Sand King

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.03LANING -0.16UTILITY -0.03
Patch 7.41dNet Gain
6/5/2026
Strength gain increased from 2.3 to 2.5
Damage gain per level increased from 2.8 to 2.9
SURVIVABILITY -0.08LANING -0.08
5/6/2026
Base Attack Speed decreased from 110 to 100
Stinger: Slow Duration rescaled from 4/5/6/7s to 5s
Epicenter: Base Radius decreased from 500 to 450
SURVIVABILITY +0.18TEAMFIGHT +0.02LANING +0.18UTILITY +0.02
4/7/2026
Epicenter: Attack Slow decreased from 50/55/60 to 30/40/50
Epicenter: Aghanim's Scepter Stinger damage decreased from 50% to 40%
SURVIVABILITY +0.18TEAMFIGHT +0.02LANING +0.18UTILITY +0.02
3/27/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
3/24/2026
Caustic Finale: No longer levels with Epicenter
Caustic Finale: Base Damage rescaled from 20/40/60/80 to 17 + 3 per level
Caustic Finale: Max Health Damage rescaled from 3/7/11/15% to 2.5% + 0.5% per level
Caustic Finale: Duration decreased from 4.5/5/5.5/6s to 4.5s
Burrowstrike: Cast Range increased from 525/600/675/750 to 550/625/700/775
Burrowstrike: Sand King now immediately re-gains invisibility if the Burrowstrike ends within Sand Storm's AoE
Talents: Level 20 Talent +75/7 Base/Incremental Radius of Epicenter replaced with +6 Epicenter Pulses
Talents: Level 25 Talent 50% Sand Storm Slow replaced with 35% Sand Storm Slow and Blind
Talents: Level 25 Talent +8 Epicenter Pulses replaced with +125 Stinger Damage
SURVIVABILITY -1.02TEAMFIGHT -3.55LANING -1.02UTILITY -4.05
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
12/23/2025
No hero-specific updates in this patch.
12/16/2025
Talents: Level 20 Talent Burrowstrike Cooldown Reduction increased from 2s to 3s
Talents: Level 25 Talent Epicenter Pulses decreased from +10 to +8
SURVIVABILITY -0.34TEAMFIGHT +0.08LANING -0.34UTILITY +0.08
10/2/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.34TEAMFIGHT -0.01LANING +0.34UTILITY -0.01
Patch 7.39dNet Gain
6/12/2026
Base Strength increased from 22 to 23
Sand Storm: Radius increased from 425/500/575/650 to 475/550/625/700
TEAMFIGHT +1.02UTILITY +0.02
Patch 7.39cNet Gain
6/24/2025
Burrowstrike: Damage increased from 80/140/200/260 to 80/150/220/290
Epicenter: Aghanim's Shard pulse interval decreased from 3.5s to 3s
Talents: Level 25 Talent Sand Storm Slow increased from 45% to 50%
FARMING +1.5SURVIVABILITY +0.18TEAMFIGHT +1.49LANING +1.68UTILITY -0.01
Patch 7.39bNet Gain
5/29/2025
Burrowstrike: Mana Cost decreased from 110/120/130/140 to 100/110/120/130
Talents: Level 10 Talent Stinger Slow increased from +8% to +12%
Talents: Level 15 Talent Burrowstrike Cast Range increased from +150 to +200
Talents: Level 15 Talent Sand Storm Damage Per Second increased from +20 to +25
FARMING +1TEAMFIGHT -0.07LANING +1UTILITY +0.93
Patch 7.39Net Gain
6/12/2026
Removed Sandshroud and Dust Devil Facets
Caustic Finale: Base Damage increased from 15/35/55/75 to 20/40/60/80
Caustic Finale: Dying Unit's Max Health as Damage decreased from 4/8/12/16% to 3/7/11/15%
Sand Storm: Radius increased from 350/400/450/500 to 425/500/575/650
Sand Storm: Once again grants invisibility by default (0.7s fade time)
Stinger: Radius rescaled from 225/255/285/315 to 230/250/270/290
Stinger: Bonus Damage rescaled from 35/70/105/140 to 50/75/100/125
Talents: Level 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7
Talents: Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow
SURVIVABILITY +0.71TEAMFIGHT +0.96LANING +0.71UTILITY -0.04
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
3/4/2025
No hero-specific updates in this patch.
