Earth Spirit

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Base Intelligence decreased from 18 to 17
Talents: Level 20 Talent Magnetize Damage & Duration decreased from +30% to +25%
TEAMFIGHT -0.03UTILITY -0.03
6/5/2026
Stone Remnant: Passive bonus damage per unused charge increased from 2.5% to 3%
SURVIVABILITY -0.08TEAMFIGHT +0.01LANING -0.08UTILITY +0.01
5/6/2026
Base Strength increased from 22 to 23
Damage at level 1 increased from 47-51 to 48-52
SURVIVABILITY -0.42TEAMFIGHT +0.08LANING -0.42UTILITY +0.08
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.32LANING -0.32
3/27/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
3/24/2026
Stone Remnant: Max Charges changed from 7 + 1 per 4 level ups to 7 + 1 per 4 levels
Boulder Smash: Slow Duration increased from 1.25/2.5/3.25/4s to 1.75/2.5/3.25/4s
Geomagnetic Grip: Silence Duration increased from 2/2.5/3/3.5s to 2.3/2.7/3.1/3.5s
Magnetize: Damage per second increased from 45/85/125 to 45/90/135
Talents: Level 25 Talent Geomagnetic Grip Remnant Damage increased from +175 to +250
SURVIVABILITY -0.18TEAMFIGHT -0.12LANING -0.18UTILITY -0.12
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.05LANING +0.16UTILITY -0.05
12/16/2025
Base Damage decreased by 6
Damage at level 1 decreased from 53–57 to 47–51
Removed Resonance, Stepping Stone, and Ready to Roll facets
Stone Remnant: Now passively grants +2.5% bonus attack damage per currently unused charge
Stone Remnant: Whenever Earth Spirit uses another ability on Stone Remnant, he gains +7.5% bonus attack damage for 10s (effect doesn't stack)
Stone Remnant: Max Ability Charges increased from (7 + 1 additional charge at every 5th level) to (7 + 1 per 4 hero level ups)
Boulder Smash: Cooldown rescaled from 22/18/14/10s to 20/17/14/11s
Geomagnetic Grip: Can now target allied units by default with 550/600/650/700 cast range
Geomagnetic Grip: Can't pull allies that are affected by Leash, Root, Bind, Duel, Chronosphere or Black Hole
Geomagnetic Grip: Aghanim's Shard Reworked
Geomagnetic Grip: Decreases cooldown by 3s and increases allied unit cast range and speed by 50%
Talents: Level 10 Talent -3s Geomagnetic Grip Cooldown replaced with -2s Boulder Smash Cooldown
Talents: Level 20 Talent +180 Rolling Boulder Damage replaced with +175% Rolling Boulder Damage from Strength
Talents: Level 25 Talent -3s Boulder Smash Cooldown replaced with +175 Geomagnetic Grip Remnant Damage
Talents: Level 25 Talent Magnetize Undispellable replaced with Earth Spirit Magnetizes Himself
SURVIVABILITY -0.37TEAMFIGHT +0.08LANING -0.37UTILITY +0.08
10/2/2025
Geomagnetic Grip: Remnant Damage increased from 70/140/210/280 to 75/150/225/300
6/12/2026
Min base damage increased by 6
Damage at level 1 increased from 47–57 to 53–57
Patch 7.39cNet Gain
6/24/2025
Rolling Boulder: Distance increased from 750 to 800
TEAMFIGHT -0.07UTILITY -0.07
5/29/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.42LANING +0.42
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.39LANING +0.39
3/27/2025
Boulder Smash: Damage rescaled from 120/180/240/300 to 110/180/250/320
Talents: Level 10 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
Talents: Level 20 Talent Rolling Boulder Damage increased from +160 to +180
SURVIVABILITY -0.18TEAMFIGHT -0.01LANING -0.18UTILITY -0.01
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Boulder Smash: No longer deals bonus damage to creeps
Geomagnetic Grip: Damage increased from 50/125/200/275 to 70/140/210/280
Talents: Level 10 Talent +8% Spell Amplification replaced with +150 Rolling Boulder Distance
Talents: Level 15 Talent +110 Rolling Boulder Damage replaced with +80 Boulder Smash Damage
Talents: Level 15 Talent +25% Magnetize Damage & Duration replaced with +0.3s Rolling Boulder Stun Duration
Talents: Level 20 Talent +250 Rolling Boulder Distance replaced with +160 Rolling Boulder Damage
Talents: Level 20 Talent +100 Boulder Smash Damage replaced with +30% Magnetize Damage & Duration
Talents: Level 25 Talent +0.5s Rolling Boulder Stun Duration replaced with -3s Boulder Smash Cooldown
FARMING +1.5SURVIVABILITY -0.39TEAMFIGHT +1.47LANING +1.11UTILITY -0.03
11/20/2024
Boulder Smash: Bonus damage against creeps decreased from 1.4x to 1.25x
