Bloodseeker

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
Bloodrage: No longer procs Magic Stick or its upgrades
Rupture: Aghanim's Scepter health damage increased from 13% to 15%
5/6/2026
No hero-specific updates in this patch.
4/7/2026
Rupture: Mana Cost increased from 100/150/200 to 125/175/225
Talents: Level 25 Talent Max Thirst Move Speed decreased from +18% to +15%
3/27/2026
Bloodrage: Attack Speed decreased from 60/90/120/150 to 55/80/105/130
Bloodrage: Aghanim's Shard target's max health as damage decreased from 2% to 1.5%
3/24/2026
Sanguivore: Max Health Heal changed from 1.5% + 1.5% per level up to 1.5% per level
Bloodrage: Now a no target ability that affects only Bloodseeker
Bloodrage: Pure damage based on target's max health with Aghanim's Shard now pierces Debuff Immunity
Talents: Level 25 Talent Blood Rite Silence Duration increased from +2.5s to +3s
1/22/2026
Bloodrage: Max Health Damage per second decreased from 1.4% to 1.2%
Talents: Level 10 Talent Health increased from +175 to +200
Talents: Level 20 Talent Agility decreased from +20 to +15
Talents: Level 20 Talent Rupture Cast Range decreased from +425 to +400
12/23/2025
No hero-specific updates in this patch.
12/16/2025
Sanguivore: Base heal increased from 25 to 30
Sanguivore: No longer upgraded with neither Aghanim's Shard or Aghanim's Scepter
Bloodrage: Aghanim's Scepter effect moved to Aghanim's Shard
Bloodrage: Aghanim's Shard target's max health as pure damage decreased from 3% to 2%
Rupture: Now upgraded with Aghanim's Scepter
Rupture: Increases current health as initial damage by 3%. Replaces cooldown with 2 charges with the same charge restoration time
Talents: Level 10 Talent +15% Bloodrage Spell Amplification replaced with +30 Bloodrage Attack Speed
Talents: Level 15 Talent +8% Rupture Initial Damage replaced with -0.7% Bloodrage Max Health DPS For Allies
Talents: Level 20 Talent -0.7% Bloodrage Max Health DPS For Allies replaced with +20 Agility
Talents: Level 25 Talent 2 Rupture Charges replaced with +2.5s Blood Rite Silence Duration
10/2/2025
No hero-specific updates in this patch.
Patch 7.39dNet Gain
6/12/2026
Sanguivore: Aghanim's Scepter heal on Pure damage dealt increased from 30% to 35%
Blood Rite: Damage increased from 90/145/200/255 to 100/155/210/265
6/24/2025
No hero-specific updates in this patch.
5/29/2025
No hero-specific updates in this patch.
6/12/2026
Removed Bloodrush Facet
Talents: Level 10 Talent +25 Bloodrage Attack Speed replaced with +175 Health
3/27/2025
No hero-specific updates in this patch.
3/4/2025
No hero-specific updates in this patch.
Patch 7.38Net Gain
2/19/2025
Removed Blood Mist ability
Sanguivore: Now upgraded with Aghanim's Shard
Sanguivore: Passively turns all Bloodseeker's overheal from his own abilities into an all damage barrier up to 50% of Bloodseeker's max health. Barrier amount decays by 1.5% per second
Sanguivore: Now upgraded with Aghanim's Scepter
Sanguivore: Bloodseeker gains 30% lifesteal from all Pure damage dealt
Bloodrage: No longer upgraded with Aghanim's Shard
Bloodrage: Now upgraded with Aghanim's Scepter
Bloodrage: Attacks under effect of Bloodrage deal 3% of the target's max health as pure damage
Blood Rite: Damage type changed from Magical to Pure
Blood Rite: Damage decreased from 115/190/265/340 to 90/145/200/255
Talents: Level 10 Talent Blood Rite Damage decreased from +135 to +100
Talents: Level 20 Talent +15% Spell Lifesteal replaced with -0.7% Bloodrage Max Health Damage Per Second
11/20/2024
No hero-specific updates in this patch.
Patch 7.37dNet Gain
10/3/2024
Bloodrage: Mana Cost decreased from 25 to 0
8/28/2024
No hero-specific updates in this patch.
8/14/2024
No hero-specific updates in this patch.
7/31/2024
Sanguivore: Now provides full heal values when denying
Talents: Level 10 Talent Bloodrage Spell Amplification increased from +10% to +15%
Talents: Level 15 Talent Blood Rite Damage increased from +120 to +135
6/25/2024
No hero-specific updates in this patch.
6/6/2024
Sanguivore: Max HP as heal increased from 1% per level to 1.5% per level
Bloodrage: Max Health Damage per second decreased from 1.5% to 1.4%
Blood Rite: Damage increased from 110/180/250/320 to 115/190/265/340
Patch 7.36aNet Gain
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Base Movement Speed decreased from 300 to 285
Blood Mist: Now increases healing by Sanguivore instead of Thirst
Bloodrage: Aghanim's Shard Heal/Damage increased from 30 to 35
Thirst: No longer has a Max HP threshold and starts at 100%
Thirst: Max Thirst Move Speed decreased from 16/24/32/40% to 10/20/30/40%
Thirst: Healing on kills moved to Innate ability
3/21/2024
Base Agility increased by 2
Thirst: Self-healing is now classified as lifesteal, and is amplified by Lifesteal Amplification
2/22/2024
No hero-specific updates in this patch.
12/21/2023
No hero-specific updates in this patch.
6/12/2026
Bloodrage: Max Health Damage per second decreased from 1.8% to 1.5%
Bloodrage: Aghanim's Shard Damage/Lifesteal rescaled from 1.8% of target's Max HP to flat 30 pure damage/heal
Blood Rite: Damage type changed from Pure to Magical
Blood Rite: Damage increased from 90/140/190/240 to 110/180/250/320
Talents: Level 10 Talent Bloodrage Spell Amplification increased from +8% to +10%
Talents: Level 15 Talent Blood Rite Damage increased from +85 to +120
11/21/2023
No hero-specific updates in this patch.
10/5/2023
No hero-specific updates in this patch.
9/9/2023
No hero-specific updates in this patch.
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Thirst: Max Health Heal (Creeps) decreased from 11/14/17/20% to 8/12/16/20%
Rupture: Duration decreased from 10/11/12s to 9/10/11s
7/13/2023
No hero-specific updates in this patch.
6/16/2023
Blood Rite: Damage decreased from 120/160/200/240 to 90/140/190/240
5/14/2023
No hero-specific updates in this patch.
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Blood Mist Now passively turns all your overheal from your own abilities into a damage barrier up to 50% of Bloodseeker's Max Health in addition to its active effect. Barrier decays by 0.5% of Max Health per second
Blood Mist Damage no longer counts as HP Loss (it burns barrier if it's available and can be decreased by sources that reduce damage)
Bloodrage: Max Health Damage per second decreased from 2% to 1.8%
Bloodrage: Pure damage from Aghanim's Shard is now dealt as a separate instance of damage
Rupture: Cooldown rescaled from 70s to 75/70/65s
Rupture: Move Damage increased from 33/44/55% to 35/45/55%

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

52.4%
H
52.3%
G
52.0%
C
52.0%
A
51.9%
L
52.8%
A
51.5%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE