Nature's Prophet

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
Spirit of the Forest: Treants that are alive now always contribute to the bonus damage, even if they are out of range
Talents: Level 20 Talent Sprout Damage increased from +220 to +240
Patch 7.41cNet Gain
5/6/2026
Nature's Call: Mana Cost decreased from 100 to 85/90/95/100
Nature's Call: Treant Bonus Hero Damage increased from 4/8/12/16 to 6/10/14/18
Talents: Level 20 Talent Sprout Damage increased from +170 to +220
Talents: Level 20 Talent Wrath of Nature Cooldown Reduction increased from 15s to 20s
4/7/2026
Wrath of Nature: Base Damage increased from 90/130/170 to 100/140/180
3/27/2026
No hero-specific updates in this patch.
3/24/2026
Minimum Base damage increased by 4
Damage at level 1 increased from 40–50 to 44–50
Spirit of the Forest: No longer levels with Wrath of Nature
Spirit of the Forest: Tree Radius rescaled from 300/400/500/600 to 300 + 10 per level
Spirit of the Forest: Multiplier per treant increased from 1x to 2x
Spirit of the Forest: Treants also have Spirit of the Forest and gain bonus damage for each nearby tree and treant
Sprout: Vision increased from 250 to 400
Nature's Call: Treant Movespeed rescaled from 305/310/315/320 to 300/315/330/345
Nature's Call: Treant Health decreased from 550 to 450
Nature's Call: Treants now have 25% Magic Resistance
Nature's Call: Treants now deal 4/8/12/16 bonus damage to enemy Heroes
Nature's Call: This bonus is also affected by the Treant Damage multiplying talent
Nature's Call: Treants now have free pathing through trees
Talents: Level 15 Talent changed from facet specific to +100 Teleportation Barrier
Talents: Level 25 Talent 3x Treant HP/Damage no longer affects Spirit of the Forest Multiplier
Patch 7.40cNet Gain
1/22/2026
Nature's Call: Treant Damage increased from 16/24/32/40 to 16/25/34/43
12/23/2025
No hero-specific updates in this patch.
12/16/2025
Agility gain decreased from 3 to 2.6
Damage gain per level decreased from 4.1 to 3.9
Spirit of the Forest: Bonus damage per tree decreased from 3% to 2%
Nature's Call: Mana Cost decreased from 120 to 100
Nature's Call: Treant attack range increased from 100 to 125
Nature's Call: Treant damage increased from 15/23/31/39 to 16/24/32/40
Nature's Call: Treant movement speed increased from 300 to 305/310/315/320
Curse of the Oldgrowth: Curse radius decreased from 1200 to 900
10/2/2025
No hero-specific updates in this patch.
6/12/2026
Agility gain decreased from 3.2 to 3.0
Sprout: Damage decreased from 70/135/200/265 to 70/130/190/250
6/24/2025
Curse of the Oldgrowth: DPS per Tree decreased from 20 to 15
5/29/2025
Wrath of Nature: Base Damage decreased from 100/140/180 to 90/130/170
6/12/2026
Attack Range decreased from 620 to 600
Removed Ironwood Treant facet
Sprout: Damage decreased from 70/140/210/280 to 70/135/200/265
Teleportation: Barrier decreased from 100/150/200/250 to 70/130/190/250
3/27/2025
Spirit of the Forest: Bonus damage per tree decreased from 4% to 3%
3/4/2025
Wrath of Nature: Aghanim's Scepter no longer reduces cooldown by 25s
Talents: Level 10 Talent Wrath of Nature Base Damage bonus decreased from +30 to +25
Talents: Level 20 Talent Sprout Leashes replaced with -15s Wrath of Nature cooldown
2/19/2025
Is now a Universal Hero
Base Damage decreased by 2
Damage at level 1 unchanged (40-50)
Damage gain per level increased from +3.5 to +4.2
Damage at level 30 increased by 25 (from 155-165 to 180-190)
Spirit of the Forest: Now scales with Wrath of Nature instead of Nature's Call
Spirit of the Forest: Bonus damage per tree rescaled from 2/3/4/5/6% to 4%
Spirit of the Forest: Radius increased from 300 to 300/400/500/600
11/20/2024
No hero-specific updates in this patch.
10/3/2024
No hero-specific updates in this patch.
8/28/2024
Wrath of Nature: Base Damage decreased from 120/155/190 to 100/140/180
8/14/2024
No hero-specific updates in this patch.
