Ancient Apparition

Historical Balance Tracker & Intelligence

Balance History

Patch 7.41eNet Gain
7/30/2026
Ice Blast: Cooldown decreased from 60/50/40s to 50/45/40s
TEAMFIGHT +3.47UTILITY -0.03
Patch 7.41dNet Gain
6/5/2026
Cold Feet: Damage per second increased from 20/40/60/80 to 25/45/65/85
Chilling Touch: Cooldown decreased from 12/9/6/3s to 10/7.5/5/2.5s
Chilling Touch: Damage increased from 30/60/90/120 to 35/65/95/125
FARMING +1.5SURVIVABILITY -0.32TEAMFIGHT +4.99LANING +1.19UTILITY -0.01
Patch 7.41cNet Gain
5/6/2026
Ice Blast: Path Radius increased from 275 to 300
Ice Blast: Base Area of Effect Radius increased from 275 to 300
Talents: Level 20 Talent Chilling Touch Damage increased from +80 to +100
TEAMFIGHT +0.02UTILITY +0.02
4/7/2026
Bone Chill: Aghanim's Scepter Strength Reduction bonus increased from 0.3 to 0.8
Patch 7.41aNet Gain
3/27/2026
Bone Chill: Base Strength Reduction increased from 0.1 to 0.2
Patch 7.41Net Gain
3/24/2026
Removed Death Rime innate ability
Bone Chill: New innate ability. Passive, improves with Ancient Apparition's level
Bone Chill: When Ancient Apparition deals magic damage with his abilities, affected enemies are chilled for 4s, reducing their movespeed by 2% per stack. If the target is an enemy hero, debuff also reduces their Strength by 0.1 + 0.1 per 3 levels. Each instance stacks and has independent duration
Bone Chill: Upgraded with Aghanim's Scepter
Bone Chill: Increases Base Strength Reduction by 0.3
Cold Feet: Now deals 20/40/60/80 damage per second
Ice Vortex: Now deals 10/20/30/40 damage per second
Ice Vortex: Now slows movement by 8%
Chilling Touch: Mana Cost decreased from 45/50/55/60 to 35
Chilling Touch: Aghanim's Scepter no longer reduces mana cost
Ice Blast: Now deals 12/24/36 damage per second
Talents: Level 10 Talent +2 Cold Feet Death Rime Stacks replaced with +30 Cold Feet Damage Per Second
Talents: Level 15 Talent Cold Feet Break Distance decreased from +300 to +250
Talents: Level 25 Talent +50% Death Rime Slow/Damage replaced with 450 AoE Cold Feet
FARMING +1SURVIVABILITY -0.16TEAMFIGHT +0.03LANING +0.84UTILITY +1.03
1/22/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
12/16/2025
No hero-specific updates in this patch.
TEAMFIGHT +0.06UTILITY +0.06
10/2/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
6/24/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
6/12/2026
Ice Vortex: Cast Range decreased from 1500 to 1200
Ice Vortex: Radius decreased from 300 to 275
Ice Blast: Aghanim's Shard Cold Feet stun duration decreased from 60% to 50%
Talents: Level 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4s
SURVIVABILITY +0.53TEAMFIGHT -1.04LANING +0.53UTILITY -3.04
3/27/2025
Ice Vortex: Mana Cost increased from 40/50/60/70 to 40/55/70/85
Chilling Touch: Attack Range Bonus decreased from 80/120/160/200 to 60/90/120/150
FARMING -1SURVIVABILITY -0.03TEAMFIGHT -0.04LANING -1.03UTILITY -1.04
3/4/2025
Agility gain decreased from 2.2 to 2.0
TEAMFIGHT -0.04UTILITY -0.04
2/19/2025
Cold Feet: Stun Duration rescaled from 1.9/2.2/2.5/2.8s to 1.8/2.2/2.6/3s
Cold Feet: Break Distance is no longer affected by AoE bonuses
Chilling Touch: Attack Range Bonus rescaled from 60/120/180/240 to 80/120/160/200
Chilling Touch: Death Rime Stacks increased from 1 to 2
Chilling Touch: Death Rime duration decreased from 4s to 3s
Chilling Touch: Aghanim's Scepter Mana Cost reduction decreased from 50% to 40%
Ice Blast: Release sub-ability can now be cast while silenced
Ice Blast: Frostbitten heroes will now have a visual indicator on their overhead health bar showing where the shatter threshold is. The indicator is visible to everyone
SURVIVABILITY -0.55TEAMFIGHT +0.03LANING -0.55UTILITY +0.03
11/20/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
