Shadow Fiend

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Base Intelligence decreased from 18 to 16
Shadowraze: Stack duration decreased from 7s to 6s
Talents: Level 25 Talent Shadowraze Applies Attack Damage no longer applies attack modifiers or procs
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
6/5/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT +0.06LANING -0.16UTILITY +0.06
Patch 7.41cNet Gain
5/6/2026
Shadowraze: Mana Cost decreased from 80 to 75
Presence of the Dark Lord: Armor Reduction rescaled from 3/4/5/6 to 2.5/4/5.5/7
FARMING +1SURVIVABILITY +0.18LANING +1.18UTILITY +1
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
3/27/2026
No hero-specific updates in this patch.
3/24/2026
Necromastery: No longer levels with Requiem of Souls
Necromastery: Damage per soul rescaled from 1/2/3/4 to 1.35 + 0.15 damage per level
Necromastery: Base Max Souls decreased from 20/22/24/26 to 20
Shadowraze: Damage decreased from 90/160/230/300 to 85/150/215/280
Shadowraze: Now damage is increased by 3 per Necromastery soul
Shadowraze: Aghanim's Shard now also applies a stacking 12% slow debuff to enemies hit
Feast of Souls: No longer requires 5 souls to cast
Feast of Souls: Instead, Shadow Fiend gains souls from surrounding enemies
Feast of Souls: Shadow Fiend gains souls from 2 enemies in a 600 radius every 0.5s, prioritizing heroes. Each individual enemy can provide souls once, with creeps giving 1 soul and heroes providing 3. Can collect souls from up to 4/6/8/10 enemies. After the effect is over, Shadow Fiend loses the souls whose owners are still alive, retaining the rest for 8s
Feast of Souls: Bonus Attack Speed decreased from 40/55/70/85 to 35/50/65/80
Feast of Souls: Bonus Move Speed decreased from 5/7/9/11% to 4/6/8/10%
Requiem of Souls: Now can't use more than 20 souls per cast
Requiem of Souls: Aghanim's Scepter no longer has a damage penalty on the returning Requiem of Souls
Talents: Level 15 Talent +120 Shadowraze Damage replaced with +2 Feast of Souls Souls Collected Per Hero
Talents: Level 20 Talent +2 Damage Per Soul replaced with +5 Necromastery Max Souls
FARMING -1.5SURVIVABILITY -0.05TEAMFIGHT -1.43LANING -1.55UTILITY +0.07
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
Patch 7.40bRecovery
12/23/2025
Necromastery: Base Max Souls increased from 20 to 20/22/24/26
Necromastery: No longer upgraded with Aghanim's Scepter
Requiem of Souls: Magic Resist Reduction rescaled from 5/10/15% to 10%
SURVIVABILITY +0.16LANING +0.16
12/16/2025
Agility gain increased from 3.5 to 3.6
Necromastery: Souls on hero kills increased from 3 to 4
SURVIVABILITY -0.16TEAMFIGHT +0.01LANING -0.16UTILITY +0.01
10/2/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.24TEAMFIGHT -0.02LANING +0.24UTILITY -0.02
6/12/2026
Base Armor decreased by 1
Presence of the Dark Lord: Armor Reduction decreased from 4/5/6/7 to 3/4/5/6
TEAMFIGHT -0.07UTILITY -0.07
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
5/29/2025
No hero-specific updates in this patch.
Patch 7.39Net Gain
6/12/2026
Necromastery: Hero kills now grant 3 souls
Feast of Souls: Cooldown increased from 16s to 21s
Feast of Souls: Mana Cost increased from 60 to 60/65/70/75
Feast of Souls: Duration rescaled from 7.5/8/8.5/9s to 8s
Feast of Souls: Now additionally provides 5/7/9/11% bonus move speed
Talents: Level 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor Reduction
FARMING -1SURVIVABILITY +0.55TEAMFIGHT -3.45LANING -0.45UTILITY -0.95
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
3/4/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
Patch 7.38Net Gain
2/19/2025
Feast of Souls: Mana Cost decreased from 75 to 60
Feast of Souls: Attack Speed Bonus rescaled from 30/50/70/90 to 40/55/70/85
Feast of Souls: Duration rescaled from 8s to 7.5/8/8.5/9s
FARMING +1SURVIVABILITY -0.89TEAMFIGHT +0.04LANING +0.11UTILITY +1.04
Patch 7.37eRecovery
11/20/2024
Necromastery: Damage per soul decreased from 1/3/4/5 to 1/2/3/4
Feast of Souls: Now increases Max Necromastery Souls by 5 for the duration of the buff
