Lone Druid

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
No hero-specific updates in this patch.
5/6/2026
Summon Spirit Bear: Mana Cost increased from 75 to 100
Spirit Link: Shared Lifesteal now follows general lifesteal rules and has a creep penalty of 40%
Savage Roar: Aghanim's Shard buff duration decreased from 5s to 4s
Savage Roar: Aghanim's Shard bonus movement speed decreased from 15% to 10%
Talents: Level 10 Talent -25s Summon Spirit Bear Cooldown replaced with +5s True Form Duration
4/7/2026
No hero-specific updates in this patch.
3/27/2026
No hero-specific updates in this patch.
3/24/2026
Attack projectile speed increased from 900 to 1125
Patch 7.40cNet Gain
1/22/2026
Base Agility increased from 20 to 22
Damage at level 1 increased from 42–46 to 44–48
Savage Roar: Duration increased from 0.8/1.2/1.6/2s to 1.1/1.4/1.7/2s
Talents: Level 25 Talent Slow Resistance during True Form increased from 60% to 70%
Patch 7.40bNet Gain
12/23/2025
Base Strength increased from 18 to 20
Base Movement Speed increased from 295 to 300
Entangle: Root Damage per second increased from 60/70/80/90 to 90
Entangle: Cooldown decreased from 24/22/20/18s to 20/19/18/17s
Savage Roar: Cooldown decreased from 38/32/26/20s to 29/26/23/20s
Talents: Level 10 Talent Entangle Root Damage Per Second increased from +15 to +20
12/16/2025
Base Movement Speed decreased from 325 to 295
Base Damage increased by 4
Damage at level 1 increased from 38–42 to 42–46
Removed Bear With Me and Bear Necessities facets
Removed Gift Bearer innate ability. Its effect is now a part of Summon Spirit Bear ability
Summon Spirit Bear: Moved to an innate ability. Cannot be leveled up
Summon Spirit Bear: Ability is moved to the 4th ability slot
Summon Spirit Bear: Spirit Bear now counts as a melee hero for most spells
Summon Spirit Bear: Since the bear is now a hero, all unit-related changes moved to a separate Spirit Bear section below. This section is for the summon ability changes only
Summon Spirit Bear: Cooldown decreased from 150/140/130/120s to 120s
Entangle: New Point Targeted basic ability
Entangle: Allows Lone Druid to Entangle enemies once they gain 5 stacks of this ability. Entangled enemies are unable to move for 1.2/1.6/2/2.4s and take 60/70/80/90 damage per second. When cast, applies 2 stacks to each enemy hero in the area and 5 stacks to enemy creeps, and also empowers Lone Druid for 10 seconds, making him apply 1 stack with each attack on enemy heroes. Enemies are protected from gaining new stacks while they're already Entangled. Radius: 350. Stack Duration: 10s. Cast Range: 700. Mana Cost: 60. Cooldown: 24/22/20/18s
Entangle: Pierces Debuff Immunity
Entangle: Lone Druid's Empowered Buff and enemy stack counter debuff are undispellable, Entangled debuff is dispellable
Entangle: Creeps can't gain stacks from either Lone Druid's and Spirit Bear's attacks, and are Entangled only on cast
Entangle: Roshan is affected as if he were a hero
Entangle: Spirit Bear's Entangling Claws reworked. Now it levels up with this ability and passively provides empowered attacks at all times
Entangle: Upgraded with Aghanim's Scepter
Entangle: Increases radius to 450 and hero stacks on cast to 5, instantly Entangling them. Also removes stack protection from Entangled enemies
Spirit Link: No longer grants attack speed or shared armor
Spirit Link: Now also passively grants +10/20/30/40 movement speed to Lone Druid and +20/40/60/80 to his Spirit Bear
Spirit Link: Lone Druid's attacks now heal the Spirit Bear by default
Spirit Link: No longer upgraded with Aghanim's Scepter
True Form: Mana Cost decreased from 200 to 80
True Form: Duration decreased from 40s to 25s
True Form: Cooldown decreased from 100s to 60/55/50s
True Form: No longer grants Entangling Claws and Demolish to Lone Druid
True Form: Now also provides 50/90/130 bonus attack damage
True Form: Bonus Armor increased from 8/10/12 to 10/15/20
Talents: Level 10 Talent +30 Spirit Bear Movement Speed replaced with +15 Entangle Root Damage Per Second
Talents: Level 10 Talent +200 Health replaced with -25s Summon Spirit Bear Cooldown
Talents: Level 15 Talent +7 Spirit Bear Armor replaced with +12 Agility
Talents: Level 20 Talent +30 Entangling Claws DPS replaced with +55 Attack Speed
Talents: Level 25 Talent +45 Spirit Link Attack Speed replaced with +0.6s Entangle Root Duration (also affects Spirit Bear's Entangling Claws)
Talents: Level 25 Talent -50s True Form Cooldown replaced with True Form provides 60% Slow Resistance
10/2/2025
No hero-specific updates in this patch.
6/12/2026
No hero-specific updates in this patch.
Patch 7.39cNet Gain
6/24/2025
Summon Spirit Bear: Spirit Bear health per Lone Druid's level increased from 90 to 100
5/29/2025
No hero-specific updates in this patch.
6/12/2026
Summon Spirit Bear: Gem of True Sight's passive True Sight now works when carried by the Spirit Bear
3/27/2025
No hero-specific updates in this patch.
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Is now an Agility Hero
Base Damage increased by 17
