Jakiro

Historical Balance Tracker & Intelligence

Balance History

Patch 7.41eNet Gain
7/30/2026
Intelligence gain increased from 3.0 to 3.3
Patch 7.41dNet Gain
6/5/2026
Base Intelligence increased from 25 to 26
Damage at level 1 increased by 1 (from 52-60 to 53-61)
Talents: Level 10 Talent Ice Path Damage increased from +75 to +100
Talents: Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +3% to +3.5%
SURVIVABILITY -0.08TEAMFIGHT +0.01LANING -0.08UTILITY +0.01
Patch 7.41cNet Gain
5/6/2026
Strength gain increased from 2.5 to 2.6
Macropyre: Mana Cost decreased from 250/350/450 to 225/325/425
FARMING +1TEAMFIGHT +0.01LANING +1UTILITY +1.01
4/7/2026
Dual Breath: Cooldown rescaled from 10s to 12/11/10/9s
Liquid Fire: Burn Damage rescaled from 15/25/35/45 to 12/24/36/48
Macropyre: Mana Cost decreased from 300/400/500 to 250/350/450
Talents: Level 20 Talent Macropyre Damage increased from +20 to +25
FARMING +1TEAMFIGHT -0.02LANING +1UTILITY +0.98
3/27/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
3/24/2026
Double Trouble: Attack Damage Reduction changed from 50% to 51% - 1% per level
Liquid Fire: Now has a 20 mana cost
Liquid Fire: Aghanim's Shard now also reduces mana cost to 0
Liquid Frost: Now has a 20 mana cost
Liquid Frost: Aghanim's Shard now also reduces mana cost to 0
Talents: Level 10 Talent Ice Path Damage increased +60 to +75
Talents: Level 15 Talent Dual Breath Cooldown Reduction increased from 3s to 3.5s
SURVIVABILITY -0.16LANING -0.16
1/22/2026
Base Intelligence decreased from 26 to 25
Damage at level 1 decreased from 53–61 to 52–60
Ice Path: Path Duration decreased from 3/3.5/4/4.5s to 2.6/3.1/3.6/4.1s
SURVIVABILITY -0.03LANING -0.03
12/23/2025
Liquid Fire: Burn Damage decreased from 20/30/40/50 to 15/25/35/45
Liquid Frost: Impact Damage rescaled from 15/20/25/30 to 8/16/24/32
SURVIVABILITY +0.16TEAMFIGHT -0.07LANING +0.16UTILITY -0.07
12/16/2025
Talents: Level 10 Talent -2s Dual Breath Cooldown replaced with +60 Ice Path Base Damage
Talents: Level 10 Talent +150 Attack Range replaced with +30 Liquid Fire Attack Speed Slow
Talents: Level 15 Talent +60 Ice Path Base Damage replaced with -3s Dual Breath Cooldown
Talents: Level 15 Talent +50 Liquid Fire Attack Speed Slow replaced with +175 Attack Range
Talents: Level 25 Talent Liquid Frost and Fire Max Health Damage increased from +2.5% to +3%
TEAMFIGHT -0.03UTILITY -0.03
Patch 7.39eNet Gain
10/2/2025
Liquid Frost: Impact Damage increased from 10/15/20/25 to 15/20/25/30
Liquid Frost: Duration increased from 4s to 5s
TEAMFIGHT +3.5UTILITY +7
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
6/12/2026
Liquid Frost: Bonus Damage rescaled from 12/18/24/30 to 8/16/24/32
Macropyre: Linger duration decreased from 2s to 1s
Macropyre: Aghanim's Scepter no longer increases flame width by 70
SURVIVABILITY +0.34TEAMFIGHT -0.02LANING +0.34UTILITY -0.02
3/27/2025
Dual Breath: Mana Cost increased from 125/140/155/170 to 135/150/165/180
FARMING -1SURVIVABILITY -0.03TEAMFIGHT -0.02LANING -1.03UTILITY -1.02
3/4/2025
Ice Path: Cooldown increased from 18/15/12/9s to 20/17/14/11s
Talents: Level 15 Talent -1.5s Ice Path Cooldown replaced with +60 Ice Path Base Damage
TEAMFIGHT -3.5
2/19/2025
Removed Liquid Fire and Liquid Frost Facets
Both Liquid Fire and Liquid Frost abilities are now available to the hero at the same time. They have a shared level and cooldown
Now always attacks with his ice head first, then his fire head
This results in swapping special attacks: Liquid Frost is always applied with the first attack, Liquid Fire - with the second, whenever applicable
Liquid Fire: Aghanim's Shard Reworked
Liquid Fire: Makes Liquid Fire and Liquid Frost abilities not share cooldowns
Liquid Frost: Aghanim's Shard Reworked
Liquid Frost: Makes Liquid Fire and Liquid Frost abilities not share cooldowns
