Is now a Universal Hero
Base Damage decreased by 10
Damage at level 1 decreased by 2 (from 53-59 to 51-57)
Damage gain per level increased from +3.0 to +3.6
Damage at level 30 increased by 21 (from 154-160 to 175-181)
Zet has attuned to the New Frontiers and no longer has 'Tempest' versions of abilities
Removed Order and Disorder Facets
Flux: Now has the same effect for both Arc Warden and Tempest Double
Flux: Deals 15/30/45/60 damage per second and slows target's movement speed by 14/21/28/35%
Flux: Now upgraded with Aghanim's Scepter
Flux: Silences when the target is alone. Increases damage by 50% and duration by 2s
Magnetic Field: Now is a Point Targeted ability with 900 cast range. Can be double tapped for self-cast to create the field centered on the caster
Magnetic Field: Now has the same effect for both Arc Warden and Tempest Double
Magnetic Field: Creates a circular distortion field that grants 100% evasion and 30/60/90/120 bonus attack speed to all allied units within
Magnetic Field: No longer upgraded with Aghanim's Shard
Spark Wraith: Now has the same effect for both Arc Warden and Tempest Double
Spark Wraith: Spark activates in 1.5 seconds, flies at a speed of 550, slows enemy for 0.5/0.6/0.7/0.8s and deals 100/170/240/310 damage
Spark Wraith: No longer does 40% more damage to non-hero units
Spark Wraith: No longer upgraded with Aghanim's Scepter
Spark Wraith: Now upgraded with Aghanim's Shard
Spark Wraith: When Spark Wraith activates, a secondary Spark Wraith will fuse with the next closest target that deals 80% damage. Increases Spark Wraith search radius by 100
Tempest Double: Cooldown decreased from 100/90/80s to 60/55/50s
Tempest Double: Duration decreased from 60s to 18/21/24s
Tempest Double: Now spawns with Arc Warden's current health and mana
Tempest Double: Tempest Double no longer has penalties when more than 2000 range away from Arc Warden
Tempest Double: No longer restarts the ability cooldown if the Tempest Double is killed by enemies
Tempest Double: Loses its sense of self and fractures over time, becoming slower and less accurate. Max Miss Chance: 35%. Max Self Slow: 35%
Talents: Level 15 Talent Magnetic Field Attack Speed increased from +16 to +25
Talents: Level 15 Talent +2s Flux Duration replaced with +20% Flux Slow
Talents: Level 25 Talent Flux silences when target is alone replaced with -1s Spark Wraith Activation Delay