Night Stalker

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Crippling Fear: Radius decreased from 375 to 350
SURVIVABILITY +0.16TEAMFIGHT -1.05LANING +0.16UTILITY -0.05
6/5/2026
Talents: Level 25 Talent Dark Ascension Cooldown Reduction decreased from 40s to 35s
SURVIVABILITY -0.16TEAMFIGHT +0.05LANING -0.16UTILITY +0.05
5/6/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.06LANING -0.18UTILITY +0.06
4/7/2026
Base Health Regen decreased by 1.25
SURVIVABILITY +0.18LANING +0.18
3/27/2026
No hero-specific updates in this patch.
3/24/2026
Removed Heart of Darkness innate ability
Hunter in the Night: Now an innate ability
Hunter in the Night: Move Speed bonus changed from 22/28/34/40% to 24% + 2% per 3 levels
Hunter in the Night: Attack Speed bonus changed from 20/40/60/80 to 38 + 2 per level
Hunter in the Night: No longer upgraded with Aghanim's Shard
Hunter in the Night: Now upgraded with Aghanim's Scepter
Hunter in the Night: Increases bonus Movement Speed by 15% and bonus Attack Speed by 50. Killing an enemy hero resets cooldowns of all basic abilities
Void: Now upgraded with Aghanim's Shard
Void: Now affects all units within 400 radius around the target
Crippling Fear: No longer upgraded with Aghanim's Scepter
Midnight Feast: New basic ability. Has both passive and active components
Midnight Feast: Night Stalker heals himself 6/8/10/12 health when attacking enemy units
Midnight Feast: Attacks on allied units and buildings will not heal Night Stalker
Midnight Feast: Can be cast at night to eat a non-ancient creep and restore 10/15/20/25% of Night Stalker's maximum health and 10/12/14/16% of his mana. Cast Range: 125. No Mana Cost. Cooldown: 39/36/33/30s
Midnight Feast: Can't be cast on allies
Talents: Level 10 Talent +5s Dark Ascension Duration replaced with +10 Crippling Fear DPS
Talents: Level 20 Talent +40 Crippling Fear DPS replaced with +75 Crippling Fear Radius
Talents: Level 25 Talent +100 Hunter in the Night Attack Speed replaced with +100 Midnight Feast Lifesteal
SURVIVABILITY -1.18TEAMFIGHT -0.1LANING -1.18UTILITY -0.1
1/22/2026
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
12/23/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
12/16/2025
Heart of Darkness: No longer reduces Night Stalker's health regeneration by 20% during the day
Talents: Level 20 Talent Crippling Fear DPS increased from +20 to +40
SURVIVABILITY -0.84TEAMFIGHT +0.01LANING -0.84UTILITY +0.01
10/2/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
6/12/2026
No hero-specific updates in this patch.
6/24/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
5/29/2025
Void: Night Duration decreased from 2/2.5/3/3.5/4s to 1.6/2.2/2.8/3.4/4s
6/12/2026
Talents: Level 20 Talent Strength decreased from +20 to +15
TEAMFIGHT -0.05UTILITY -0.05
3/27/2025
Heart of Darkness: Bonus health regen at night decreased from 40% to 20%
Talents: Level 15 Talent Hunter in the Night Status Resistance decreased from 30% to 20%
TEAMFIGHT +0.01UTILITY +0.01
3/4/2025
Talents: Level 10 Talent Dark Ascension Duration decreased from +6s to +5s
SURVIVABILITY -0.73LANING -0.73
2/19/2025
Removed Blinding Void Facet
Void: No longer reduces vision
Void: Night Duration decreased from 2.5/3/3.5/4s to 2.0/2.5/3/3.5s
Talents: Level 10 Talent +80 Void Damage replaced with -1s Void Cooldown
Talents: Level 15 Talent Hunter in the Night Status Resistance decreased from +35% to +30%
Talents: Level 25 Talent Dark Ascension Cooldown Reduction decreased from 50s to 40s
SURVIVABILITY -0.24TEAMFIGHT +0.02LANING -0.24UTILITY +0.02
11/20/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
