No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.01LANING -0.18UTILITY -0.01
Base Strength increased from 25 to 26
Damage at level 1 increased by 1 (from 70-76 to 71-77)
SURVIVABILITY -0.5TEAMFIGHT +0.01LANING -0.5UTILITY +0.01
Strength gain decreased from 4.2 to 4.0
SURVIVABILITY -0.03TEAMFIGHT +0.03LANING -0.03UTILITY +0.03
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Fireblast: Now also upgraded by Aghanim's Scepter
Fireblast: Becomes Refined Fireblast, reducing its cooldown by 1s and increasing its cast speed by 25%
Multicast: Each point of Strength increases chances of Multicast by 0.0625%, so every 16 Strength points add 1%
Unrefined Fireblast: Cooldown increased from 6s to 7s
Talents: Level 10 Talent -1s Fireblast Cooldown replaced with +2/0.01 Dumb Luck Mana / Mana Regen Per Strength
Talents: Level 10 Talent Ignite Burn Damage decreased from +12 to +10
Talents: Level 15 Talent +2/0.01 Dumb Luck Mana / Mana Regen Per Strength replaced with +20/35 Bloodlust / Self Attack Speed
Talents: Level 20 Talent +35 Bloodlust Attack Speed replaced with +175 Fireblast Damage
Talents: Level 25 Talent +220 Fireblast Damage replaced with +10% Multicast Chances (affects all types of multicast)
SURVIVABILITY -1.18TEAMFIGHT -3.5LANING -1.18
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.01LANING +0.16UTILITY -0.01
No hero-specific updates in this patch.
SURVIVABILITY -0.79TEAMFIGHT -0.09LANING -0.79UTILITY -0.09
Base Damage increased by 1
Damage at level 1 increased from 69–75 to 70–76
Bloodlust: Cast range increased from 600 to 650
Bloodlust: Can no longer target invulnerable units
Bloodlust: Can still target invulnerable buildings (i.e. Tier 2-4 towers when the previous ones are not destroyed)
Talents: Level 20 Talent Bloodlust Attack Speed increased from +30 to +35
SURVIVABILITY +0.39TEAMFIGHT -0.03LANING +0.39UTILITY +2.97
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.05LANING +0.18UTILITY -0.05
No hero-specific updates in this patch.
Base Strength increased from 23 to 25
Damage at level 1 increased by 2 (from 67–73 to 69–75)
Ignite: Slow rescaled from 20/23/26/29% to 25%
SURVIVABILITY +0.55LANING +0.55
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
Bloodlust: Bonus Move Speed decreased from 7/9/11/13% to 6/8/10/12%
Talents: Level 10 Talent Ignite DPS decreased from +15 to +12
Talents: Level 25 Talent Fireblast Damage decreased from +240 to +220
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
TEAMFIGHT +0.03UTILITY +0.03
No hero-specific updates in this patch.
Bloodlust: Bonus Attack Speed increased from 30/45/60/75 to 35/50/65/80
Fire Shield: Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps, skipping units that already have the buff
SURVIVABILITY -0.18TEAMFIGHT -0.05LANING -0.18UTILITY -0.05
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
Dumb Luck: Mana Regen per Strength decreased from 0.03 to 0.02
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
Bloodlust: Multicasts now prioritize Ogre Magi himself, followed by heroes, then buildings, then creeps. Still skips units that already have the buff
Talents: Level 20 Talent Bloodlust Attack Speed increased from +25 to +30
SURVIVABILITY +0.32TEAMFIGHT -0.03LANING +0.32UTILITY -0.03
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
Talents: Level 10 Talent Ignite DPS decreased from +16 to +15
Talents: Level 15 Talent +250 Health replaced with +2/0.01 Dumb Luck Max Mana/Mana Regen Per Strength
SURVIVABILITY +0.47LANING +0.47
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Fireblast: Cast Range increased from 475 to 525
Bloodlust: Bonus Attack Speed increased from 30/40/50/60 to 30/45/60/75
Bloodlust: Self Bonus Attack Speed increased from 30/50/70/90 to 40/60/80/100
Unrefined Fireblast: Cast Range increased from 475 to 525
SURVIVABILITY -0.16LANING -0.16UTILITY +6
Base Health Regen increased from 0.75 to 1.5
Bloodlust: Mana Cost rescaled from 50/55/60/65 to 40/50/60/70
Fire Shield: Cooldown decreased from 16s to 15s
TEAMFIGHT +3.46UTILITY -0.04
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Unrefined Fireblast: Damage decreased from 275 to 150
Unrefined Fireblast: Now also deals damage equal to 1.5x of Ogre Magi's Strength
Unrefined Fireblast: Now also affected by level 10 talent -1s Cooldown
FARMING -1.5SURVIVABILITY -0.71TEAMFIGHT -1.5LANING -2.21UTILITY +0.01
No hero-specific updates in this patch.
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.42LANING +0.42
Primary Attribute changed to Strength
Strength gain increased from 3.3 to 4.2
Base Intelligence decreased from 15 to 0
Intelligence gain decreased from 2.5 to 0
Always has 0 Intelligence. Always
Base Mana increased from 75 to 120
Base Damage decreased from 54-60 to 44-50
Dumb Luck: New innate ability
Dumb Luck: Max Intelligence is 0. Ogre Magi receives 6 points of maximum mana and 0.03 mana regeneration per point of Strength. Each 20 points of Strength also increase Multicast Cast Chance by 1% (only affects multipliers over 0% so the 4x Cast Chance won't trigger on level 1 etc.)
Fireblast: Stun Duration decreased from 1.5s to 1.2s
Unrefined Fireblast: Stun Duration decreased from 1.5s to 1.2s
SURVIVABILITY +0.6TEAMFIGHT -0.11LANING +0.6UTILITY -0.11