Split Shot: Toggling on/off no longer breaks invisibility and can be done while silenced
SURVIVABILITY +0.18TEAMFIGHT +0.04LANING +0.18UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY -0.39TEAMFIGHT +0.06LANING -0.39UTILITY +0.06
No hero-specific updates in this patch.
SURVIVABILITY -0.21LANING -0.21
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Gorgon's Grasp: Cooldown decreased from 30/27/24/21s to 30/26/22/18s
Gorgon's Grasp: Now always centers the cast cursor around the second grouping, even if the number of volleys is increased
Talents: Level 10 Talent Stone Gaze Bonus Physical Damage increased from +10% to +12%
Talents: Level 15 Talent Mystic Snake Cooldown Reduction increased from 3s to 4s
Talents: Level 15 Talent +8% Split Shot Outgoing Damage replaced with +1 Gorgon's Grasp Volley
Talents: Level 20 Talent +1 Gorgon's Grasp Volley replaced with +12% Split Shot Outgoing Damage
Talents: Level 20 Talent +3 Mystic Snake Bounces replaced with +40% Mystic Snake Damage / Mana Gain
Talents: Level 25 Talent Stone Gaze Duration increased from +2s to +2.5s
SURVIVABILITY -0.26TEAMFIGHT +3.58LANING -0.26UTILITY +0.09
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
SURVIVABILITY -0.42LANING -0.42
Mana Shield: No longer benefits from mana cost reduction effects
Talents: Level 20 Talent +1.5s Stone Gaze Duration replaced with +1 Gorgon's Grasp Volley
Talents: Level 25 Talent +1 Gorgon's Grasp Volley replaced with +2s Stone Gaze Duration
SURVIVABILITY -0.55TEAMFIGHT +0.01LANING -0.55UTILITY +0.01
Mana Shield: Base Damage per Mana decreased from 2.2 to 2.0
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
No hero-specific updates in this patch.
TEAMFIGHT -0.05UTILITY -0.05
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
Mystic Snake: Base Damage decreased from 90/150/210/270 to 90/140/190/240
Mystic Snake: Mana Gain rescaled from 14/15/16/17% to 15%
Gorgon's Grasp: Mana Cost increased from 40/60/80/100 to 65/85/105/125
Stone Gaze: Mana Cost increased from 200 to 250
FARMING -2SURVIVABILITY +0.42TEAMFIGHT +0.07LANING -1.58UTILITY -1.93
Venomous Volley: No longer slows cast speed
SURVIVABILITY -0.03TEAMFIGHT -0.04LANING -0.03UTILITY -0.04
Venomous Volley: Attacks required to apply poison increased from 5 to 6
TEAMFIGHT -0.05UTILITY -0.05
Split Shot: Now upgraded with Aghanim's Scepter
Split Shot: Allows on-hit effects to apply to the secondary attacks from Split Shot and increases target count by 1
Mystic Snake: No longer upgraded with Aghanim's Scepter
Cold Blooded: The single-target Mystic Snake now always turns the enemy into stone for 1s
Talents: Level 10 Talent +40 Mystic Snake Damage replaced with +20% Gorgon's Grasp Radius
Talents: Level 25 Talent Split Shot Uses Modifiers replaced with +40 Intelligence
SURVIVABILITY -0.58TEAMFIGHT +0.04LANING -0.58UTILITY +0.04
Venomous Volley: Poison is no longer applied by illusions
Venomous Volley: Now scales with Split Shot
Venomous Volley: Movement Slow rescaled from 35% to 15/20/25/30/35%
Venomous Volley: Attack speed slow rescaled from 80 to 20/35/50/65/80
Mana Shield: Base Damage per mana decreased from 2.4 to 2.2
Split Shot: Outgoing damage rescaled from 40/55/70/85% to 50/60/70/80%
SURVIVABILITY +0.32TEAMFIGHT +0.05LANING +0.32UTILITY +0.05
Mana Shield: Absorbing damage with Mana Shield now disables Blink Dagger
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
No hero-specific updates in this patch.
Venomous Volley: New Facet
Venomous Volley: Medusa applies a poison to every fifth attack, slowing enemies' movement speed by 35%, attack speed by 80, and cast speed by 50% for 1.5 seconds. The poisoned attack counts as an attack modifier for the purposes of Split Shot
Mana Shield: No longer a levelable ability, now has a base 2.4 damage per mana and then gains 0.1 damage per mana per hero level
Mystic Snake: No longer slows movement speed or turn rate
Mystic Snake: Cooldown increased from 13/12/11/10s to 15/14/13/12s
Gorgon's Grasp: New basic ability
Gorgon's Grasp: Medusa fires a volley of arrows into the sky that land in 3 groups in a line, with each grouping larger than the previous. Enemies struck by a grouping of arrows take 30/70/110/150 physical damage and are rooted, can't turn and take 100 physical damage per second for 0.8/1.2/1.6/2s. Initial Radius: 150. Radius Growth: 50. Cast Range: 625. Mana Cost: 40/60/80/100. Cooldown: 30/27/24/21s
Stone Gaze: Mana Cost increased from 150 to 200
Talents: Level 10 Talent Stone Gaze Bonus Physical Damage increased from +8% to +10%
Talents: Level 25 Talent +1.9 Mana Shield Damage per Mana replaced with +1 Gorgon's Grasp Volleys
FARMING -1TEAMFIGHT -3.5LANING -1UTILITY -1
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
No hero-specific updates in this patch.