Talents: Level 10 Talent Spell Amplification decreased from +10% to +8%
Talents: Level 10 Talent +200 Rolling Boulder Distance replaced with -2s Geomagnetic Grip Cooldown
Talents: Level 15 Talent Magnetize Damage & Duration decreased from +30% to +25%
Talents: Level 20 Talent -3s Geomagnetic Grip Cooldown replaced with +250 Rolling Boulder Distance
TEAMFIGHT +0.02UTILITY +0.02
10/3/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.32TEAMFIGHT -0.04LANING +0.32UTILITY -0.04
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.6TEAMFIGHT -0.03LANING +0.6UTILITY -0.03
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
7/31/2024
Rolling Boulder: Damage increased from 60 to 60/70/80/90
Magnetize: Damage per second increased from 40/80/120 to 45/85/125
FARMING +1.5SURVIVABILITY +0.37TEAMFIGHT +1.52LANING +1.87UTILITY +0.02
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.01LANING +0.16UTILITY +0.01
5/27/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.24TEAMFIGHT -0.03LANING -0.24UTILITY -0.03
5/23/2024
Geomagnetic Grip: Remnant Damage increased from 50/100/150/200 to 50/125/200/275
Geomagnetic Grip: Cast Range rescaled from 1100 to 1000/1100/1200/1300
Magnetize: Remnant Refresh/Explosion Radius increased from 400 to 600
Talents: Level 20 Talent Geomagnetic Grip Cooldown Reduction increased from 2s to 3s
SURVIVABILITY +0.5TEAMFIGHT +0.15LANING +0.5UTILITY +0.15
3/21/2024
Rolling Boulder: Damage increased from 30 to 60
FARMING +1.5TEAMFIGHT +1.49LANING +1.5UTILITY -0.01
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.53TEAMFIGHT -0.04LANING -0.53UTILITY -0.04
11/21/2023
Rolling Boulder: Cooldown now begins when the current roll is completed
SURVIVABILITY +0.18TEAMFIGHT -0.09LANING +0.18UTILITY -0.09
10/5/2023
Talents: Level 20 Talent Boulder Smash Damage decreased from +125 to +100
SURVIVABILITY -0.16LANING -0.16
9/9/2023
Base Intelligence decreased from 20 to 18
Talents: Level 10 Talent Rolling Boulder Distance decreased from +325 to +200
Talents: Level 15 Talent Rolling Boulder Damage decreased from +120 to +110
SURVIVABILITY -0.34TEAMFIGHT -0.04LANING -0.34UTILITY -0.04
8/15/2023
Rolling Boulder: Delay increased from 0.5s to 0.6s
SURVIVABILITY -0.18LANING -0.18
8/8/2023
Boulder Smash: Creep Damage Multiplier increased from 1.25 to 1.4
Rolling Boulder: Now makes Earth Spirit completely untargetable and invulnerable while rolling. The hero is still vulnerable during the delay after cast
Talents: Level 10 Talent Spell Amplification increased from +8% to +10%
Talents: Level 15 Talent Magnetize Damage & Duration increased from +25% to +30%
SURVIVABILITY +0.55TEAMFIGHT +0.07LANING +0.55UTILITY +0.07
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT +0.07LANING +0.18UTILITY +0.07
5/14/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.37TEAMFIGHT -0.01LANING -0.37UTILITY -0.01
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Stone Remnant: Aghanim's Shard Upgrade removed
Stone Remnant: Now gains 1 extra Stone Remnant charge every 5th hero level (5, 10, 15, 20, 25, 30), from 7 up to 13 max
Boulder Smash: Now deals 1.25x the damage against creeps
Rolling Boulder: Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
Rolling Boulder: Rock Bonus Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s
Geomagnetic Grip: Now upgradable by Aghanim's Shard. Can now target allies
Enchant Remnant: Remnant Duration decreased from 3s to 2.4s
Talents: Level 10 Talent +3s Magnetize Duration replaced with +8% Spell Amplification
Talents: Level 15 Talent +20 Magnetize Damage Per Second changed to +25% Magnetize Damage & Duration
Talents: Level 20 Talent +3s Geomagnetic Grip Silence replaced with -2s Geomagnetic Grip Cooldown
Talents: Level 20 Talent Geomagnetic Grip Targets Allies replaced with +125 Boulder Smash Damage
Talents: Level 25 Talent Rolling Boulder Stun Duration decreased from +0.6s to +0.5s
Talents: Level 25 Talent +25% Spell Amplification replaced with Magnetize Undispellable
SURVIVABILITY +0.58TEAMFIGHT -0.06LANING +0.58UTILITY -0.06

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
+4.5
Mobility
0
Survivability
+1.91
Teamfight
+4.35
Laning
+6.41
Siege
0
Utility
-0.15

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

54.1%53.1%52.1%51.1%53.1%7/352.1%7/1952.1%7/26