No hero-specific updates in this patch.
SURVIVABILITY +0.34TEAMFIGHT +0.02LANING +0.34UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.01LANING +0.16UTILITY +0.01
Feral Impulse: Health Regen increased from 1/3/5/7 to 2/4/6/8
Talents: Level 10 Talent Wolves Damage increased from +10 to +14
Talents: Level 15 Talent Summon Wolves Health increased from +350 to +375
SURVIVABILITY +5.34TEAMFIGHT -0.01LANING +5.34UTILITY -0.01
Shapeshift: Cooldown decreased from 110/100/90s to 105/95/85s
TEAMFIGHT +3.5
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Apex Predator: Damage to neutrals changed from 2% per level to 18% + 2% per level
Summon Wolves: Aghanim's Shard upgrade reworked
Summon Wolves: Increases the number of wolves by 1 and grants them Hightail ability. Activate it to give them 100% evasion, 20 bonus attack speed, and hasted movement for 6s
Shapeshift: Now grants controlled units movement speed and critical strike bonuses
Talents: Level 25 Talent +2 Wolves Summoned replaced with -25% Summon Wolves BAT
SURVIVABILITY +0.21LANING +0.21
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
SURVIVABILITY -0.42LANING -0.42
Summon Wolves: Wolf Damage decreased from 23/29/35/41/47/53 to 22/28/34/40/46/52
Shapeshift: Health Bonus decreased from 250/350/450 to 225/325/425
SURVIVABILITY -1.02TEAMFIGHT +0.02LANING -1.02UTILITY +0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.07LANING +0.16UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
Wolf Bite: Now can also be used on allied creep-heroes
Talents: Level 20 Talent Shapeshift Duration increased from +6s to +7s
SURVIVABILITY +0.16TEAMFIGHT +0.05LANING +0.16UTILITY +0.05
Base Strength increased from 26 to 28
Damage at level 1 increased from 50–55 to 52–57
SURVIVABILITY +0.18TEAMFIGHT -0.04LANING +0.18UTILITY -0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.05LANING -0.16UTILITY -0.05
Is now a Strength Hero
Base Damage increased by 20
Damage at level 1 unchanged (50-55)
Strength gain increased from 3.0 to 3.4
Agility gain decreased from 1.8 to 1.7
Intelligence gain increased from 1.2 to 1.7
Damage gain per level decreased from +4.2 to +3.4
Damage at level 30 decreased by 40 (from 202-207 to 162-167)
Summon Wolves: Magic Resistance rescaled from 40/50/60/70% to 45/50/55/60%
SURVIVABILITY -0.37TEAMFIGHT +0.04LANING -0.37UTILITY +0.04
Apex Predator: Now also applies to units under Lycan's control. Bonus is still based on Lycan's level
SURVIVABILITY -0.16TEAMFIGHT +0.05LANING -0.16UTILITY +0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.24TEAMFIGHT +0.02LANING -0.24UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT +0.04LANING +0.55UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.01LANING -0.18UTILITY -0.01
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
Talents: Level 10 Talent Summon Wolves Damage Per Wolf decreased from +8 to +6
SURVIVABILITY -0.05TEAMFIGHT +0.02LANING -0.05UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.24TEAMFIGHT -0.02LANING +0.24UTILITY -0.02
Howl: No longer fears non-hero controlled units
Shapeshift: No longer applies its movement speed and critical strike bonuses to units under Lycan's control by default
Wolf Bite: Lifesteal increased from 30% to 40%
Wolf Bite: Lifesteal now has a 40% penalty against creeps
Wolf Bite: Cooldown decreased from 125/110/95s to 110/100/90s
Talents: Level 10 Talent Howl Armor Reduction increased from +2 to +3
Talents: Level 15 Talent Summon Wolves Health increased from +300 to +350
SURVIVABILITY -0.16TEAMFIGHT +3.56LANING -0.16UTILITY +0.06
No hero-specific updates in this patch.
SURVIVABILITY +0.05LANING +0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
Summon Wolves: Damage increased from 20-23/26-29/32-34/38-40 to 22-24/28-30/34-36/40-42
Shapeshift: Health bonus increased from 200/300/400 to 250/350/450
Shapeshift: Critical Damage increased from 160/190/220% to 160/200/240%
FARMING +1.5TEAMFIGHT +1.54LANING +1.5UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.47LANING -0.47
Base Agility increased from 16 to 18
Agility gain increased from 1.4 to 1.8
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
No hero-specific updates in this patch.
SURVIVABILITY -0.11TEAMFIGHT +0.04LANING -0.11UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.34LANING -0.34
Howl: Fear no longer affects creep-heroes
Talents: Level 10 Talent +20% Howl Attack Damage Reduction replaced with +2 Howl Armor Reduction
Talents: Level 15 Talent Summon Wolves Health increased from +250 to +300
SURVIVABILITY -1.02TEAMFIGHT +0.04LANING -1.02UTILITY +0.04
No hero-specific updates in this patch.
Shapeshift: Cooldown decreased from 125/110/95s to 110/100/90s
Talents: Level 15 Talent Summon Wolves Health increased from +200 to +250
TEAMFIGHT +3.5
Base Damage decreased by 4 (Level 1 damage increased by 2)
SURVIVABILITY +0.66LANING +0.66
No hero-specific updates in this patch.
SURVIVABILITY +0.42TEAMFIGHT +0.03LANING +0.42UTILITY +0.03
Now is a Universal Hero
Base Damage decreased from 24-29 to 8-13
Strength gain decreased from 3.4 to 3.0
Agility gain decreased from 1.7 to 1.4
Intelligence gain decreased from 1.7 to 1.2
Damage on level 1 decreased by 3 (from 50-55 to 47-52)
Damage gain per level decreased from +3.4 to +3.36
Summon Wolves: Mana Cost decreased from 125/130/135/140 to 115/120/125/130
Howl: Mana Cost rescaled from 35/40/45/50 to 40
Howl: Now also fears enemy controlled units (non-heroes) for 1/1.5/2/2.5s
FARMING +1SURVIVABILITY +1.39TEAMFIGHT +0.06LANING +2.39UTILITY +1.06