Base Agility decreased from 20 to 18
Battle Hunger: Damage per second decreased from 12/18/24/30 to 12/16/20/24
SURVIVABILITY -0.03TEAMFIGHT +0.04LANING -0.03UTILITY +0.04
Base Health Regen decreased by 0.5
Battle Hunger: Cast Range decreased from 700/775/850/925 to 600/700/800/900
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY -2.98
No hero-specific updates in this patch.
SURVIVABILITY -0.03TEAMFIGHT +0.04LANING -0.03UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.05LANING +0.16UTILITY +0.05
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Removed Coat of Blood innate ability
One Man Army: Now Axe's innate ability
One Man Army: Increases Axe's Strength by 50% of his armor, as long as there are no allied heroes within a 700 radius of him. The effect fades over 3s after an ally walks within range
Culling Blade: Now each hero kill made with Culling Blade provides a permanent stack, which provides 1/1.5/2 armor depending on the current level of Culling Blade
SURVIVABILITY -0.29TEAMFIGHT -0.04LANING -0.29UTILITY -0.04
Strength gain decreased from 2.8 to 2.7
Talents: Level 15 Talent Battle Hunger Damage Per Second decreased from +10 to +8
Talents: Level 15 Talent Battle Hunger Damage Per Second decreased from +12 to +10
SURVIVABILITY +0.16LANING +0.16
Berserker's Call: Duration increased from 1.8/2.2/2.6/3s to 2.1/2.4/2.7/3s
Berserker's Call: Cooldown increased from 17/15/13/11s to 18/16/14/12s
Battle Hunger: No longer has an armor-based damage multiplier
Battle Hunger: Damage type changed from Physical to Pure
Battle Hunger: No longer has reduced movement slow against creeps
Talents: Level 15 Talent +10% Battle Hunger Slow replaced with +12 Battle Hunger Damage Per Second
Talents: Level 20 Talent Counter Helix Damage increased from +30 to +40
Talents: Level 20 Talent +100 Culling Blade Damage replaced with +15 Strength
Talents: Level 25 Talent 2x Battle Hunger Armor Multiplier replaced with +150 Culling Blade Damage
SURVIVABILITY -0.34TEAMFIGHT +0.05LANING -0.34UTILITY +7.05
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.01LANING -0.18UTILITY +0.01
Berserker's Call: Mana Cost increased from 80/90/100/110 to 90/100/110/120
Culling Blade: Kill Armor Bonus decreased from 20/25/30 to 10/15/20
FARMING -1SURVIVABILITY +0.71TEAMFIGHT -0.05LANING -0.29UTILITY -1.05
Talents: Level 10 Talent Movement Speed per active Battle Hunger decreased from +10% to +8%
Talents: Level 25 Talent Berserker's Call AoE decreased from +100 to +85
Counter Helix: Aghanim's Scepter Attack Damage Reduction decreased from 15% to 12%
TEAMFIGHT -0.11UTILITY -0.11
Battle Hunger: Movement Slow increased from 15/20/25/30% to 18/22/26/30%
Talents: Level 20 Talent Counter Helix Damage increased from +25 to +30
SURVIVABILITY -0.87TEAMFIGHT +0.07LANING -0.87UTILITY +0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.32TEAMFIGHT -0.02LANING +0.32UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT -0.05LANING +0.55UTILITY -0.05
Base damage increased by 1
Damage at level 1 increased from 55-59 to 56-60
Battle Hunger: Damage per second increased from 10/15/20/25 to 12/18/24/30
Counter Helix: Damage rescaled from 95/120/145/170 to 100/120/140/160
Counter Helix: Aghanim's Scepter Attack Damage Reduction decreased from 20% to 15%
Culling Blade: Cooldown decreased from 100/85/70s to 80/75/70s
SURVIVABILITY -0.5TEAMFIGHT +3.54LANING -0.5UTILITY +0.04
One Man Army: Armor as Strength decreased from 50% to 40%
Battle Hunger: Movement Slow rescaled from 11/19/27/35% to 15/20/25/30%
SURVIVABILITY -0.55TEAMFIGHT +0.05LANING -0.55UTILITY +0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.03LANING -0.18UTILITY -0.03
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
Counter Helix: Radius decreased from 300 to 275
Talents: Level 15 Talent +20 Counter Helix Damage replaced with +10 Berserker's Call Armor
Talents: Level 20 Talent +12 Berserker's Call Armor replaced with +25 Counter Helix Damage
