Oracle

Historical Balance Tracker & Intelligence

Balance History

Patch 7.41eNet Gain
7/30/2026
Fate's Edict: Fate's Edict that was cast on Oracle or his ally is now dispellable by enemies
False Promise: Cast Range increased from 700/800/900 to 800/850/900
SURVIVABILITY -0.18LANING -0.18UTILITY +3
6/5/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.73TEAMFIGHT +0.02LANING -0.73UTILITY +0.02
5/6/2026
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
Patch 7.41bNet Gain
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.79TEAMFIGHT -0.05LANING +0.79UTILITY -0.05
Patch 7.41aNet Gain
3/27/2026
Fortune's End: Mana Cost decreased from 100 to 80
FARMING +1TEAMFIGHT +0.02LANING +1UTILITY +1.02
3/24/2026
Prognosticate: Oracle now also predicts Roshan's exact respawn timer
False Promise: No longer upgraded with Aghanim's Scepter
Unknown Ability (1776): New passive ability granted by Aghanim's Scepter
Unknown Ability (1776): Oracle receives a Tarot Card Buff now and every 90 seconds. This buff is undispellable and lasts until the next one replaces it. Oracle knows which buff will be next
Unknown Ability (1776): Death: +40% Spell Amplification
Unknown Ability (1776): The Fool: +100% Gold Gain
Unknown Ability (1776): The World: +150% Intelligence
Unknown Ability (1776): The Lovers: +40% Heal Amplification
Unknown Ability (1776): The Tower: Gain a 400 all-damage barrier which regenerates after not taking damage for 7s
Talents: Level 15 Talent Fortune's End Heals/Damages for 80 Per Effect Dispelled replaced with +100 Fortune's End Radius
SURVIVABILITY -0.71TEAMFIGHT +0.02LANING -0.71UTILITY +0.02
1/22/2026
No hero-specific updates in this patch.
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.02LANING +0.16UTILITY +0.02
12/16/2025
Fortune's End: Can no longer target invulnerable units, but does affect invulnerable units in the AoE
Fate's Edict: No longer has separate effects for allies and enemies
Fate's Edict: Mana Cost decreased from 95/100/105/110 to 70
Fate's Edict: Cooldown decreased from 20/17/14/11s to 17/14/11/8s
FARMING +1TEAMFIGHT +3.46LANING +1UTILITY +0.96
10/2/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
6/12/2026
No hero-specific updates in this patch.
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
5/29/2025
Strength gain decreased from 2.4 to 2.2
Rain of Destiny: Heal amplification decreased from 20% to 15%
6/12/2026
Attack Range increased from 620 to 625
Prognosticate: Now also foretells which power rune will spawn
Prognosticate: Pressing Alt will now display which rune will spawn and a timer before it spawns
Fate's Edict: Cast Range rescaled from 500/600/700/800 to 700
SURVIVABILITY +0.76TEAMFIGHT -0.07LANING +0.76UTILITY -0.07
3/27/2025
Rain of Destiny: Damage/Heal per second decreased from 35 to 30
Talents: Level 15 Talent -1s Purifying Flames Cooldown replaced with +25% Purifying Flames Enemy Damage
Talents: Level 20 Talent +30% Purifying Flames Enemy Damage replaced with -1s Purifying Flames Cooldown
SURVIVABILITY -0.03TEAMFIGHT -0.01LANING -0.03UTILITY -0.01
3/4/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
2/19/2025
Intelligence gain decreased from 3.8 to 3.6
False Promise: Aghanim's Scepter bonus spell damage increased from +25% to +30%
Talents: Level 15 Talent Fortune's End Heals/Damages for Per Effect Dispelled increased +60 to +80
SURVIVABILITY -0.74TEAMFIGHT +0.02LANING -0.74UTILITY +0.02
11/20/2024
No hero-specific updates in this patch.
10/3/2024
No hero-specific updates in this patch.
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
Patch 7.37bNet Gain
8/14/2024
Rain of Destiny: Damage/Heal per second decreased from 40 to 35
Patch 7.37Net Gain
7/31/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.04LANING +0.16UTILITY +0.04
5/27/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/23/2024
Purifying Flames: Duration increased from 9s to 10s
Purifying Flames: Tick Rate decreased from 1s to 0.1s
Talents: Level 10 Talent False Promise Armor decreased from +10 to +8
Talents: Level 25 Talent Instant Fortune's End replaced with Fortune's End constantly Dispels
SURVIVABILITY +1.16TEAMFIGHT +3.41LANING +1.16UTILITY +6.91
Patch 7.35dNet Gain
3/21/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.01LANING -0.16UTILITY -0.01
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT -0.02LANING +0.55UTILITY -0.02
12/21/2023
No hero-specific updates in this patch.
6/12/2026
Purifying Flames: Cast Point improved from 0.15s to 0.10s
False Promise: Cast Range decreased from 700/850/1000 to 700/800/900
Talents: Level 15 Talent +80 Fortune's End Damage replaced with +60 Enemy Damage/Ally Heal Per Effect Dispelled by Fortune's End
SURVIVABILITY -0.18LANING -0.18UTILITY -14
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.03LANING +0.18UTILITY -0.03
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.05LANING -0.16UTILITY +0.05
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Purifying Flames: Heal per second increased from 11/22/33/44 to 15/25/35/45
Purifying Flames: Total Heal increased from 99/198/297/396 to 135/225/315/405
SURVIVABILITY -0.18TEAMFIGHT +0.03LANING -0.18UTILITY +0.03
Patch 7.33eNet Gain
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/14/2023
Fortune's End: Cooldown increased from 15/12/9/6s to 18/14/10/6s
Fate's Edict: Mana Cost increased from 80/90/100/110 to 95/100/105/110
FARMING -1SURVIVABILITY -0.37TEAMFIGHT -3.52LANING -1.37UTILITY -1.02
4/26/2023
Fate's Edict: Mana Cost increased from 50 to 80/90/100/110
Rain of Destiny: Heal Amplification decreased from 25% to 20%
Talents: Level 15 Talent Purifying Flames Cooldown Reduction decreased from 1.25s to 1s
FARMING -1SURVIVABILITY +0.18TEAMFIGHT -0.02LANING -0.82UTILITY -1.02
Patch 7.33Net Gain
6/13/2026
Fate's Edict: Now only disarms enemies
Fate's Edict: Now only provides Magic Resistance to allies
Fate's Edict: Cooldown increased from 17/14/11/8s to 20/17/14/11s
False Promise: Aghanim's Shard Upgrade moved to Aghanim's Scepter. Grants 0.15s fade time invisibility to the target as well as 0.25s improved BAT and +25% Spell Amplification
Rain of Destiny: Now granted by Aghanim's Shard
Rain of Destiny: Damage/Heal per second decreased from 60 to 40
SURVIVABILITY +1.31TEAMFIGHT -3.5LANING +1.31

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
+2.54
Teamfight
-0.26
Laning
+2.54
Siege
0
Utility
-4.26

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

52.8%51.8%50.8%49.8%50.8%7/351.8%7/1951.3%7/26