Feast of Souls: Bonus Attack Speed rescaled from 40/50/60/70 to 30/50/70/90
TEAMFIGHT +0.05UTILITY +0.05
10/3/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
8/28/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.58LANING +0.58
7/31/2024
Necromastery: Hero kills no longer increase max souls by 1 by default
Shadowraze: Stack Duration decreased from 8s to 7s
Shadowraze: Mana Cost increased from 75 to 80
Requiem of Souls: Max Line Width decreased from 350 to 300
Requiem of Souls: Fear Duration per soul hit decreased from 0.7s to 0.6s
Talents: Level 20 Talent Requiem Fear per line decreased from +0.25s to +0.2s
FARMING -1SURVIVABILITY -0.16LANING -1.16UTILITY -1
6/25/2024
Necromastery: No longer increases souls when killing Other unit types (wards, cogs, etc.)
Shadowraze: Bonus per stack decreased from 50/60/70/80 to 35/50/65/80
Talents: Level 25 Talent Feast of Souls Cast Speed bonus decreased from 40% to 30%
SURVIVABILITY +0.73TEAMFIGHT -0.02LANING +0.73UTILITY -0.02
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.39TEAMFIGHT -0.03LANING +0.39UTILITY -0.03
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Shadowraze: No longer reduces movement speed by default
Shadowraze: Cooldown decreased from 10s to 9s
Shadowraze: Now upgraded with Aghanim's Shard
Shadowraze: Reduces cooldown by 2s per enemy hero hit
Feast of Souls: New basic ability
Feast of Souls: Shadow Fiend gains 40/50/60/70 Attack Speed for 8 seconds. After the effect is done, 5 souls are consumed. Shadow Fiend should have 5 souls to cast Feast of Souls. Mana Cost: 75. Cooldown: 16s
Presence of the Dark Lord: No longer gets stronger with enemy kills by default
Talents: Level 10 Talent +25 Attack Speed replaced with +30 Feast of Souls Attack Speed
Talents: Level 10 Talent Shadowraze Stack Damage increased from +25 to +30
Talents: Level 15 Talent Shadowraze Base Damage increased from +115 to +120
Talents: Level 20 Talent Necromastery Damage Per Soul decreased from +3 to +2
Talents: Level 25 Talent -5s Shadowraze Cooldown replaced with Feast of Souls Grants +40% Cast Speed
SURVIVABILITY -0.37TEAMFIGHT +3.45LANING -0.37UTILITY -0.05
3/21/2024
Shadowraze: Mana Cost decreased from 75/80/85/90 to 75
FARMING +1LANING +1UTILITY +1
2/22/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
12/21/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
6/12/2026
Base Damage decreased by 5
Base Agility increased from 20 to 25
SURVIVABILITY +0.58TEAMFIGHT -0.01LANING +0.58UTILITY -0.01
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
10/5/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.05LANING -0.18UTILITY -0.05
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Base Attack Range increased from 500 to 525
Requiem of Souls: Aghanim's Scepter Damage on Return increased from 40% to 60%
SURVIVABILITY -1.68TEAMFIGHT +0.01LANING -1.68UTILITY +0.01
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.34LANING +0.34
5/14/2023
Talents: Level 15 Talent Shadowraze Damage increased from +100 to +115
SURVIVABILITY -0.53LANING -0.53
4/26/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.03UTILITY +0.03
6/13/2026
Shadowraze: No longer slows turn rate on hit
Necromastery: Stacks Lost on Death decreased from 40% to 30%
Necromastery: Aghanim's Shard Fear Duration decreased from 0.5s to 0.4s
Presence of the Dark Lord: Every enemy hero killed near Shadow Fiend further improves the armor reduction by 2 for 20s. Duration is refreshed with each hero kill
Requiem of Souls: Fear Duration per soul hit decreased from 0.9s to 0.7s
Requiem of Souls: Fear Duration Max decreased from 2.7s to 2.15s
Talents: Level 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s
SURVIVABILITY +0.73TEAMFIGHT +0.03LANING +0.73UTILITY +0.03

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
-0.5
Mobility
0
Survivability
+1.4
Teamfight
-1.46
Laning
+0.9
Siege
0
Utility
+1.04

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

50.3%49.2%48.2%47.1%49.3%7/348.2%7/1948.1%7/26