TEAMFIGHT -1
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
One Man Army: Linger Duration decreased from 5s to 3s
Talents: Level 10 Talent Culling Blade Speed Bonus Duration decreased from +4s to +3s
Talents: Level 20 Talent Culling Blade Damage decreased from +125 to +100
Coat of Blood: Armor per Kill decreased from 0.4/0.6/0.8/1.0 to 0.2/0.3/0.4/0.5
Coat of Blood: Culling Blade Multiplier increased from 2x to 3x
One Man Army: Bonuses now start fading immediately after approaching an ally, over the 5s linger duration
One Man Army: Radius increased from 600 to 700
One Man Army: Bonus Strength can now be broken
Berserker's Call: Bonus Armor decreased from 14/16/18/20 to 12/13/14/15
Talents: Level 15 Talent Counter Helix Damage decreased from +30 to +20
Talents: Level 20 Talent Culling Blade Damage decreased from +150 to +125
SURVIVABILITY +0.18TEAMFIGHT +0.97LANING +0.18UTILITY -0.03
Coat of Blood: Now levels with Culling Blade
Coat of Blood: Armor gain per kill decreased from 1 to 0.4/0.6/0.8/1.0
One Man Army: Strength bonus decreased from 60% to 50% of Axe's armor
Talents: Level 10 Talent Movement Speed per active Battle Hunger decreased from +12% to +10%
Talents: Level 15 Talent Battle Hunger Slow decreased from +12% to +10%
TEAMFIGHT +0.02UTILITY +0.02
Berserker's Call: Bonus Armor decreased from 16/19/22/25 to 14/16/18/20
Berserker's Call: Aghanim's Scepter upgrade moved to Aghanim's Shard. Still applies Battle Hunger to all affected units, but doesn't reduce Cooldown anymore
Battle Hunger: Now applies immediately after applying and every 0.5s after
Battle Hunger: Aghanim's Scepter upgrade moved to Aghanim's Shard. No longer provides armor to Axe, but now makes multiple Battle Hunger debuffs stackable
Counter Helix: Aghanim's Shard upgrade moved to Aghanim's Scepter. Damage Reduction per stack increased from 15% to 20%, Max stacks decreased from 6 to 5
Counter Helix: Aghanim's Scepter now also allows Counter Helix counter to decrease when Axe attacks
Culling Blade: Bonus armor on kills moved to Innate ability
Talents: Level 20 Talent +1 Bonus Armor per Culling Blade Stack replaced with +12 Berserker's Call Armor
SURVIVABILITY +0.39TEAMFIGHT -0.04LANING +0.39UTILITY -0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Base Armor increased by 1
Berserker's Call: Bonus Armor decreased from 25 to 16/19/22/25
Culling Blade: Temporary boost on kill no longer provides +20/30/40 Attack Speed
Culling Blade: Temporary boost on kill now provides +20/25/30 Armor
Talents: Level 10 Talent +10 Berserker's Call Armor replaced with +4s Culling Blade Speed Bonus Duration
SURVIVABILITY +0.87TEAMFIGHT -0.08LANING +0.87UTILITY -0.08
No hero-specific updates in this patch.
SURVIVABILITY +0.34LANING +0.34
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
Berserker's Call: Radius increased from 300 to 315
Culling Blade: Damage increased from 250/350/450 to 275/375/475
Talents: Level 10 Talent Berserker's Call Armor increased from +8 to +10
FARMING +1.5SURVIVABILITY -0.16TEAMFIGHT +2.44LANING +1.34UTILITY -0.06
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Agility gain decreased from 2.0 to 1.7
Counter Helix: Damage increased from 80/110/140/170 to 95/120/145/170
FARMING +1.5SURVIVABILITY -1.02TEAMFIGHT +1.46LANING +0.48UTILITY -0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.37TEAMFIGHT -0.03LANING -0.37UTILITY -0.03
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.02LANING -0.16UTILITY -0.02
Berserker's Call: Duration decreased from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s
Counter Helix: Damage rescaled from 60/100/140/180 to 80/110/140/170
Counter Helix: No longer uses a pseudo-random proc chance. Now triggers after a set number of attacks taken. Attacks to trigger: 7/6/5/4
Counter Helix: Aghanim's Shard no longer increases proc chance. Now reduces the cooldown of Counter Helix to 0 seconds
SURVIVABILITY -0.16TEAMFIGHT -3.46LANING -0.16UTILITY -6.96