Lion

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
Finger of Death: Damage per kill decreased from 30 to 25
Talents: Level 15 Talent Hex Cooldown Reduction decreased from 2.5s to 2s
5/6/2026
No hero-specific updates in this patch.
Patch 7.41bNet Gain
4/7/2026
No hero-specific updates in this patch.
3/27/2026
No hero-specific updates in this patch.
Patch 7.41Net Gain
3/24/2026
To Hell and Back: Ability reworked
To Hell and Back: Killing or assisting in a Hero kill provides Lion with 20% debuff duration while that hero is dead. Whenever Lion respawns or resurrects, he gains 20% spell amplification for 90s or until he gets a kill or an assist
Finger of Death: Cooldown decreased from 120/80/40s to 110/70/30s
Finger of Death: Damage per kill decreased from 40 to 30
Finger of Death: Now has empowered melee attacks after the cast by default
Finger of Death: After using Finger of Death, Lion's hand becomes empowered, turning him into a melee hero with 250 attack range and 30 bonus movement speed. These melee attacks have 25% cleave and deal 20/30/40 bonus damage which increases with each Finger of Death kill. Enemy heroes that die within 3s after getting hit with these melee attacks (or from them) also provide bonus per kill damage. Melee form duration: 20s
Finger of Death: Ability can be toggled with right-click to disable the melee form
Finger of Death: Cleave area is a cone with 150 width that increases up to 350 at 650 distance
Finger of Death: Aghanim's Scepter now also increases melee cleave from 25% to 50% and duration from 20s to 30s
Finger of Death: Aghanim's Scepter no longer decreases cooldown
1/22/2026
No hero-specific updates in this patch.
12/23/2025
No hero-specific updates in this patch.
12/16/2025
Hex: Mana Cost decreased from 125/150/175/200 to 110/140/170/200
Finger of Death: Cooldown decreased from 130/85/40s to 120/80/40s
10/2/2025
No hero-specific updates in this patch.
6/12/2026
No hero-specific updates in this patch.
6/24/2025
No hero-specific updates in this patch.
5/29/2025
No hero-specific updates in this patch.
Patch 7.39Net Gain
6/12/2026
Finger of Death: Cooldown decreased from 140/90/40s to 130/85/40s
Finger of Death: Aghanim's Scepter Cooldown increased from 80/50/20s to 90/60/30s
3/27/2025
No hero-specific updates in this patch.
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Mana Drain: No longer instantly kills enemy illusions
Talents: Level 10 Talent +65 Earth Spike Damage replaced with +20 Movement Speed
Talents: Level 15 Talent +70 Max Health Per Finger of Death Kill replaced with +15% To Hell And Back Debuff/Spell Amp
11/20/2024
Base Intelligence decreased from 20 to 19
10/3/2024
No hero-specific updates in this patch.
Patch 7.37cNet Gain
8/28/2024
Hex: Cast Range increased from 550/575/600/625 to 575/600/625/650
Talents: Level 15 Talent Hex Cooldown Reduction increased from 2s to 2.5s
8/14/2024
No hero-specific updates in this patch.
7/31/2024
Mana Drain: When the enemy has no mana remaining, the slow from Mana Drain is increased by an additional 15%
6/25/2024
No hero-specific updates in this patch.
6/6/2024
No hero-specific updates in this patch.
Patch 7.36aNet Gain
5/27/2024
No hero-specific updates in this patch.
Patch 7.36Net Gain
5/23/2024
Strength gain increased from 2.2 to 2.4
Agility gain increased from 1.5 to 1.7
Mana Drain: No longer deals damage by default
Talents: Level 25 Talent +100% Mana Drain Damage replaced with +600 Earth Spike cast range/travel distance
3/21/2024
No hero-specific updates in this patch.
Patch 7.35cNet Gain
2/22/2024
Earth Spike: Cooldown increased from 11s to 14/13/12/11s
Mana Drain: Movement Slow/Bonus decreased from 20/25/30/35% to 15/20/25/30%
Mana Drain: Aghanim's Shard Magic Resistance decreased from 80% to 60%
Mana Drain: Aghanim's Shard Bonus Break Distance decreased from 400 to 200
Mana Drain: Aghanim's Shard now breaks on secondary targets if Lion loses vision of them
12/21/2023
No hero-specific updates in this patch.
Patch 7.35Net Gain
6/12/2026
Base Health Regen increased from 0.25 to 0.5
Mana Drain: Now damages enemies for 100% of the mana drained
Talents: Level 25 Talent Mana Drain Deals Damage replaced with +100% Mana Drain Damage
Patch 7.34eNet Gain
11/21/2023
Earth Spike: Cast Range increased from 575 to 650
10/5/2023
No hero-specific updates in this patch.
9/9/2023
Hex: Cast Range decreased from 625 to 550/575/600/625
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Mana Drain: No longer has a mana cost
Mana Drain: Can now target allies without the level 15 talent. Grants bonus movement speed when used on allies and no longer drains mana from Lion when the allied target is at full mana. Movement speed and mana restored are decreased by 50% of the slow and mana stolen values
Talents: Level 15 Talent Mana Drain Restores Allies replaced with -2s Hex Cooldown
Talents: Level 20 Talent -3s Hex Cooldown replaced with Earth Spike affects a 30 degree cone
7/13/2023
No hero-specific updates in this patch.
Patch 7.33dNet Gain
6/16/2023
Earth Spike: Spike Radius increased from 125 to 140
Hex: Cast Range increased from 600 to 625
Patch 7.33cNet Gain
5/14/2023
Base Intelligence increased from 18 to 20
Earth Spike: Cooldown decreased from 12s to 11s
Earth Spike: Damage increased from 100/160/220/280 to 105/170/235/300
Mana Drain: Aghanim's Shard Magic Resistance increased from 50% to 80%
4/26/2023
No hero-specific updates in this patch.
Patch 7.33Net Gain
6/13/2026
Earth Spike: Damage increased from 95/150/205/260 to 100/160/220/280
Earth Spike: Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
Earth Spike: Projectile Speed increased from 1800 to 2800
Earth Spike: Mana Cost rescaled from 85/110/135/160 to 90/110/130/150
Hex: Cast Range increased from 550 to 600
Hex: Duration decreased from 2.5/3/3.5/4s to 2/2.4/2.8/3.2s
Mana Drain: Spell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

49.1%
H
49.0%
G
48.9%
C
48.8%
A
48.6%
L
48.8%
A
48.2%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE