No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
Base Attack Speed decreased from 115 to 110
Talents: Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
SURVIVABILITY -0.32TEAMFIGHT +0.03LANING -0.32UTILITY +0.03
Galvanized: Now gains a charge every 3 levels
Talents: Level 10 Talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%
No hero-specific updates in this patch.
SURVIVABILITY +0.79LANING +0.79
No hero-specific updates in this patch.
Galvanized: Leveling up Ball Lightning no longer grants 3 Galvanized charges
Static Remnant: Remnants now spawn at Storm Spirit's location and move at 300 speed to the target location
SURVIVABILITY -0.73TEAMFIGHT +0.07LANING -0.73UTILITY +0.07
No hero-specific updates in this patch.
SURVIVABILITY -0.16LANING -0.16
No hero-specific updates in this patch.
Galvanized: Charge loss on death decreased from 3 to 2
Overload: Attack Speed Slow increased from 80 to 90
SURVIVABILITY -0.34TEAMFIGHT +0.09LANING -0.34UTILITY +0.09
Overload: Aghanim's Shard active mana cost decreased from 150 to 100
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.37LANING +0.37
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.02LANING -0.18UTILITY -0.02
Intelligence gain decreased from 3.9 to 3.7
Talents: Level 10 Talent +20 Overload Damage replaced with +20 Overload Attack/Movement Speed Slow
SURVIVABILITY -0.74TEAMFIGHT +0.01LANING -0.74UTILITY +0.01
Overload: Fixed Overload proccing an extra time when using Aghanim's Shard
TEAMFIGHT -0.01UTILITY -0.01
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.34TEAMFIGHT +0.02LANING -0.34UTILITY +0.02
No hero-specific updates in this patch.
Talents: Level 10 Talent +150 Attack Range when Overloaded replaced with +20 Overload Damage
Talents: Level 20 Talent Electric Vortex Duration decreased from +0.3s to +0.2s
Talents: Level 25 Talent Auto Remnant in Ball Lightning Distance decreased from 500 to 450
SURVIVABILITY -0.16LANING -0.16
Galvanized: Leveling Ball Lightning now gives 3 charges instead of 5
Static Remnant: Vision Radius decreased from 500 to 100
SURVIVABILITY +0.18TEAMFIGHT -0.07LANING +0.18UTILITY -0.07
Base Mana Regen decreased from 0.2 to 0
Static Remnant: Damage decreased from 120/180/240/300 to 100/160/220/280
FARMING -1.5TEAMFIGHT -1.48LANING -1.5UTILITY +0.02
Base Mana Regen decreased from 0.6 to 0.2
Electric Vortex: Duration rescaled from 0.9/1.3/1.7/2.1s to 1.1/1.4/1.7/2s
Talents: Level 15 Talent Static Remnant Damage increased from +50 to +60
Talents: Level 25 Talent 2x Overload Attack Bounce attacks now deal 65% damage
SURVIVABILITY +1TEAMFIGHT +0.24LANING +1UTILITY +0.24
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.73TEAMFIGHT -0.04LANING +0.73UTILITY -0.04
No hero-specific updates in this patch.
Static Remnant: Remnant Activation Time decreased from 1.0s to 0.75s
Talents: Level 10 Talent +20 Attack Speed replaced with +150 Attack Range when Overloaded
SURVIVABILITY -0.18TEAMFIGHT +0.01LANING -0.18UTILITY +0.01
No hero-specific updates in this patch.
SURVIVABILITY +0.03TEAMFIGHT -0.02LANING +0.03UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.16TEAMFIGHT -0.01LANING -0.16UTILITY -0.01
No hero-specific updates in this patch.
SURVIVABILITY -0.03LANING -0.03
No hero-specific updates in this patch.
Ball Lightning: Damage decreased from 8/12/16 to 6/10/14
FARMING -1.5SURVIVABILITY -0.73TEAMFIGHT -1.44LANING -2.24UTILITY +0.06
Electric Vortex: Duration decreased from 1.2/1.5/1.8/2.1s to 0.9/1.3/1.7/2.1s
SURVIVABILITY +0.18TEAMFIGHT -3.5LANING +0.18UTILITY -7
No hero-specific updates in this patch.
SURVIVABILITY +0.03LANING +0.03
No hero-specific updates in this patch.
SURVIVABILITY -0.79TEAMFIGHT -0.05LANING -0.79UTILITY -0.05
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Static Remnant: Radius increased from 260 to 300
Electric Vortex: Duration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
Overload: Damage rescaled from 30/50/70/90 to 25/50/75/100
Talents: Level 20 Talent Electric Vortex Duration decreased from +0.4s to +0.3s
SURVIVABILITY +0.34TEAMFIGHT -2.46LANING +0.34UTILITY -6.96