Removed Adaptive Strike (Strength) ability as it is merged with an Agility one
Accumulation: No longer grants +100% bonus stats from the Talent Tree's All Attribute bonus
Accumulation: Now Talent Tree's All Attribute bonus provides an additional +3 to Morphling's primary attribute
Waveform: No longer attacks enemies by default
Adaptive Strike: Merged both abilities into one
Adaptive Strike: Now knocks back enemies by default
Adaptive Strike: Distance is between 50-350 units, based on Morphling's Strength. Maximum effect is reached when Morphling's Strength is 50% higher than his Agility
Adaptive Strike: No longer stuns enemies by default
Adaptive Strike: Cooldown decreased from 19/16/13/10s to 17/14/11/8s
Adaptive Strike: Base damage rescaled from 55/65/75/85 to 25/50/75/100
Attribute Shift (Agility Gain): Mana Cost rescaled from 5/10/15/20 to 10
Attribute Shift (Strength Gain): Mana Cost rescaled from 5/10/15/20 to 10
Morph: Morphling now keeps his attributes while Morphed
Talents: Level 10 Talent +250 Waveform Range replaced with +12s Morph Duration
Talents: Level 15 Talent +15 Agility replaced with +75 Attack Range
Talents: Level 15 Talent +16s Morph Duration replaced with +250 Waveform Range
Talents: Level 20 Talent +1s Adaptive Strike Stun Duration replaced with +20 Agility
Talents: Level 20 Talent +75% Waveform Attack Damage and Applies On Hit effects replaced with -3s Adaptive Strike Cooldown