Leshrac

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
6/5/2026
Pulse Nova: Mana/Sec decreased from 25/45/65 to 20/40/60
Nihilism: Slow increased from 30% to 40%
SURVIVABILITY -0.24TEAMFIGHT +0.03LANING -0.24UTILITY +0.03
5/6/2026
No hero-specific updates in this patch.
Patch 7.41bNet Gain
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
3/27/2026
Strength gain decreased from 2.8 to 2.5
Diabolic Edict: Damage per explosion decreased from 10/18/26/34 to 9/16/23/30
3/24/2026
Diabolic Edict: Duration improved from 10s to 8s
SURVIVABILITY -0.47TEAMFIGHT +3.58LANING -0.47UTILITY +7.08
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
12/16/2025
Split Earth: Radius increased from 135/160/185/210 to 150/170/190/210
TEAMFIGHT +0.98UTILITY -0.02
10/2/2025
Nihilism: Ethereal form is not applied if the target is Debuff Immune
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
6/12/2026
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
6/12/2026
Split Earth: Aghanim's Shard additional casts decreased from 3 to 2
SURVIVABILITY +0.37TEAMFIGHT +0.05LANING +0.37UTILITY +0.05
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY -0.03TEAMFIGHT -0.04LANING -0.03UTILITY -0.04
3/4/2025
Diabolic Edict: Mana Cost increased from 90/110/130/150 to 90/120/150/180
Lightning Storm: No longer slows attack speed
FARMING -1TEAMFIGHT -0.05LANING -1UTILITY -1.05
Patch 7.38Net Gain
2/19/2025
Defilement: AoE per Intelligence increased from 0.4 to 0.7
Talents: Level 15 Talent +10% Movement Speed during Pulse Nova replaced with +10% Damage Reduction during Pulse Nova
Talents: Level 20 Talent +20% Damage Reduction during Pulse Nova replaced with Diabolic Edict Hits an Additional Target
SURVIVABILITY -0.89TEAMFIGHT +0.04LANING -0.89UTILITY +0.04
11/20/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.05UTILITY +0.05
10/3/2024
No hero-specific updates in this patch.
Patch 7.37cNet Gain
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
7/31/2024
Split Earth: Damage decreased from 120/180/240/300 to 115/170/225/280
FARMING -1.5SURVIVABILITY -0.16TEAMFIGHT -1.5LANING -1.66
6/25/2024
Lightning Storm: Cast Range decreased from 650 to 600
SURVIVABILITY +0.18LANING +0.18UTILITY -3
6/6/2024
Defilement: AoE per intelligence decreased from 0.5 to 0.4
TEAMFIGHT -0.03UTILITY -0.03
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Base Agility decreased from 23 to 17
Agility gain decreased from 2.8 to 2.5
Base Armor increased by 1
Split Earth: Radius decreased from 150/180/210/240 to 135/160/185/210
Diabolic Edict: Radius decreased from 500 to 450
Lightning Storm: Lightning Jump Radius decreased from 475 to 450
Pulse Nova: Radius decreased from 525 to 500
Talents: Level 10 Talent +40 Split Earth Radius replaced with +4 Armor
Talents: Level 15 Talent Lightning Storm Damage decreased from +100 to +80
Talents: Level 20 Talent Pulse Nova Damage decreased from +35 to +30
Talents: Level 25 Talent Diabolic Edict Explosions decreased from +25 to +20
SURVIVABILITY +1.23TEAMFIGHT -3.12LANING +1.23UTILITY -0.12
3/21/2024
Talents: Level 20 Talent Pulse Nova Damage decreased from +40 to +35
SURVIVABILITY +0.16LANING +0.16
Patch 7.35cNet Gain
2/22/2024
Diabolic Edict: Damage per explosion increased from 9/16/23/30 to 10/18/26/34
Pulse Nova: Activation Mana Cost decreased from 70 to 50/60/70
TEAMFIGHT -0.01UTILITY -0.01
12/21/2023
Split Earth: Cooldown increased from 9s to 11s
Split Earth: Aghanim's Shard Radius Increase per strike decreased from 55 to 45
Lightning Storm: Attack Slow decreased from 50 to 20/30/40/50
SURVIVABILITY -0.18TEAMFIGHT -3.48LANING -0.18UTILITY +0.02
6/12/2026
Diabolic Edict: Damage increased from 7/14/21/28 to 9/16/23/30
Lightning Storm: Now also slows attack speed by 50
FARMING +1.5TEAMFIGHT +1.48LANING +1.5UTILITY -0.02
Patch 7.34eNet Gain
11/21/2023
Lightning Storm: Slow Duration increased from 0.4/0.6/0.8/1.0s to 0.45/0.7/0.95/1.2s
SURVIVABILITY +0.18TEAMFIGHT +0.02LANING +0.18UTILITY +0.02
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.32TEAMFIGHT +0.03LANING -0.32UTILITY +0.03
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.34TEAMFIGHT -0.09LANING -0.34UTILITY -0.09
8/15/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
8/8/2023
Diabolic Edict: Mana Cost decreased from 95/120/135/155 to 90/110/130/150
Talents: Level 25 Talent Lightning Storm Can Bounce Twice On Units replaced with Pulse Nova triggers Lightning Storm (Summons a single bolt every 2s upon a random enemy in Pulse Nova radius. Prioritizes heroes)
FARMING +1SURVIVABILITY -0.39TEAMFIGHT +0.01LANING +0.61UTILITY +1.01
Patch 7.33eNet Gain
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
Patch 7.33dNet Gain
6/16/2023
Split Earth: Radius increased from 150/175/200/225 to 150/180/210/240
Split Earth: Aghanim's Shard Radius Increase decreased from 60 to 55
Diabolic Edict: Cooldown decreased from 22s to 22/21/20/19s
Lightning Storm: Damage increased from 70/120/170/220 to 90/140/190/240
Nihilism: Radius increased from 450 to 500
FARMING +1.5SURVIVABILITY +0.18TEAMFIGHT +7LANING +1.68UTILITY +0.01
5/14/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.74TEAMFIGHT +0.02LANING -0.74UTILITY +0.02
4/26/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
6/13/2026
Split Earth: Stun Duration decreased from 2s to 1.7s
Talents: Level 15 Talent +25 Movement Speed replaced with +10% Movement Speed during Pulse Nova
Talents: Level 20 Talent +20 Strength replaced with +20% damage Reduction during Pulse Nova
SURVIVABILITY +0.18TEAMFIGHT +0.03LANING +0.18UTILITY +0.03

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
+1.5
Mobility
0
Survivability
-0.45
Teamfight
+4.9
Laning
+1.05
Siege
0
Utility
+3.91

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

52.7%51.7%50.6%49.6%50.6%7/350.8%7/1951.7%7/26