Intelligence gain increased from 3.4 to 3.6
Mystic Snake: Damage increased from 85/130/175/220 to 90/150/210/270
Mystic Snake: Damage Increase per jump decreased from 35% to 25%
Mystic Snake: Speed Increase per jump increased from 15% to 25%
Mystic Snake: Turn slow now is a part of the movement slow. It has no special value and is decreased from 50% to 30%
Talents: Level 10 Talent +15% Mystic Snake Turn and Movement Slow replaced with +40 Mystic Snake Damage
Talents: Level 25 Talent +1.7 Mana Shield Damage per Mana increased to 1.9
FARMING +1.5SURVIVABILITY -1.21TEAMFIGHT +1.5LANING +0.29
Talents: Level 15 Talent Split Shot Damage Penalty Reduction decreased from 10% to 8%
SURVIVABILITY -0.11LANING -0.11
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
Mana Shield: Value is now calculated before Eternal Shroud's mana restoration
SURVIVABILITY +0.24TEAMFIGHT +0.02LANING +0.24UTILITY +0.02
Agility gain increased from 3.4 to 3.6
Split Shot: Outgoing Damage increased from 35/50/65/80% to 40/55/70/85%
Talents: Level 10 Talent Stone Gaze Bonus Physical Damage increased from +5% to +8%
Talents: Level 20 Talent Mystic Snake Bounces increased from +2 to +3
SURVIVABILITY -0.05TEAMFIGHT -0.08LANING -0.05UTILITY -0.08
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.02LANING -0.16UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.07LANING -0.18UTILITY -0.07
No hero-specific updates in this patch.
Talents: Level 25 Talent Mana Shield Damage per Mana increased from +1.3 to +1.7 (from +0.7 to +0.9 for illusions)
SURVIVABILITY -1.42TEAMFIGHT +0.03LANING -1.42UTILITY +0.03
Base Intelligence decreased from 27 to 25
Intelligence gain decreased from 3.7 to 3.4
Split Shot: Outgoing Attack Damage decreased from 55/65/75/85% to 35/50/65/80%
Mystic Snake: Mana Gain decreased from 14/16/18/20% to 14/15/16/17%
Mystic Snake: Mana Gain decreased from 16/18/20/22% to 14/16/18/20%
Mana Shield: Illusions now have reduced damage absorption per mana: 1/1.4/1.8/2.2/2.6 instead of 2/2.4/2.8/3.2/3.6. Illusions gain +0.7 damage per mana from level 25 talent instead of +1.3. Damage absorption on the main hero is unchanged
Stone Gaze: Stone Duration decreased from 2.4s to 2/2.2/2.4s
Talents: Level 20 Talent Stone Gaze Duration decreased from +2s to +1.5s
Mystic Snake: Cooldown increased from 10s to 13/12/11/10s
Mana Shield: Level 2 now can be learned on level 1 instead of level 3
Mana Shield: Damage per Mana decreased from 2/2.5/3/3.5/4 to 2/2.4/2.8/3.2/3.6
Mana Shield: Bonus Mana decreased from 200/225/250/275/300 to 0/50/100/150/200
SURVIVABILITY +0.73TEAMFIGHT -3.53LANING +0.73UTILITY -0.03
Base Intelligence increased from 23 to 27
Split Shot: Outgoing Damage increased from 45/55/65/75% to 55/65/75/85%
Mystic Snake: Main Gain increased from 11/14/17/20% to 16/18/20/22%
Mana Shield: Damage Per Mana increased from 2/2.3/2.6/2.9/3.2 to 2/2.5/3/3.5/4
Mana Shield: Illusions now benefit from Mana Shield
SURVIVABILITY +0.6TEAMFIGHT +0.01LANING +0.6UTILITY +0.01
Base Strength decreased from 17 to 0
Strength gain decreased from 1.5 to 0
Intelligence gain increased from 3.4 to 3.7
Mystic Snake: Mana Cost decreased from 140 to 80/100/120/140
Mystic Snake: Scepter Stone Base Duration decreased from 1.3s to 1.0s
Mana Shield: Ability reworked
Mana Shield: Now a passive ability. Medusa starts with one level of Mana Shield, and the ability can be upgraded up to level 5. Creates a shield that absorbs 98% incoming damage in exchange for mana. Increases base mana. Bonus Mana: 200/225/250/275/300. Damage per point of Mana: 2/2.3/2.6/2.9/3.2
Mana Shield: Now if a hero has Mana Shield ability, their mana bar will be visible to enemies
Mana Shield: Now also absorbs HP Loss type damage
Stone Gaze: Stone Form duration decreased from 3s to 2.4s
Talents: Level 10 Talent +0.5 Mana Shield Damage per Mana replaced with +5% Stone Gaze Bonus Physical Damage
Talents: Level 25 Talent +75 Intelligence replaced with +1.3 Mana Shield Damage per Mana
FARMING +1SURVIVABILITY +0.92TEAMFIGHT +0.02LANING +1.92UTILITY +1.02