Rubick

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
6/5/2026
Fade Bolt: Damage decreased from 100/175/250/325 to 85/165/245/325
Fade Bolt: Debuff Duration decreased from 10s to 9s
FARMING -1.5SURVIVABILITY -0.32TEAMFIGHT -1.49LANING -1.81UTILITY +0.01
5/6/2026
Agility gain decreased from 2.5 to 2.2
Talents: Level 15 Talent Fade Bolt Cooldown Reduction increased from 3s to 4s
Talents: Level 15 Talent Stolen Spells Mana Cost Reduction decreased from 50% to 40%
Talents: Level 25 Talent Curiosity Bonuses decreased from 2x to 1.5x
SURVIVABILITY -0.42TEAMFIGHT +0.02LANING -0.42UTILITY +0.02
Patch 7.41bNet Gain
4/7/2026
Talents: Level 20 Talent Telekinesis Landing Damage decreased from 325 to 300
SURVIVABILITY +0.24LANING +0.24
3/27/2026
No hero-specific updates in this patch.
Patch 7.41Net Gain
3/24/2026
Base Damage increased by 1
Damage at level 1 increased from 49–55 to 50–56
Removed Might and Magus innate ability
Curiosity: New innate ability. Passive, can't be leveled up
Curiosity: Rubick gains 1 stack of Curiosity per level, each granting him +1 base damage, +0.3% Buff/Debuff Duration, and +2 Area of Effect bonus. If Rubick sees an enemy Hero cast an ability within 1200 distance of him, he gains 2 Curiosity for 20 seconds. If an enemy that currently provides temporary Curiosity dies within 3s after taking damage from Rubick, he gains 1 Curiosity permanently
Telekinesis: Aghanim's Shard throw distance bonus changed from 35% to 225
Fade Bolt: Now reduces both spell and attack damage by default
Fade Bolt: Damage Reduction rescaled from 5/15/25/35% to 6/12/18/24%
Spell Steal: No longer grants 10/20/30% Debuff Amplification
Spell Steal: Stolen spells now have their cooldown decreased by 10/20/30%
Talents: Level 10 Talent +0.25% Might and Magus Damage/Resistance replaced with +200 Health
Talents: Level 10 Talent +165 Telekinesis Landing Damage replaced with -2s Telekinesis Cooldown
Talents: Level 15 Talent +20% Fade Bolt Damage Reduction replaced with -3s Fade Bolt Cooldown
Talents: Level 15 Talent -25% Stolen Spells Cooldown replaced with -50% Stolen Spells Mana Cost
Talents: Level 20 Talent -5s Telekinesis Cooldown replaced with Telekinesis Landing Deals 325 Damage (now this talent applies damage to the thrown enemy as well)
Talents: Level 20 Talent -5s Fade Bolt Cooldown replaced with +12% Fade Bolt Damage Reduction
Talents: Level 25 Talent +400 Telekinesis Land Distance replaced with 2x Curiosity Bonuses
SURVIVABILITY -0.18TEAMFIGHT +0.04LANING -0.18UTILITY +0.04
Patch 7.40cNet Gain
1/22/2026
Telekinesis: Cooldown decreased from 23/20/17/14s to 22/19/16/13s
TEAMFIGHT +3.52UTILITY +0.01
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
12/16/2025
Base damage increased by 1
Damage at level 1 increased from 49–55 to 50–56
Telekinesis: Land sub-ability no longer cancels channeling or interrupts movement
Talents: Level 15 Talent +0.5s Telekinesis Lift/Stun Duration replaced with +20% Fade Bolt Damage Reduction
SURVIVABILITY -0.37TEAMFIGHT -0.02LANING -0.37UTILITY -0.02
Patch 7.39eNet Gain
10/2/2025
Talents: Level 10 Talent Telekinesis Landing damage increased from 150 to 165
TEAMFIGHT -0.04UTILITY -0.04
6/12/2026
No hero-specific updates in this patch.
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/29/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.42LANING +0.42
6/12/2026
Telekinesis: Cooldown decreased from 24/21/18/15s to 23/20/17/14s
Spell Steal: Certain spells that are toggleable and do not have a health or mana cost are no longer stealable
SURVIVABILITY +0.39TEAMFIGHT +3.5LANING +0.39UTILITY -0.01
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY -0.37TEAMFIGHT -0.02LANING -0.37UTILITY -0.02
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Talents: Level 10 Talent +12% Fade Bolt Damage Reduction replaced with +0.25% Might And Magus Damage/Resistance
