Strength gain decreased from 2.8 to 2.4
Shadow Word: Cast Point improved from 0.4s to 0.2s
Shadow Word: Backswing improved from 0.76s to 0.4s
Shadow Word: Now heals all friendly units and damages all enemy units within 300 radius around the target
Shadow Word: Heal/Damage per second rescaled from 15/25/35/45 to 16/24/32/40
Shadow Word: Heal/Damage now ticks every 0.5s instead of 1s
Upheaval: Cast Range decreased from 900 to 800
Upheaval: Radius increased from 500/550/600/650 to 575/600/625/650
Upheaval: Mana Cost increased from 70/80/90/100 to 100
Upheaval: Cooldown rescaled from 35s to 60/50/40/30s
Chaotic Offering: Cast Range decreased from 1000 to 900
Chaotic Offering: Golem's Damage decreased from 110/170/230 to 100/150/200
Chaotic Offering: Golem's Permanent Immolation Damage interval decreased from 1s to 0.5s
Chaotic Offering: Aghanim's Scepter Golem's Damage decreased from 80/125/170 to 80/120/160
Chaotic Offering: Aghanim's Scepter Golems no longer have reduced Health or Bounty
Talents: Level 10 Talent Upheaval Radius decreased from +65 to +50
Talents: Level 15 Talent Shadow Word Heal/Damage Per Second decreased from +18 to +15
Talents: Level 20 Talent 450 AoE Shadow Word replaced with +40 Upheaval Damage