Earthshaker

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.03LANING -0.16UTILITY -0.03
Patch 7.41dNet Gain
6/5/2026
Base Mana Regen increased by 0.25
SURVIVABILITY +0.08TEAMFIGHT -0.01LANING +0.08UTILITY -0.01
5/6/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.21TEAMFIGHT +0.01LANING -0.21UTILITY +0.01
Patch 7.41bNet Gain
4/7/2026
No hero-specific updates in this patch.
3/27/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
Patch 7.41Net Gain
3/24/2026
Slugger: No longer levels with Echo Slam
Slugger: Damage (Creep Death) changed from 30/45/60/75 to 27 + 3 per level
Slugger: Damage (Hero Death) changed from 150/250/350/450 to 135 + 15 per level
Fissure: Stun Duration increased from 0.8/1.0/1.2/1.4s to 1.0/1.2/1.4/1.6s
Aftershock: Radius increased from 300 to 350
Echo Slam: Shockwave projectile speed increased from 550 to 650
SURVIVABILITY -0.79TEAMFIGHT +1LANING -0.79
Patch 7.40cNet Gain
1/22/2026
Fissure: Mana Cost decreased from 120/125/130/135 to 115/120/125/130
FARMING +1SURVIVABILITY -0.18LANING +0.82UTILITY +1
12/23/2025
No hero-specific updates in this patch.
Patch 7.40Net Gain
12/16/2025
Fissure: Damage decreased from 110/170/230/290 to 100/160/220/280
Fissure: Aghanim's Shard no longer allows Fissure walking
Echo Slam: Echo Damage decreased from 90/100/110 to 70/90/110
Talents: Level 20 Talent Enchant Totem Damage increased from +50% to +65%
FARMING -1.5SURVIVABILITY -0.34TEAMFIGHT -1.48LANING -1.84UTILITY +0.02
10/2/2025
Aftershock: Damage decreased from 70/100/130/160 to 65/90/115/140
Talents: Level 10 Talent Fissure Damage decreased from +90 to +75
FARMING -1.5SURVIVABILITY -0.03TEAMFIGHT -1.5LANING -1.53
6/12/2026
No hero-specific updates in this patch.
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
6/12/2026
Removed Spirit Cairn innate ability
Slugger: Now is an innate ability
Slugger: Damage (Creep Death) decreased from 40/60/80/100 to 30/45/60/75
Aftershock: Radius decreased from 350 to 300
Echo Slam: Echo Damage decreased from 90/110/130 to 90/100/110
SURVIVABILITY -0.18TEAMFIGHT -1.04LANING -0.18UTILITY -0.04
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
3/4/2025
No hero-specific updates in this patch.
Patch 7.38Net Gain
2/19/2025
Fissure: Damage increased from 110/160/210/260 to 110/170/230/290
Fissure: Mana Cost decreased from 120/130/140/150 to 120/125/130/135
Enchant Totem: Mana Cost increased from 45/50/55/60 to 45/55/65/75
Talents: Level 10 Talent Base Damage decreased from +30 to +25
FARMING +1.5SURVIVABILITY +0.16TEAMFIGHT +1.53LANING +1.66UTILITY +0.03
11/20/2024
No hero-specific updates in this patch.
10/3/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
Patch 7.37cNet Gain
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.03LANING -0.18UTILITY -0.03
Patch 7.37bNet Gain
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
Patch 7.37Net Gain
7/31/2024
Spirit Cairn: New Innate ability. Passive, can't be leveled up
When Earthshaker dies, a 75 radius fissure is created where he died. This fissure blocks movement, provides vision and allows Earthshaker to gain experience around it
Aftershock: No longer an innate ability
Aftershock: Damage rescaled from 35/70/100/130/160 to 70/100/130/160
Aftershock: Duration rescaled from 0.5/1/1.1/1.2/1.3s to 1/1.1/1.2/1.3s
SURVIVABILITY -0.16LANING -0.16
6/25/2024
No hero-specific updates in this patch.
6/6/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
Patch 7.36aNet Gain
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Talents: Level 25 Talent +200 Aftershock Range replaced with -50% Echo Slam Cooldown
SURVIVABILITY +0.18TEAMFIGHT +0.06LANING +0.18UTILITY +0.06
Patch 7.35dNet Gain
3/21/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.01LANING +0.16UTILITY -0.01
Patch 7.35cNet Gain
2/22/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.05LANING +0.05
6/12/2026
Echo Slam: Echo Damage increased from 85/105/125 to 90/110/130
Echo Slam: Mana Cost rescaled from 145/205/265 to 150/200/250
SURVIVABILITY +0.32TEAMFIGHT -0.03LANING +0.32UTILITY -0.03
11/21/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
10/5/2023
Talents: Level 25 Talent Enchant Totem Cooldown Reduction decreased from 2s to 1.5s
SURVIVABILITY -0.16TEAMFIGHT +0.03LANING -0.16UTILITY +0.03
9/9/2023
Enchant Totem: Mana Cost increased from 35/40/45/50 to 45/50/55/60
Talents: Level 10 Talent Base Damage decreased from +40 to +30
Talents: Level 15 Talent +50% Enchant Totem Damage replaced with +200 Fissure Range
Talents: Level 20 Talent +300 Fissure Range replaced with +50% Enchant Totem Damage
FARMING -1TEAMFIGHT -0.13LANING -1UTILITY -1.13
8/15/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
8/8/2023
Enchant Totem: Bonus Attack Range increased from 75 to 100
Aftershock: Radius increased from 300 to 350
SURVIVABILITY +0.16TEAMFIGHT +1.07LANING +0.16UTILITY +0.07
Patch 7.33eNet Gain
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
Patch 7.33cNet Gain
5/14/2023
Fissure: Fissure Range increased from 1400 to 1600
Enchant Totem: Cast Point improved from 0.6s to 0.5s
Aftershock: Stun Duration increased from 0.9/1.0/1.1/1.2s to 1.0/1.1/1.2/1.3s
Echo Slam: Echo Damage increased from 70/90/110 to 85/105/125
Echo Slam: Radius increased from 600 to 700
Echo Slam: Cooldown decreased from 150/130/110s to 130/120/110s
SURVIVABILITY +0.13TEAMFIGHT +4.46LANING +0.13UTILITY -11.04
4/26/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
6/13/2026
Fissure: Stun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s
Aftershock: Stun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s
Aftershock: Damage rescaled from 75/100/125/150 to 70/100/130/160
Talents: Level 20 Talent Fissure Range decreased from +320 to +300
Talents: Level 20 Talent Echo Damage increased from +40 to +50
Talents: Level 25 Talent Enchant Totem Cooldown reduction increased from 1.5s to 2s
SURVIVABILITY +0.21TEAMFIGHT -0.09LANING +0.21UTILITY -0.09

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
-1.5
Mobility
0
Survivability
-0.07
Teamfight
+3.65
Laning
-1.57
Siege
0
Utility
-11.35

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

52.1%51.2%50.4%49.5%50.8%7/350.5%7/1951.1%7/26