Huskar

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.01LANING -0.18UTILITY +0.01
6/5/2026
Burning Spear: Burn Damage decreased from 5/10/15/20 to 4/8/12/16
SURVIVABILITY -0.42TEAMFIGHT +0.02LANING -0.42UTILITY +0.02
5/6/2026
Base Health Regen decreased by 0.25
SURVIVABILITY +0.37TEAMFIGHT +0.04LANING +0.37UTILITY +0.04
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.13TEAMFIGHT +0.05LANING -0.13UTILITY +0.05
3/27/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
3/24/2026
Intelligence gain decreased from 1.5 to 0
Base Movement Speed decreased from 295 to 290
Inner Fire: Damage increased from 105/170/235/300 to 110/180/250/320
Inner Fire: Knockback Duration now scales based on Knockback Distance to a minimum of 0.4s
Inner Fire: Enemies which are 375 units or farther now receive a flat knockback of 25 units
Inner Fire: No longer upgraded with Aghanim's Shard
Burning Spear: Health Cost changed from 4% of current health to 2% of max health
Burning Spear: Now also burns enemies for 0.5% of their max health
Berserker's Blood: Now upgraded with Aghanim's Shard
Berserker's Blood: Can be activated for a health cost. Applies basic dispel to Huskar, then after a delay, heals for the amount of health consumed plus an additional bonus per debuff dispelled. Current HP Cost: 30%. Cooldown: 20s. Cauterize Delay: 3s. Max HP Heal per debuff: 3%
FARMING +1.5SURVIVABILITY -0.21TEAMFIGHT +1.48LANING +1.29UTILITY -0.02
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
12/23/2025
Berserker's Blood: HP for Max bonus decreased from 12% to 10%
Talents: Level 15 Talent Lifesteal decreased from +15% to +12%
Talents: Level 25 Talent Life Break Damage decreased from +25% to +22%
12/16/2025
No hero-specific updates in this patch.
SURVIVABILITY -0.53TEAMFIGHT +0.01LANING -0.53UTILITY +0.01
10/2/2025
No hero-specific updates in this patch.
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.03TEAMFIGHT -0.05LANING -0.03UTILITY -0.05
6/24/2025
No hero-specific updates in this patch.
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
6/12/2026
Inner Fire: Aghanim's Shard Movement Slow increased from 40% to 50%
SURVIVABILITY +0.6TEAMFIGHT +0.09LANING +0.6UTILITY +0.09
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.32LANING +0.32
3/4/2025
Inner Fire: Damage decreased from 120/180/240/300 to 105/170/235/300
FARMING -1.5TEAMFIGHT -1.62LANING -1.5UTILITY -0.12
2/19/2025
Removed Bloodbath and Nothl Transfusion Facets
Inner Fire: Cast Point decreased from 0.5s to 0.35s
Talents: Level 15 Talent Burning Spear Burn Damage increased from +4 to +5
Talents: Level 25 Talent Life Break Damage increased from +20% to +25%
SURVIVABILITY -0.24TEAMFIGHT +0.05LANING -0.24UTILITY +11.05
11/20/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.05UTILITY +0.05
10/3/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
8/28/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
8/14/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.05TEAMFIGHT -0.02LANING +0.05UTILITY -0.02
7/31/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/6/2024
Berserker's Blood: HP for Max Bonus increased from 10% to 12%
Talents: Level 20 Talent Berserker's Blood Regen increased from +25% to +30%
SURVIVABILITY -0.05TEAMFIGHT -0.05LANING -0.05UTILITY -0.05
5/27/2024
Base Armor increased by 1
Berserker's Blood: Max Attack Speed increased from 160/210/260/310 to 170/220/270/320
TEAMFIGHT -0.08UTILITY -0.08
5/23/2024
Inner Fire: No longer disarms enemies
Inner Fire: Now silences enemies for 1.5/2/2.5/3s
Inner Fire: 75/100/125/150 Mana Cost replaced with 75/100/125/150 Health Cost
Inner Fire: Cast Point increased from 0.2s to 0.5s
Burning Spear: Health Cost increased from 3% to 4%
Berserker's Blood: Max. Magic Resistance increased from 10/15/20/25% to 15/20/25/30%
Life Break: Magic Resistance during the leap increased from 50% to 60%
Talents: Level 25 Talent Burning Spears Deals Pure Damage replaced with +6s Burning Spear Duration
SURVIVABILITY +0.34TEAMFIGHT -0.1LANING +0.34UTILITY -11.1
3/21/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.39TEAMFIGHT -0.02LANING +0.39UTILITY -0.02
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.55TEAMFIGHT +0.02LANING -0.55UTILITY +0.02
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.1TEAMFIGHT -0.07LANING -0.1UTILITY -0.07
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
Patch 7.34dNet Gain
10/5/2023
Burning Spear: Duration increased from 8s to 9s
SURVIVABILITY -0.18TEAMFIGHT +3.5LANING -0.18UTILITY +7
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.29LANING -0.29
8/15/2023
No hero-specific updates in this patch.
TEAMFIGHT +0.03UTILITY +0.03
8/8/2023
Life Break: Now additionally slows the target's attack speed by 60/100/140 for the duration
TEAMFIGHT -0.03UTILITY -0.03
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.01LANING +0.18UTILITY -0.01
5/14/2023
Base Strength increased from 20 to 23
SURVIVABILITY -0.53TEAMFIGHT -0.03LANING -0.53UTILITY -0.03
4/26/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/13/2026
Inner Fire: Aghanim's Shard no longer allows to cast Inner Fire while disabled
Life Break: Spell Immunity while leaping replaced with Debuff Immunity with 50% Magic Resistance
Talents: Level 20 Talent Berserker's Blood Regen decreased from +30% to +25%
SURVIVABILITY +0.89TEAMFIGHT -0.04LANING +0.89UTILITY -0.04

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
+0.1
Teamfight
+3.03
Laning
+0.1
Siege
0
Utility
+6.53

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

47.4%46.5%45.6%44.7%46.4%7/346.0%7/1945.7%7/26