Hoodwink

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Mistwoods Wayfarer: Redirect Chance decreased from 14% + 1% per level to 14.25% + 0.75% per level
Sharpshooter: Mana Cost increased from 100/150/200 to 150/200/250
Hunter's Boomerang: Cooldown increased from 18s to 20s
FARMING -1SURVIVABILITY +0.24TEAMFIGHT -3.48LANING -0.76UTILITY -0.98
6/5/2026
Acorn Shot: Cooldown increased from 16/14/12/10s to 19/16/13/10s
Scurry: Bonus Movement Speed decreased from 20/25/30/35% to 15/20/25/30%
TEAMFIGHT -3.49UTILITY +0.01
5/6/2026
Base Damage increased by 3
Base Agility decreased from 25 to 22
Damage at level 1 unchanged at 47-54
Sharpshooter: Knockback to Hoodwink won't be applied if Hoodwink is rooted
SURVIVABILITY +0.18TEAMFIGHT +0.01LANING +0.18UTILITY +0.01
4/7/2026
Hunter's Boomerang: Debuff Duration decreased from 7s to 6s
SURVIVABILITY +0.18TEAMFIGHT +0.02LANING +0.18UTILITY +0.02
3/27/2026
No hero-specific updates in this patch.
3/24/2026
Mistwoods Wayfarer: No longer levels with Sharpshooter
Mistwoods Wayfarer: Redirect Chance changed from 14/21/28/35% to 14% + 1% per level
Acorn Shot: Cast Range rescaled from (Hoodwink's attack range + 100) to 675/700/725/750
Bushwhack: Cast Range increased from 1000 to 1100
Scurry: No longer doubles all sources of evasion for the duration
Scurry: Now doubles redirect chance of Mistwoods Wayfarer for the duration
Sharpshooter: Now treats creep heroes as creeps
Sharpshooter: The projectile flies through creeps, dealing them damage for half value, but still applying Slow and Break at full force and duration
Sharpshooter: Since Spirit Bear is considered a true hero, the projectile will stop on impact with it
Talents: Level 10 Talent Health increased from +150 to +175
Talents: Level 15 Talent +1 Acorn Shot Bounce replaced with +10 Agility
Talents: Level 20 Talent -3 Armor Corruption replaced with +2 Acorn Shot Bounces
SURVIVABILITY -0.53TEAMFIGHT +0.1LANING -0.53UTILITY +3.09
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
12/16/2025
Mistwoods Wayfarer: Ability can no longer target trees affecting Acorn Shot or Bushwhack
Talents: Level 10 Talent +1.5 Mana Regen replaced with +150 Health
Talents: Level 10 Talent +1 Scurry Ability Charge replaced with +50 Bushwhack Damage
Talents: Level 15 Talent +60 Bushwhack Damage replaced with +1 Scurry Ability Charge
10/2/2025
Hunter's Boomerang: Incoming Spell Damage Amp decreased from 25% to 20%
TEAMFIGHT -0.03UTILITY -0.03
6/12/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Patch 7.39cNet Gain
6/24/2025
Base Movement Speed increased from 310 to 315
Bushwhack: Stun Duration increased from 1.4/1.6/1.8/2s to 1.5/1.7/1.9/2.1s
TEAMFIGHT -0.03UTILITY -0.03
5/29/2025
No hero-specific updates in this patch.
6/12/2026
Acorn Shot: Mana Cost decreased from 85/90/95/100 to 70/80/90/100
Scurry: Buff Duration increased from 2/2.5/3/3.5s to 3.5/4/4.5/5s
FARMING +1SURVIVABILITY +0.89LANING +1.89UTILITY +0.99
Patch 7.38cNet Gain
3/27/2025
Acorn Shot: Bonus Damage increased from 40/80/120/160 to 45/90/135/180
Sharpshooter: Max Damage increased from 550/900/1250 to 600/975/1350
Hunter's Boomerang: Movement Slow increased from 20% to 25%
Hunter's Boomerang: Incoming Spell Damage Amp increased from 20% to 25%
TEAMFIGHT -0.02UTILITY -0.02
3/4/2025
Bushwhack: Cooldown rescaled from 14s to 15/14/13/12s
2/19/2025
Base Agility increased from 24 to 25
Removed Treebounce Trickshot Facet
Mistwoods Wayfarer: Redirect Chance rescaled from 15/20/25/30% to 14/21/28/35%
Acorn Shot: Bonus Attack Range rescaled from 75/150/225/300 to 100
Acorn Shot: Base Damage increased from 75% to 80%
Scurry: All sources of evasion are doubled for the duration, including Redirect Chance from Mistwoods Wayfarer
Sharpshooter: Aghanim's Scepter no longer decreases max wind-up time
Sharpshooter: Aghanim's Scepter now increases movement speed slow by 20% (from 30/40/50% to 50/60/70%)
Talents: Level 10 Talent -2s Bushwhack Cooldown replaced with +1.5 Mana Regen