10/3/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
8/28/2024
Ice Blast: Frostbitten Duration increased from 10s to 10/11/12s
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
8/14/2024
Death Rime: Movement Slow per stack increased from 1.5% to 2.0%
7/31/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.04UTILITY +0.04
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +1.29LANING +1.29
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.39TEAMFIGHT +0.03LANING +0.39UTILITY +0.03
5/27/2024
Chilling Touch: Death Rime Stacks decreased from 2 to 1
5/23/2024
Cold Feet: No longer deals damage on its own. Now applies 2/4/6/8 Death Rime stacks. Stacks are dispelled when leaving the break area
Cold Feet: Break distance increased from 715 to 725/750/775/800
Cold Feet: Stun Duration increased from 1.6/2.0/2.4/2.8s to 1.9/2.2/2.5/2.8s
Ice Vortex: No longer deals damage or slows movement speed on its own. Now applies 1/2/3/4 Death Rime stacks to targets in its area of effect. Stacks are dispelled when leaving the AoE
Chilling Touch: Applies 2 Death Rime stack that lasts for 4 seconds
Chilling Touch: Bonus Damage decreased from 40/80/120/160 to 30/60/90/120
Chilling Touch: Mana Cost increased from 30/40/50/60 to 45/50/55/60
Ice Blast: No longer deals damage over time on its own. Now applies 2 Death Rime stack for the duration of the debuff
Talents: Level 10 Talent +40 Cold Feet Damage Per Second replaced with +2 Cold Feet Death Rime Stacks
Talents: Level 25 Talent 450 AoE Cold Feet replaced with +50% Death Rime Slow/Damage
FARMING -1SURVIVABILITY +0.42TEAMFIGHT +0.15LANING -0.58UTILITY -0.85
3/21/2024
Cold Feet: Mana Cost decreased from 125 to 110/115/120/125
FARMING +1TEAMFIGHT -0.01LANING +1UTILITY +0.98
2/22/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.55LANING -0.55
6/12/2026
Talents: Level 20 Talent +4s Ice Vortex Duration replaced with +5s Ice Blast Frostbitten Duration
SURVIVABILITY -0.55LANING -0.55
11/21/2023
Ice Vortex: Damage per second decreased from 12/20/28/36 to 12/18/24/30
Ice Blast: Frostbitten Duration decreased from 10/11/12s to 10s
SURVIVABILITY +0.18TEAMFIGHT -0.09LANING +0.18UTILITY -0.09
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.58TEAMFIGHT -0.04LANING -0.58UTILITY -0.04
8/15/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.24LANING -0.24
8/8/2023
Ice Vortex: Duration decreased from 6/9/12/15s to 6/8/10/12s
Ice Vortex: Vision Radius increased from 200 to 200/220/240/260
Talents: Level 20 Talent +5% Ice Vortex Slow/Increased Magic Damage replaced with +4s Ice Vortex Duration
SURVIVABILITY -0.32TEAMFIGHT -3.44LANING -0.32UTILITY -6.94
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
5/14/2023
Intelligence gain decreased from 3.4 to 3.1
SURVIVABILITY -0.34TEAMFIGHT -0.05LANING -0.34UTILITY -0.05
4/26/2023
Cold Feet: Cooldown increased from 12/11/10/9s to 15/13/11/9s
TEAMFIGHT -3.52UTILITY -0.02
6/13/2026
Cold Feet: Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s
Ice Vortex: Aghanim's Shard Upgrade removed
Ice Vortex: Now deals 12/20/28/36 damage per second to enemy units in the area
Ice Vortex: Duration decreased from 16s to 6/9/12/15s
Ice Vortex: Cooldown increased from 7/6/5/4s to 10/8/6/4s
Ice Blast: Now upgradable by Aghanim's Shard
Ice Blast: Enemies hit by Ice Blast explosion are stunned with the current level of Cold Feet for 60% of its duration. Doesn't stun Debuff Immune enemies
SURVIVABILITY +1.08TEAMFIGHT -7.16LANING +1.08UTILITY -7.16

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
+1.5
Mobility
0
Survivability
+0.78
Teamfight
-6.73
Laning
+2.29
Siege
0
Utility
-17.24

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

50.3%49.5%48.6%47.7%49.3%7/348.7%7/1949.3%7/26