Base Damage increased by 7
Damage at level 1 increased by 4 (from 41-47 to 45-51)
Strength gain increased from 2.7 to 3.0
Damage gain per level decreased from +4.2 to +2.8
Damage at level 30 decreased by 46 (from 192-198 to 146-152)
Tether: Upon casting Tether, Io now has a buff that shows Tether's remaining cooldown. This buff is only visible to Io and Io's allies
Tether: Enemy Move/Attack Slow increased from 10/20/30/40% to 15/30/45/60%
Tether: No longer deals 15/25/35/45 Damage per second to enemies by default
Tether: Now upgraded with Aghanim's Shard
Tether: Deals 120 damage per second to enemies touching it. 50% of the damage dealt heals Io. This is considered a pseudo-lifesteal
Overcharge: No longer upgraded with Aghanim's Shard
Talents: Level 10 Talent +15% Tether Enemy Slow replaced with +1.5s Overcharge Duration
Talents: Level 25 Talent +400 Health to Tethered Units replaced with Unslowable during Overcharge