Base health regen increased from 0 to 0.5
Base Movement Speed decreased from 310 to 305
Removed Defense Matrix ability
Laser: Aghanim's Scepter no longer adds bounces
March of the Machines: Now upgraded with Aghanim's Scepter
March of the Machines: Robots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
Deploy Turrets: New ability that replaces Defense Matrix
Deploy Turrets: After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350. Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds
Deploy Turrets: Each of three turrets activates with a small delay after the previous one, activating 0.1s, 0.6s, and 1.1s after deployment
Deploy Turrets: The missile flies in a forward direction and can be dodged by moving out of its way
Deploy Turrets: Turrets target heroes only, but missiles can hit creeps on their way
Deploy Turrets: Turrets prioritize the same hero until they are out of reach
Deploy Turrets: Splash damage is not dealt to the hit unit itself
Deploy Turrets: Gold Bounty: 5/10/15/20. XP Bounty: 5/10/15/20. Turn Rate: 0.55. Missile Speed: 1200. Missile Flight Distance: 650/700/750/800
Deploy Turrets: Cast Range: 600. Mana Cost: 100/120/140/160. Cooldown: 24/22/20/18s. Cast Point: 0.1s
Deploy Turrets: Upgraded with Aghanim's Scepter
Deploy Turrets: Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles
Rearm: Cooldown decreased from 7/6/5s to 5.5/5/4.5s
Warp Flare: Teleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies
Warp Flare: Max teleportation distance is 60% of Warp Flare's cast range which decreases down to 0 at the max cast range (700 by default)
Talents: Level 15 Talent +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
Talents: Level 20 Talent +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
Talents: Level 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
Talents: Level 25 Talent: Laser AoE increased from 200 to 250