Talents: Level 25 Talent Grants Liquid Fire/Frost replaced with +2.5% Liquid Fire and Frost Max Health Damage
SURVIVABILITY -0.55LANING -0.55
Patch 7.37eNet Gain
11/20/2024
Talents: Level 10 Talent -10%/10 Dual Breath Movement/Attack Speed Slow replaced with -2s Dual Breath Cooldown
TEAMFIGHT +0.03UTILITY +0.03
10/3/2024
No hero-specific updates in this patch.
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.03LANING -0.18UTILITY -0.03
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
7/31/2024
Talents: Level 10 Talent Attack Range decreased from +200 to +150
Patch 7.36cNet Gain
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.39TEAMFIGHT +0.01LANING +0.39UTILITY +0.01
5/27/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/23/2024
Turn Rate improved from 0.6 to 0.8
Dual Breath: Cast Range increased from 750 to 850
Ice Path: Cast Range decreased from 1200 to 1100
Ice Path: Formation Delay decreased from 0.5s to 0.2s
Macropyre: Width decreased from 520 to 500
Macropyre: Mana Cost increased from 230/340/450 to 300/400/500
Macropyre: Cooldown increased from 80/70/60s to 90/80/70s
Talents: Level 15 Talent +325 Health replaced with -1.5s Ice Path Cooldown
Talents: Level 20 Talent Macropyre Damage decreased from +25 to +20
FARMING -1SURVIVABILITY +0.66TEAMFIGHT -3.51LANING -0.34UTILITY -1.01
3/21/2024
No hero-specific updates in this patch.
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.73LANING -0.73
6/12/2026
Dual Breath: Start Radius decreased from 225 to 150. End Radius is unchanged
Dual Breath: Movement Slow decreased from 28/32/36/40% to 25/30/35/40%
Dual Breath: Attack Slow decreased from 28/32/36/40 to 25/30/35/40
Talents: Level 10 Talent Attack Range decreased from +250 to +200
SURVIVABILITY -0.73TEAMFIGHT -0.01LANING -0.73UTILITY -0.01
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT +0.02LANING +0.18UTILITY +0.02
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
9/9/2023
Dual Breath: Mana Cost decreased from 140/150/160/170 to 125/140/155/170
Liquid Fire: Burn Damage increased from 15/25/35/45 to 20/30/40/50
FARMING +1SURVIVABILITY -0.18TEAMFIGHT -0.08LANING +0.82UTILITY +0.92
8/15/2023
Macropyre: Aghanim's Scepter Ice Wall Movement Slow decreased from 70% to 60%
Talents: Level 10 Talent Attack Range decreased from +275 to +250
Talents: Level 20 Talent Macropyre Damage decreased from +30 to +25
8/8/2023
Macropyre: Aghanim's Scepter no longer increases Macropyre distance
Macropyre: Aghanim's Scepter now increases Macropyre width by 70
Macropyre: Aghanim's Scepter Bonus Duration decreased from +15s to +5s
Macropyre: Aghanim's Scepter now adds two walls of ice along the edges of the Macropyre that slow any enemies trying to cross them by 70%. Damage is pure and the slow pierces debuff immunity. Ice Wall Width: 80; Slow Linger Duration: 0.4s
SURVIVABILITY -0.16TEAMFIGHT -0.07LANING -0.16UTILITY -0.07
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/14/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.53LANING -0.53
4/26/2023
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
6/13/2026
Ice Path: Max Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s
Liquid Fire: Burn Damage increased from 15/20/25/30 to 15/25/35/45
Liquid Fire: Now has a 25% damage penalty vs. buildings
Macropyre: Mana Cost increased from 220/330/440 to 230/340/450
Macropyre: Damage per second decreased from 110/155/200 to 100/150/200
Liquid Frost: No longer applies a mini-stun
Talents: Level 20 Talent Ice Path Duration decreased from +0.5s to +0.4s
FARMING -1SURVIVABILITY +1.08LANING +0.08UTILITY -1

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
+0.57
Teamfight
-3.93
Laning
+0.57
Siege
0
Utility
+6.57

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

46.9%46.0%45.2%44.3%45.3%7/345.9%7/1945.5%7/26