Talents: Level 15 Talent Telekinesis Lift/Stun Duration increased from +0.4s to +0.5s
Talents: Level 20 Talent Telekinesis Cooldown Reduction increased from 4s to 5s
SURVIVABILITY -0.74TEAMFIGHT -0.02LANING -0.74UTILITY -0.02
11/20/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
10/3/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.32TEAMFIGHT -0.04LANING +0.32UTILITY -0.04
Patch 7.37cNet Gain
8/28/2024
Base Damage decreased by 2
SURVIVABILITY +0.6TEAMFIGHT +0.02LANING +0.6UTILITY +0.02
Patch 7.37bNet Gain
8/14/2024
Base Intelligence decreased by 1
Fade Bolt: Mana Cost increased from 110/120/130/140 to 110/125/140/155
FARMING -1LANING -1UTILITY -1
7/31/2024
Might and Magus: Bonus attack damage per spell amplification decreased from 1% to 0.75%
Arcane Supremacy: Spell Amp decreased from 14/18/22/26% to 11/16/21/26%
SURVIVABILITY +0.37TEAMFIGHT +0.02LANING +0.37UTILITY +0.02
Patch 7.36cNet Gain
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
Patch 7.36bNet Gain
6/6/2024
Might and Magus: Magic Resistance per level increased from 0.5% to 0.75%
SURVIVABILITY +0.16TEAMFIGHT +0.03LANING +0.16UTILITY +0.03
Patch 7.36aNet Gain
5/27/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.24LANING -0.24
5/23/2024
Fade Bolt: Mana Cost decreased from 120/130/140/150 to 110/120/130/140
Spell Steal: Stolen Spells will now use the facet of the hero it was stolen from
FARMING +1SURVIVABILITY +1TEAMFIGHT -0.01LANING +2UTILITY +0.99
3/21/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
Patch 7.35cNet Gain
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
Patch 7.35bNet Gain
12/21/2023
Spell Steal: Cooldown decreased from 20/12/4s to 16/10/4s
TEAMFIGHT +3.48UTILITY -0.02
Patch 7.35Net Gain
6/12/2026
Intelligence gain increased from 3.1 to 3.7
Telekinesis: Cooldown decreased from 28/26/24/22s to 24/21/18/15s
Telekinesis: Aghanim's Shard Throw Distance decreased from +50% to +35%
Spell Steal: Projectile Speed increased from 1200 to 1500
Talents: Level 20 Talent +240 Telekinesis Land Distance replaced with -4s Telekinesis Cooldown
Talents: Level 25 Talent -12s Telekinesis Cooldown replaced with +400 Telekinesis Land Distance
SURVIVABILITY -0.34TEAMFIGHT +3.47LANING -0.34UTILITY -0.03
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.09LANING +0.18UTILITY -0.09
Patch 7.34dNet Gain
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.01LANING -0.16UTILITY +0.01
9/9/2023
Fade Bolt: Damage Reduction decreased from 14/21/28/35% to 5/15/25/35%
SURVIVABILITY -0.53TEAMFIGHT +0.02LANING -0.53UTILITY +0.02
8/15/2023
Telekinesis: Impact Radius rescaled from 325 to 300/325/350/375
Talents: Level 15 Talent +0.4s Telekinesis Lift Duration replaced by +0.4s Telekinesis Lift/Stun Duration
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
8/8/2023
Telekinesis: Aghanim's Shard Bonus Throw Range decreased from 85% to 50%
Arcane Supremacy: Cast Range decreased from 100/150/200/250 to 60/120/180/240
SURVIVABILITY -0.16TEAMFIGHT -0.03LANING -0.16UTILITY -3.03
Patch 7.33eNet Gain
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/14/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.37TEAMFIGHT -0.03LANING -0.37UTILITY -0.03
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Telekinesis: Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s
Telekinesis: Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s
Talents: Level 15 Talent Telekinesis Lift Duration decreased from +0.6s to +0.4s
SURVIVABILITY +0.58TEAMFIGHT -0.17LANING +0.58UTILITY -0.17

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
-1.5
Mobility
0
Survivability
+1.68
Teamfight
+12.06
Laning
+0.19
Siege
0
Utility
-3.46

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

51.2%50.4%49.6%48.8%50.2%7/350.0%7/1949.8%7/26