Patch 7.38Net Gain
2/19/2025
Base Damage increased by 12-14
Damage at level 1 rescaled from 46-54 to 45-55
Base Strength increased from 21 to 22
Agility gain increased from 1.8 to 2.0
Intelligence gain increased from 1.8 to 2.0
Damage gain per level decreased from +4.1 to +2.8
Damage at level 30 decreased by 51-49 (from 196-204 to 145-155)
Talents: Level 10 Talent +0.3s Burrowstrike Stun replaced with +100 Caustic Finale Radius
SURVIVABILITY -0.6TEAMFIGHT -0.04LANING -0.6UTILITY -0.04
11/20/2024
Sand Storm: Damage per Second rescaled from 25/50/75/100 to 30/50/70/90
TEAMFIGHT -0.01UTILITY -0.01
10/3/2024
Talents: Level 15 Talent Sand Storm Damage Per Second decreased from +25 to +20
TEAMFIGHT -0.04UTILITY -0.04
8/28/2024
Base Strength decreased from 22 to 21
Caustic Finale: Base Damage decreased from 20/40/60/80 to 15/35/55/75
TEAMFIGHT +0.02UTILITY +0.02
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
7/31/2024
Caustic Finale: Max Health Damage rescaled from 6/9/12/15% to 4/8/12/16%
Caustic Finale: Duration rescaled from 6s to 4.5/5/5.5/6s
Sand Storm: Aghanim's Scepter upgrade removed
Stinger: Now procs Magic Stick
Stinger: Mana Cost increased from 30 to 35/40/45/50
Stinger: Cooldown increased from 14/11/8/5s to 15/12/9/6s
Stinger: Bonus Damage is now extra physical damage instead of bonus attack damage
Stinger: Bonus Attack Damage decreased from 40/80/120/160 to 35/70/105/140
Epicenter: Now upgraded with Aghanim's Scepter. Every 0.5s, 3 Stinger attack areas are created at random locations, each measuring 15% of the Epicenter's current radius, that apply 50% of Stinger damage to enemies hit. One enemy can only be hit by one Stinger per pulse
Epicenter: While having both items, Aghanim's Shard pulses apply 1 Stinger attack from Aghanim's Scepter
Talents: Level 10 Talent +10 Sand Storm Damage Per Second replaced with +8% Stinger Slow
Talents: Level 15 Talent +50 Stinger Damage replaced with +150 Burrowstrike Cast Range
Talents: Level 15 Talent +12% Stinger Slow replaced with +25 Sand Storm Damage Per Second
FARMING -1SURVIVABILITY -0.16TEAMFIGHT -3.48LANING -1.16UTILITY -0.98
6/25/2024
Sand Storm: Damage Per Second increased from 25/45/65/85 to 25/50/75/100
SURVIVABILITY +0.18LANING +0.18
6/6/2024
Caustic Finale: Max Health Damage rescaled from 8/10/12/14% to 6/9/12/15%
Sand Storm: Aghanim's Scepter damage and stun duration are now 70% of Burrowstrike's current damage and stun
Sand Storm: Aghanim's Scepter spine interval increased from 0.2s to 0.4s
Sand Storm: Aghanim's Scepter spines per interval increased from 2 to 3
Sand Storm: Aghanim's Scepter spines no longer appear if Sand King is outside the Sand Storm
Talents: Level 10 Talent Burrowstrike Stun decreased from 0.4s to 0.3s
Talents: Level 10 Talent Sand Storm Damage Per Second decreased from 15 to 10
TEAMFIGHT -0.03UTILITY -0.03
5/27/2024
No hero-specific updates in this patch.
Patch 7.36Net Gain
5/23/2024
Burrowstrike: Can now be put on alt-cast to immediately cast in the desired direction, without walking until the required cast range is reached
Sand Storm: No longer makes Sand King invisible by default
Sand Storm: Storm no longer follows Sand King by default
Stinger: New Basic Ability
Stinger: Area Targeted. Sand King performs an empowered tail strike within a fixed 200 range, attacking all enemies within 225/255/285/315 radius. This attack deals 40/80/120/160 bonus damage and slows enemies by 10/12/14/16% for 4/5/6/7s. Total damage is increased by 40% for enemies within the innermost 125 area. Cast point: 0.4s. Mana cost: 30. Cooldown: 14/11/8/5s
Epicenter: Number of pulses increased from 6/8/10 to 12/16/20
Epicenter: Damage per Pulse decreased from 110/120/130 to 60/70/80
Epicenter: Radius increase per pulse decreased from 25 to 13
Epicenter: Total Epicenter Duration increased from 3s to 6s
Epicenter: Attack Slow increased from 30/45/60 to 50/55/60
Epicenter: Slow Debuff now lasts for 3s after being hit by the pulse
Talents: Level 15 Talent +120 Caustic Finale damage replaced with +50 Stinger Damage
Talents: Level 15 Talent +50 Sand Storm Movement Speed replaced with +12% Stinger Slow
Talents: Level 20 Talent Incremental Epicenter radius decreased from +25 to +12
Talents: Level 25 Talent Epicenter Pulses increased from +5 to +10
SURVIVABILITY -0.18TEAMFIGHT +0.09LANING -0.18UTILITY +0.09
3/21/2024
Base Damage increased by 6
Strength gain decreased from 2.7 to 2.3
SURVIVABILITY +0.16LANING +0.16
2/22/2024
No hero-specific updates in this patch.