Talents: Level 10 Talent +1s Scurry Duration replaced with +1 Scurry Ability Charge
Talents: Level 20 Talent +125 Sharpshooter Max Damage replaced with Sharpshooter Provides Vision While Charging
Talents: Level 25 Talent Sharpshooter Pierces Debuff Immunity replaced with +400 Sharpshooter Max Damage
SURVIVABILITY -0.39TEAMFIGHT +0.06LANING -0.39UTILITY +0.06
11/20/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
Patch 7.37dNet Gain
10/3/2024
Hunter's Boomerang: Cast Range increased from 900 to 1100
UTILITY +3
8/28/2024
Acorn Shot: Slow Duration decreased from 0.35s to 0.3s
SURVIVABILITY -0.39TEAMFIGHT +0.02LANING -0.39UTILITY +0.02
8/14/2024
Scurry: Duration decreased from 3.5/4/4.5/5s to 2/2.5/3/3.5s
TEAMFIGHT -3.5UTILITY -7
7/31/2024
Acorn Shot: Mana Cost increased from 70/75/80/85 to 85/90/95/100
Acorn Shot: Bonus Damage decreased from 55/90/125/160 to 40/80/120/160
Talents: Level 15 Talent Acorn Shot bounces decreased from +2 to +1
Talents: Level 20 Talent Armor Corruption decreased from -4 to -3
FARMING -1LANING -1UTILITY -1
6/25/2024
Acorn Shot: Bonus Attack Range decreased from 125/200/275/350 to 75/150/225/300
SURVIVABILITY +1.47TEAMFIGHT -0.05LANING +1.47UTILITY -0.05
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.5TEAMFIGHT +0.04LANING +0.5UTILITY +0.04
5/27/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/23/2024
Scurry: No longer provides evasion near trees
Scurry: No longer increases attack and cast range by default
Talents: Level 10 Talent +40% Scurry Evasion When Active replaced with +1s Scurry Duration
Talents: Level 25 Talent +135 Bushwhack Radius replaced with Sharpshooter Pierces Debuff Immunity
SURVIVABILITY -0.87TEAMFIGHT +0.06LANING -0.87UTILITY +0.06
3/21/2024
Talents: Level 10 Talent Bushwhack Cooldown Reduction decreased from 3s to 2s
Patch 7.35cNet Gain
2/22/2024
Acorn Shot: Slow Duration decreased from 0.45s to 0.35s
12/21/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
6/12/2026
Acorn Shot: Bonus Damage increased from 50/80/110/140 to 55/90/125/160
Bushwhack: Total Damage increased from 90/160/230/300 to 90/180/270/360
SURVIVABILITY +0.05TEAMFIGHT +0.02LANING +0.05UTILITY +0.02
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
10/5/2023
Scurry: Buff Duration rescaled from 4s to 3.5/4/4.5/5s
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
Patch 7.34cNet Gain
9/9/2023
Bushwhack: Stun Duration increased from 1.25/1.5/1.75/2s to 1.4/1.6/1.8/2s
Sharpshooter: Mana Cost decreased from 125/175/225 to 100/150/200
FARMING +1SURVIVABILITY -0.73LANING +0.26UTILITY +1
8/15/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.24LANING -0.24
8/8/2023
Scurry: Now also provides +50/100/150/200 attack/cast range when activated
Sharpshooter: Now deals half of the damage to creeps that bolt flies through
Sharpshooter: Aghanim's Scepter now also increases Sharpshooter's projectile / charge speed by 25%
Talents: Level 20 Talent 25% Sharpshooter Faster Projectile / Charge Time replaced with +125 Sharpshooter Max Damage
SURVIVABILITY +0.81TEAMFIGHT -0.01LANING +0.81UTILITY -0.01
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.05TEAMFIGHT +0.02LANING -0.05UTILITY +0.02
Patch 7.33cNet Gain
5/14/2023
Acorn Shot: Slow Duration increased from 0.35s to 0.45s
Acorn Shot: Mana Cost decreased from 75/85/95/105 to 70/75/80/85
Bushwhack: Damage increased from 75/150/225/300 to 90/160/230/300
FARMING +2.5SURVIVABILITY -0.74TEAMFIGHT +1.5LANING +1.76UTILITY +1
4/26/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.01LANING -0.16UTILITY +0.01
6/13/2026
Bushwhack: Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s
Decoy: Lesser Bushwack Duration decreased from 2s to 1.6s
SURVIVABILITY +0.16LANING +0.16

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
+2.5
Mobility
0
Survivability
+0.86
Teamfight
-8.76
Laning
+3.35
Siege
0
Utility
+0.22

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

49.5%48.8%48.0%47.2%48.5%7/348.5%7/1948.2%7/26