10/3/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT +0.01LANING +0.55UTILITY +0.01
8/14/2024
Hunter in the Night: Aghanim's Shard Cooldown increased from 30s to 35s
SURVIVABILITY +0.18LANING +0.18
7/31/2024
No hero-specific updates in this patch.
6/25/2024
Crippling Fear: Now only starts costing mana per second with Aghanim's Scepter if the duration is extended past its normal end
Crippling Fear: Mana Cost with Aghanim's Scepter is now always 6%
Hunter in the Night: Aghanim's Shard Max Health Restore decreased from 30% to 25%
Dark Ascension: No longer refreshes cooldowns of basic abilities
Talents: Level 10 Talent Dark Ascension Duration decreased from +8s to +6s
TEAMFIGHT -0.09UTILITY -0.09
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/27/2024
Base Health Regen decreased by 0.5
Talents: Level 15 Talent Dark Ascension Damage decreased from +30 to +25
5/23/2024
Void: Aghanim's Scepter upgrade removed
Void: Now also reduces target's vision by 100/200/300/400 at any time of the day
Crippling Fear: Now upgraded with Aghanim's Scepter. Decreases cooldown by 5 seconds and makes it a toggled ability. Costs the regular mana cost to activate, then 6/4% of Night Stalker's max mana per second for day/night. Still has a regular cooldown, but can be toggled off at any point
Talents: Level 10 Talent Void Damage increased from +50 to +80
Talents: Level 15 Talent Hunter in the Night Status Resistance increased from +25% to +35%
Talents: Level 20 Talent -5s Crippling Fear Cooldown replaced with +20 Crippling Fear DPS
SURVIVABILITY -0.16TEAMFIGHT -0.07LANING -0.16UTILITY -0.07
3/21/2024
No hero-specific updates in this patch.
2/22/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
6/12/2026
Base Mana Regen increased from 0 to 0.25
Void: Mana Cost decreased from 90/100/110/110 to 90/95/100/105
Hunter in the Night: Aghanim's Shard Max Health Restore decreased from 35% to 30%
Talents: Level 15 Talent Dark Ascension Damage decreased from +35 to +30
FARMING +1SURVIVABILITY -0.05TEAMFIGHT +0.04LANING +0.95UTILITY +1.04
11/21/2023
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.01LANING -0.18UTILITY +0.01
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.37TEAMFIGHT +0.02LANING +0.37UTILITY +0.02
8/15/2023
Hunter in the Night: Aghanim's Shard Mana Cost increased from 0 to 50
Hunter in the Night: Aghanim's Shard Cooldown increased from 20s to 30s
Patch 7.34Net Gain
8/8/2023
Crippling Fear: Now deals 25/30/35/40 magical damage per second
Dark Ascension: Now refreshes cooldowns of non-ultimate abilities on cast
Talents: Level 15 Talent Hunter in the Night Status Resistance increased from +15% to +25%
SURVIVABILITY +0.53TEAMFIGHT -0.04LANING +0.53UTILITY -0.04
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.05UTILITY +0.05
5/14/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.47TEAMFIGHT +0.1LANING +0.47UTILITY +0.1
4/26/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
6/13/2026
Void: Aghanim's Scepter Upgrade reworked
Void: Makes Void an area targeted spell, applying its effect on all enemies in 450 radius even if they're invisible or in fog of war. Also creates a void zone in the chosen area for 5s. While he is in the void zone, Night Stalker's abilities (along with Void) are empowered to their nighttime version
SURVIVABILITY +0.39TEAMFIGHT -0.13LANING +0.39UTILITY -0.13

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
+1
Mobility
0
Survivability
+0.1
Teamfight
-1.21
Laning
+1.1
Siege
0
Utility
+0.79

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

55.1%54.4%53.7%53.0%54.0%7/354.0%7/1954.1%7/26