35/50/65 to 20/35/50/65
Talents: Level 20 Talent Geminate Attack Damage decreased from +80 to +70
Geminate Attack: Geminate Attack Damage decreased from 5/25/40/55/70 to 0/20/35/50/65
Shukuchi: Mana Cost increased from 60 to 65
Talents: Level 10 Talent Strength decreased from +8 to +7
Talents: Level 20 Talent Geminate Attack Damage decreased from +90 to +80
FARMING -1SURVIVABILITY +0.73TEAMFIGHT -0.02LANING -0.27UTILITY -1.02
No hero-specific updates in this patch.
SURVIVABILITY -0.24TEAMFIGHT +0.02LANING -0.24UTILITY +0.02
No hero-specific updates in this patch.
Agility gain increased from 3.1 to 3.3
Talents: Level 10 Talent Shukuchi Damage increased from +55 to +60
Talents: Level 25 Talent Shukuchi Cooldown Reduction increased from 2.5s to 3s
SURVIVABILITY -0.03TEAMFIGHT -0.01LANING -0.03UTILITY -0.01
Geminate Attack: Geminate Attack Damage increased from 20/35/50/65 to 25/40/55/70
No hero-specific updates in this patch.
SURVIVABILITY +0.73TEAMFIGHT -0.04LANING +0.73UTILITY -0.04
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Talents: Level 10 Talent Strength decreased from +9 to +8
Talents: Level 25 Talent +1 Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim's Shard
SURVIVABILITY -0.42TEAMFIGHT +0.02LANING -0.42UTILITY +0.02
Geminate Attack: Cooldown increased from 7/5.5/4/2.5s to 8.5/6.5/4.5/2.5s
SURVIVABILITY +0.03TEAMFIGHT -3.5LANING +0.03
Shukuchi: Damage increased from 100/125/150/175 to 100/130/160/190
Geminate Attack: Geminate Attack Damage increased from 15/30/45/60 to 20/35/50/65
FARMING +1.5TEAMFIGHT +1.51LANING +1.5UTILITY +0.01
The Swarm: Attack Damage increased from 18/20/22/24 to 18/22/26/30
SURVIVABILITY -0.24TEAMFIGHT -0.04LANING -0.24UTILITY -0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.24LANING -0.24
Shukuchi: Aghanim's Shard Upgrade reworked
Shukuchi: Now procs Geminate Attack 0.2s after exiting the Shukuchi invisibility and also procs an additional attack if Weaver has level 25 talent +1 Geminate Attack. Procs still search for marked enemies in 1200 radius around Weaver
Talents: Level 10 Talent Shukuchi Damage increased from +50 to +55
SURVIVABILITY +0.37TEAMFIGHT -0.01LANING +0.37UTILITY -0.01
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.26LANING +0.26
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT +0.01LANING +0.18UTILITY +0.01
Base Armor increased by 1
Shukuchi: Aghanim's Shard mark duration increased from 6s to 12s
Geminate Attack: Cooldown decreased from 9/7/5/3s to 7/5.5/4/2.5s
Geminate Attack: No longer disabled by silences. Instead disabled by break
Talents: Level 25 Talent 2 Shukuchi Charges replaced with -2.5s Shukuchi Cooldown
SURVIVABILITY +0.66TEAMFIGHT +3.54LANING +0.66UTILITY +0.03