Base Strength decreased from 20 to 18
Damage at level 1 unchanged (38-42)
Strength gain increased from 1.8 to 2.5
Agility gain increased from 2.0 to 2.8
Intelligence gain decreased from 2.0 to 1.4
Damage gain per level decreased from +4.1 to +2.8
Damage at level 30 decreased by 52 (from 185-189 to 133-137)
Removed Unbearable Facet
Gift Bearer: Reworked
Lone Druid's Spirit Bear receives a copy of his neutral item. This copy has an independent cooldown of the main one
Spirit Link: Now follows global Lifesteal rules (as a result, gained 40% creep penalty)
11/20/2024
No hero-specific updates in this patch.
10/3/2024
Talents: Level 15 Talent Savage Roar Cooldown Reduction decreased from 7s to 5s
8/28/2024
No hero-specific updates in this patch.
8/14/2024
No hero-specific updates in this patch.
7/31/2024
Gift Bearer: New Innate ability. Passive, can't be leveled up
Lone Druid can re-roll his Neutral Token once per tier
Summon Spirit Bear: Spirit Bear can no longer equip its own neutral items. Now copies and shares a cooldown with Lone Druid's currently equipped neutral item
6/25/2024
No hero-specific updates in this patch.
6/6/2024
Talents: Level 10 Talent Spirit Bear Movement Speed increased from +25 to +30
Talents: Level 20 Talent -50s True Form Cooldown replaced with +150 Savage Roar Radius
Talents: Level 25 Talent +150 Savage Roar Radius replaced with -50s True Form Cooldown
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Talents: Level 20 Talent +1000 Spirit Bear and True Form HP replaced with +30 Entangling Claws Damage
Talents: Level 25 Talent 0s Entangling Claws Cooldown replaced with +45 Spirit Link Attack Speed
Talents: Level 25 Talent -0.1 Spirit Bear Base Attack Time replaced with +150 Savage Roar Radius
3/21/2024
No hero-specific updates in this patch.
2/22/2024
Summon Spirit Bear: Bear Movespeed decreased from 340/360/380/400 to 300/330/360/390
Summon Spirit Bear: Cooldown increased from 120s to 150/140/130/120s
Summon Spirit Bear: Bear is now properly affected by Monkey King's Jingu Mastery
12/21/2023
Spirit Link: Shared Lifesteal decreased from 20/35/50/65% to 15/30/45/60%
6/12/2026
Strength gain decreased from 2.0 to 1.8
Summon Spirit Bear: Bear Armor decreased from 3/4/5/6 to 0/2/4/6
Summon Spirit Bear: Fetch Duration increased from 2.25s to 2.5s
Summon Spirit Bear: Fetch no longer slows the bear
Savage Roar: Radius decreased from 375 to 350
Talents: Level 15 Talent Spirit Bear Armor decreased from +8 to +7
Talents: Level 15 Talent Savage Roar Cooldown Reduction decreased from 8s to 7s
11/21/2023
No hero-specific updates in this patch.
10/5/2023
No hero-specific updates in this patch.
Patch 7.34cNet Gain
9/9/2023
Base Armor increased by 2
Spirit Link: Attack Speed increased from 16/32/48/64 to 20/35/50/65
Patch 7.34bNet Gain
8/15/2023
Base Strength increased from 18 to 20
8/8/2023
Summon Spirit Bear: Bear is now a Universal creep-hero unit. It has 0 base attributes and does not gain them with level, but attributes received from buffs or items fully affect the bear as they would for Universal heroes. The bear cannot gain experience, but its health and damage increase with Lone Druid's level by 90 and 5 respectively
Summon Spirit Bear: Bear now has its own Aghanim's Scepter and Shard upgrades
Summon Spirit Bear: Aghanim's Scepter allows Spirit Bear to attack at any range from Lone Druid, and to survive if Lone Druid dies
Summon Spirit Bear: Aghanim's Shard grants an active ability Fetch. Spirit Bear roots the targeted unit or rune and uncontrollably drags them towards the Lone Druid for 2.25s. The Spirit Bear is slowed by 20% during this and the target is gradually dealt 300 damage over the duration if it's an enemy. The bear is not slowed down while fetching a rune. Mana Cost: 75; Cooldown: 30s
Spirit Link: Now upgradable by Aghanim's Scepter
Spirit Link: Lone Druid severs the link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them for 20s. Armor sharing and attack speed bonuses are increased by 35%. Damage done by the ally heals Lone Druid, as well as the other way around. The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter. Cooldown: 40s; Mana Cost: 50
True Form: No longer increases BAT
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
5/14/2023
Base Damage decreased by 3 (Level 1 damage increased by 2)
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Now is a Universal Hero
Base Damage decreased from 18-22 to 4-8
Strength gain decreased from 2.5 to 2.0
Agility gain decreased from 2.8 to 2.0
Intelligence gain increased from 1.4 to 2.0
Damage on level 1 decreased by 4 (from 38-42 to 34-38)
Damage gain per level increased from +2.5 to +3.6
Savage Roar: Duration decreased from 1.1/1.6/2.1/2.6s to 0.8/1.2/1.6/2.0s
Savage Roar: Aghanim's Shard Ally Bonus Attack Speed decreased from 60 to 40
Savage Roar: Aghanim's Shard Ally Bonus Movement Speed decreased from 20% to 15%

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

48.2%
H
49.6%
G
49.0%
C
48.8%
A
47.4%
L
47.8%
A
50.4%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE