Base Movement Speed decreased from 300 to 295
TEAMFIGHT +0.02UTILITY +0.02
Sleight of Fist: Bonus Hero Damage decreased from 50/90/130/170 to 40/80/120/160
SURVIVABILITY -0.47TEAMFIGHT +0.04LANING -0.47UTILITY +0.04
Base Strength decreased from 22 to 21
Base Damage decreased by 3
Damage at level 1 decreased from 55-59 to 52-56
Sleight of Fist: Mana Cost increased from 60/65/70/75 to 75
FARMING -1SURVIVABILITY +0.79TEAMFIGHT +0.02LANING -0.21UTILITY -0.98
No hero-specific updates in this patch.
Strength gain increased from 2.3 to 2.5
Immolation: No longer levels with Fire Remnant
Immolation: Damage per second changed from 10/18/26/34 to 10 + 1 per level
Immolation: Radius increased from 175 to 200
Immolation: Aghanim's Shard bonus radius decreased from 175 to 150
Searing Chains: Mana Cost decreased from 95/105/115/125 to 80/90/100/110
Sleight of Fist: Bonus Hero Damage increased from 25/70/115/160 to 50/90/130/170
FARMING +1SURVIVABILITY -1.29TEAMFIGHT +1LANING -0.29UTILITY +1
Searing Chains: Duration decreased from 1.5/2/2.5/3s to 1.25/1.75/2.25/2.75s
Searing Chains: Damage Per Second rescaled from 50/70/90/110 to 100
TEAMFIGHT -3.48UTILITY -6.99
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
Flame Guard: Cooldown decreased from 35s to 32s
Talents: Level 15 Talent Searing Chains Duration decreased from +1s to +0.8s
Talents: Level 20 Talent Searing Chains Damage decreased from +60 to +50
TEAMFIGHT +3.46UTILITY -0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.04LANING +0.18UTILITY -0.04
Searing Chains: Mana Cost increased from 95/100/105/110 to 95/105/115/125
FARMING -1TEAMFIGHT +0.04LANING -1UTILITY -0.97
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.01LANING +0.18UTILITY -0.01
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT +0.03LANING +0.55UTILITY +0.03
Sleight of Fist: Bonus Hero Damage decreased from 40/80/120/160 to 25/70/115/160
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
Strength gain decreased from 2.6 to 2.3
Searing Chains: Unit Count decreased from 3 to 2
Flame Guard: Damage per second increased from 15/25/35/45 to 20/30/40/50
Flame Guard: Magic Barrier increased from 60/135/210/285 to 60/140/220/300
Fire Remnant: Cast Point decreased from 0.2s to 0s
SURVIVABILITY -0.79TEAMFIGHT +0.01LANING -0.79UTILITY +11.01
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Sleight of Fist: Mana Cost rescaled from 65 to 60/65/70/75
Flame Guard: Damage per second decreased from 20/30/40/50 to 15/25/35/45
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
Immolation: Damage debuff no longer has a linger duration
Immolation: Damage decreased from 10/20/30/40 to 10/18/26/34
Sleight of Fist: Cooldown increased from 12/10/8/6s to 13/11/9/7s
Talents: Level 10 Talent Flame Guard Barrier Amount decreased from +200 to +165
Talents: Level 20 Talent Sleight of Fist Hero Damage decreased from +55 to +50
FARMING -1.5TEAMFIGHT -5LANING -1.5
Immolation: New Innate ability. Passive, scales with Fire Remnant
Immolation: Ember Spirit deals 10/20/30/40 damage per second in a 175 AoE around him at all times
Immolation: Can be upgraded with Aghanim's Shard. Increases damage by 10, radius by 175, and grants Fire Remnants the current level of Immolation
Searing Chains: Mana Cost increased from 80/90/100/110 to 95/100/105/110
Flame Guard: No longer an innate ability nor has a passive component
Flame Guard: Duration rescaled from 10/12/14/16/18s to 12/14/16/18s
Flame Guard: Damage per second rescaled from 15/25/35/45/55 to 20/30/40/50
Flame Guard: Magic damage barrier rescaled from 30/60/135/210/285 to 60/135/210/285
FARMING -1LANING -1UTILITY -1
Sleight of Fist: Bonus Hero Damage decreased from 45/85/125/165 to 40/80/120/160
SURVIVABILITY +0.73TEAMFIGHT -0.07LANING +0.73UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.02LANING +0.16UTILITY +0.02
No hero-specific updates in this patch.
Sleight of Fist: Cooldown decreased from 15/12/9/6s to 12/10/8/6s
Talents: Level 15 Talent +50 Flame Guard DPS replaced with +100% Flame Guard DPS
Talents: Level 20 Talent +1 Searing Chains Target replaced with +60 Searing Chains Damage
SURVIVABILITY +1.18TEAMFIGHT +3.58LANING +1.18UTILITY +0.08
Fire Remnant: Base Charge Restore Time decreased from 38s to 35s
Sleight of Fist: Mana Cost increased from 60 to 65
FARMING -1SURVIVABILITY +0.55TEAMFIGHT -0.04LANING -0.45UTILITY -1.04
No hero-specific updates in this patch.
Searing Chains: Unit Count increased from 2 to 3
Sleight of Fist: Bonus Hero Damage increased from 45/80/115/150 to 45/85/125/165
Flame Guard: Radius increased from 450 to 500
SURVIVABILITY -0.24TEAMFIGHT +1.02LANING -0.24UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.02LANING +0.18UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.04LANING -0.16UTILITY -0.04
Base Health Regen decreased from 1.25 to 0.5
Sleight of Fist: Mana Cost increased from 50 to 60
FARMING -1SURVIVABILITY -0.18TEAMFIGHT -0.03LANING -1.18UTILITY -1.03
No hero-specific updates in this patch.
Flame Guard: Radius increased from 400 to 450
Fire Remnant: Cast Point increased from 0.1s to 0.2s
Fire Remnant: Aghanim's Shard Burn Radius decreased from 600 to 450
Fire Remnant: Aghanim's Shard Burn now only starts dealing damage once the Remnant stops moving
Activate Fire Remnant: Cast Point increased from 0.1s to 0.2s
SURVIVABILITY -0.73TEAMFIGHT +0.99LANING -0.73UTILITY -22.01
Sleight of Fist: Attack Interval increased from 0.2s to 0.25s
Flame Guard: Magic Barrier decreased from 65/145/225/305 to 60/135/210/285
SURVIVABILITY +0.18LANING +0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
No hero-specific updates in this patch.
SURVIVABILITY -0.53TEAMFIGHT -0.03LANING -0.53UTILITY -0.03
No hero-specific updates in this patch.
TEAMFIGHT +0.03UTILITY +0.03
Base Armor increased by 1
Flame Guard: Now stacks additively with other sources of Magic Barriers
Flame Guard: Magic Absorb decreased from 85/190/295/400 to 65/145/225/305
SURVIVABILITY +0.76TEAMFIGHT +0.05LANING +0.76UTILITY +0.05