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
6/12/2026
Base Intelligence decreased from 19 to 17
Burrowstrike: Damage rescaled from 80/130/200/260 to 80/140/200/260
Caustic Finale: Base Damage decreased from 70/90/110/130 to 50/70/90/110
Talents: Level 10 Talent Sand Storm Damage Per Second decreased from +20 to +15
SURVIVABILITY +0.55TEAMFIGHT -0.01LANING +0.55UTILITY -0.01
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.09LANING +0.18UTILITY -0.09
Patch 7.34dNet Gain
10/5/2023
Burrowstrike: Cooldown decreased from 15/14/13/12s to 14/13/12/11s
SURVIVABILITY -0.18TEAMFIGHT +3.5LANING -0.18
Patch 7.34cNet Gain
9/9/2023
Base Armor increased by 1
Burrowstrike: Cast Range increased from 500/550/600/650 to 525/600/675/750
Talents: Level 15 Talent Sand Storm Movement Speed increased from +25 to +50
TEAMFIGHT -0.09UTILITY +2.91
8/15/2023
Base Damage decreased by 2
Burrowstrike: Damage decreased from 100/150/220/280 to 80/130/200/260
Sand Storm: Sandstorm Movement Speed decreased from 100 to 25/50/75/100
Epicenter: Aghanim's Shard Pulse Interval increased from 2.5s to 3.5s
Epicenter: Aghanim's Shard Pulse now only slows for 50% of the duration of the regular Epicenter slow
Talents: Level 15 Talent +125 Sand Storm Radius replaced with +25 Sand Storm Move Speed
FARMING -1.5TEAMFIGHT -1.5LANING -1.5
8/8/2023
Sand Storm: Now constantly moves towards Sand King at a speed of 100ms
Sand Storm: Aghanim's Scepter Burrowstrike spine radius now equals 10% of Sand Storm's current radius
Sand Storm: Decreased from 65 to 42.5/50/57.5/65; Level 15 talent increases radius by 12.5 more
Epicenter: Aghanim's Shard effect now triggers every 2.5s instead of every 700 units moved
Talents: Level 20 Talent +100 Epicenter Base Radius replaced with +100 Base Radius and +25 Incremental Radius of Epicenter
SURVIVABILITY +0.73TEAMFIGHT +0.05LANING +0.73UTILITY +0.05
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/14/2023
Base Damage decreased by 6 (Level 1 damage unchanged)
SURVIVABILITY -0.39TEAMFIGHT -0.05LANING -0.39UTILITY -0.05
4/26/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
Patch 7.33Net Gain
6/13/2026
Now is a Universal Hero
Base Damage decreased from 23-33 to 9-17
Damage on level 1 decreased by 2 (from 45-55 to 45-53)
Damage gain per level increased from +2.7 to +3.78
Burrowstrike: Stun Duration decreased from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s
Burrowstrike: Now always applies the current level of Caustic Finale to enemy heroes even without Aghanim's Scepter
Burrowstrike: Aghanim's Scepter Upgrade removed
Sand Storm: Now upgradable by Aghanim's Scepter
Sand Storm: Every 0.2s creates two 65 radius Burrowstrike spines at random locations. Each one stuns enemies and deals damage equal to the current level of Burrowstrike
Talents: Level 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s
SURVIVABILITY +0.13TEAMFIGHT -0.05LANING +0.13UTILITY -0.05

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
+0.55
Teamfight
-1.82
Laning
+0.55
Siege
0
Utility
-1.32

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

47.7%46.6%45.5%44.5%46.7%7/345.7%7/1945.5%7/26