7/31/2024
Wrath of Nature: Now hits all visible targets. Does not increase damage past the 16th bounce
Wrath of Nature: Aghanim's Scepter min/max entangle duration decreased from 2/3.8s to 1.5/3s
Curse of the Oldgrowth: Now uses the same Treant multiplier as Spirit of the Forest when calculating damage from Treants
6/25/2024
Nature's Call: Treant Damage increased by 2 on each level, from 11-15/19-23/27-31/35-39 to 13-17/21-25/29-33/37-41
Patch 7.36bNet Gain
6/6/2024
Teleportation: Barrier increased from 50/100/150/200 to 100/150/200/250
Nature's Call: Cooldown rescaled from 37/35/33/31s to 45/40/35/30s
Talents: Level 15 Talent Treant movement speed increased from +45 to +50
Talents: Level 20 Talent Sprout Damage increased from +160 to +170
5/27/2024
Sprout: Damage increased from 60/120/180/240 to 70/140/210/280
5/23/2024
Base Damage decreased by 6
Sprout: No longer deals damage over time
Sprout: Now immediately deals 60/120/180/240 damage to enemies in a 275 radius
Sprout: Duration decreased from 3/4/5/6s to 2.5/3/3.5/4s
Sprout: Mana Cost decreased from 70/90/110/130 to 70/80/90/100
Sprout: Cooldown decreased from 15/13/11/9s to 14/12/10/8s
Teleportation: No longer grants Damage/Armor stacks
Teleportation: Now grants a 50/100/150/200 HP Barrier for 15s
Teleportation: Cooldown decreased from 75/60/45/30s to 65/50/35/20s
Talents: Level 10 Talent Nature's Call Cooldown Reduction increased from 8s to 10s
Talents: Level 15 Talent +4 Teleportation Stacks replaced with +100 Teleportation Barrier
Talents: Level 15 Talent +5 Treants Summoned replaced with +45 Treant Movement Speed
Talents: Level 20 Talent +100% Sprout Miss Chance replaced with +160 Sprout Damage
Talents: Level 25 Talent 2.5x Treant HP/Damage replaced with 3x Treant HP/Damage/Spirit of the Forest Multiplier
3/21/2024
No hero-specific updates in this patch.
2/22/2024
Base Damage decreased by 3
Sprout: Sprout Damage per second rescaled from 28/40/52/64 to 25/40/55/70
Sprout: Damage aura no longer lingers for 0.5s after leaving the AoE
Teleportation: Cooldown increased from 60/50/40/30s to 75/60/45/30s
12/21/2023
No hero-specific updates in this patch.
6/12/2026
Agility gain decreased from 3.4 to 3.2
Base Mana Regen decreased from 0.75 to 0
11/21/2023
No hero-specific updates in this patch.
10/5/2023
Base Strength decreased from 21 to 19
Sprout: Cooldown increased from 12/11/10/9s to 15/13/11/9s
9/9/2023
Base Agility decreased from 20 to 14
Sprout: Added visual effects for the damage area
Sprout: Trees created by Sprout now provide 1x healing when consumed with a Tango
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Consuming a tree spawned from Sprout with a Tango no longer grants healing
Sprout: Now deals 14/20/26/32 damage every 0.5s for the duration. Damage is dealt in a 275 radius, affecting enemies close to the trees both inside and outside of the ring
7/13/2023
No hero-specific updates in this patch.
Patch 7.33dNet Gain
6/16/2023
Attack Range increased from 600 to 620
Nature's Call: Mana Cost decreased from 150 to 120
Nature's Call: Cooldown decreased from 37s to 37/35/33/31s
Curse of the Oldgrowth: DPS per tree increased from 15 to 20
Patch 7.33cNet Gain
5/14/2023
Teleportation: Cooldown decreased from 65/55/45/35s to 60/50/40/30s
Teleportation: Max Stacks increased from 3/6/9/12 to 6/8/10/12
Wrath of Nature: Damage increased from 105/145/185 to 120/155/190
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Sprout: Cooldown increased from 11/10/9/8s to 12/11/10/9s
Teleportation: Mana Cost increased from 50 to 50/60/70/80
Teleportation: Cooldown increased from 62/48/34/20s to 65/55/45/35s
Teleportation: After teleporting, Nature's Prophet now gains 3/6/9/12 stacks of bonus attack damage (6 damage per stack). Every attack turns a stack of attack damage into a stack granting 1 armor. Duration: 15s
Nature's Call: Treant Duration decreased from 60s to 50s
Nature's Call: Treant Damage decreased from 15-18/21-25/28-32/35-39 to 11-15/19-23/27-31/35-39
Wrath of Nature: No longer provides bonus damage per unit killed
Talents: Level 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

44.0%
H
43.1%
G
42.8%
C
42.8%
A
43.0%
L
42.9%
A
43.7%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE