No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.01LANING -0.18UTILITY +0.01
No hero-specific updates in this patch.
SURVIVABILITY -0.32TEAMFIGHT +0.03LANING -0.32UTILITY +0.03
Base Mana Regen decreased by 0.5
SURVIVABILITY -0.03TEAMFIGHT +0.01LANING -0.03UTILITY +0.01
Base Strength decreased from 26 to 25
Damage at level 1 decreased from 51-57 to 50-56
Leviathan's Catch: Now gains fish on every even level instead of every level
Talents: Level 15 Talent Gush Damage decreased from +100 to +90
Talents: Level 25 Talent Anchor Smash affects buildings now deals 50% damage to buildings
TEAMFIGHT -0.02UTILITY -0.02
Leviathan's Catch: Fish spawn launch distance decreased from 400 to 200
Strength gain increased from 3.6 to 3.7
Removed Blubber innate ability
Leviathan's Catch: New Innate Ability. Passive
Leviathan's Catch: Whenever an enemy hero dies while affected by any Tidehunter's debuff or is killed by him, they drop a fish. Tidehunter can eat the fish to grow in size and permanently gain 3 Max Health, 2 Attack Range and 1 Bonus Damage Block. Tidehunter automatically eats a fish on every level up
Leviathan's Catch: Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack
Leviathan's Catch: The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies
Anchor Smash: Radius changed from 375 to 225 + Tidehunter's Attack Range
Kraken Shell: Now applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds
Talents: Level 20 Talent Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash
SURVIVABILITY -0.26TEAMFIGHT +0.09LANING -0.26UTILITY +0.09
Base Strength decreased from 27 to 26
Damage at level 1 decreased from 52–58 to 51–57
SURVIVABILITY -0.34LANING -0.34
Dead in the Water: No longer deals 100 damage
Talents: Level 10 Talent Anchor Smash Damage Reduction decreased from +20% to +10%
Talents: Level 20 Talent Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage
SURVIVABILITY -0.03TEAMFIGHT -0.02LANING -0.03UTILITY -0.02
Gush: Damage rescaled from 110/160/210/260 to 100/160/220/280
Anchor Smash: Attack Bonus Damage increased from 45/90/135/180 to 50/100/150/200
Talents: Level 10 Talent Gush Slow increased from +15% to +20%
Talents: Level 10 Talent +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
Talents: Level 15 Talent +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
Talents: Level 20 Talent Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
Talents: Level 25 Talent 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
Talents: Level 25 Talent Ravage Stun Duration increased from +0.8s to +1s
SURVIVABILITY -0.16LANING -0.16
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
Dead in the Water: Cooldown increased from 25s to 35s
SURVIVABILITY +0.16TEAMFIGHT -3.52LANING +0.16UTILITY -0.02
Anchor Smash: Damage Reduction decreased from 30/40/50/60% to 25/30/35/40%
Dead in the Water: Damage decreased from 200 to 100
Dead in the Water: Mana Cost increased from 80 to 110
FARMING -2.5TEAMFIGHT -1.5LANING -2.5UTILITY -1
Kraken Shell: Now has 50% block value against creeps
Kraken Shell: Now can be activated to double the block amount at the cost of 40% movement speed. Lasts 4 seconds. Mana Cost: 45. Cooldown: 30s
Anchor Smash: Mana Cost decreased from 45/50/55/60 to 40/45/50/55
FARMING +1SURVIVABILITY +0.16LANING +1.16UTILITY +1
Blubber: Damage threshold for dispel decreased from 500 to 450
Ravage: Damage increased from 250/350/450 to 275/375/475
FARMING +1.5TEAMFIGHT +1.5LANING +1.5
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
No hero-specific updates in this patch.
Base Intelligence increased from 18 to 20
Ravage: Cooldown decreased from 150s to 150/145/140s
TEAMFIGHT +3.5
Kraken Shell: Damage Block rescaled from 16/32/54/70 to 15/35/55/75
Strength gain increased from 3.5 to 3.6
Talents: Level 10 Talent Gush Slow increased from +10% to +15%
TEAMFIGHT -0.03UTILITY -0.03
No hero-specific updates in this patch.
Kraken Shell: Dispel on damage moved to Innate ability
Talents: Level 10 Talent Anchor Smash Damage decreased from +50 to +40
Talents: Level 20 Talent +4 Kraken Shell Damage Block per Anchor Smash Kill replaced with +4 Gush Armor Reduction
SURVIVABILITY +0.71TEAMFIGHT -0.07LANING +0.71UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.21LANING +0.21
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.01LANING -0.18UTILITY -0.01
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
Gush: Mana Cost decreased from 100/105/110/115 to 100
Dead in the Water: Attacks to Destroy decreased from 5 to 4
Talents: Level 15 Talent Anchor Smash Damage Reduction increased from +25% to +30%
FARMING +1SURVIVABILITY +0.71TEAMFIGHT -0.03LANING +1.71UTILITY +0.97
No hero-specific updates in this patch.
TEAMFIGHT +0.04UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.32TEAMFIGHT +0.05LANING -0.32UTILITY +0.05
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.05LANING -0.16UTILITY -0.05
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Tendrils of the Deep Ability removed
Dead in the Water: New ability granted by Aghanim's Shard
Dead in the Water: Tidehunter throws a chain that leashes an enemy hero to a heavy anchor. Attempting to move more than 350 units away from the anchor reduces the hero's movement speed to 100, while dragging the anchor behind them. The anchor can be destroyed with 5 hero attacks. Initial chain deals 200 magical damage, has a 1000 travel speed and can be disjointed. Ability removes invisibility and provides fog of war vision on the target. Cast Range: 350; Duration: 10s; Mana Cost: 80; Cooldown: 25s
Talents: Level 15 Talent Gush Damage decreased from +120 to +100
Talents: Level 20 Talent +40 Kraken Shell Damage Block replaced with +4 Kraken Shell Damage Block per Anchor Smash Kill
SURVIVABILITY -1.26LANING -1.26
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.37LANING -0.37
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Anchor Smash: Mana Cost rescaled from 40/50/60/70 to 45/50/55/60
Anchor Smash: Attack Bonus Damage increased from 40/85/130/175 to 45/90/135/180
Ravage: Duration decreased from 2.4/2.6/2.8s to 2/2.2/2.4s
Ravage: Mana Cost decreased from 150/225/325 to 125/225/325
Talents: Level 25 Talent Ravage Stun Duration decreased from +1s to +0.8s
FARMING +1SURVIVABILITY +0.03TEAMFIGHT -3.45LANING +1.03UTILITY -5.95