No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY -0.08TEAMFIGHT +0.03LANING -0.08UTILITY +0.03
Sinister Gaze: Mana Drain per second increased from 20% to 25%
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT -0.05LANING +0.55UTILITY -0.05
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Base Mana Regen decreased from 0.75 to -1
Intelligence gain decreased from 3.8 to 3.4
Removed Death Charge innate ability
Sacrifice: New Innate ability. Active
Sacrifice: Lich can instantly kill an allied creep to gain mana relative to its current health and earn experience bounty for it. Health to Mana: 42% + 3% per level. Experience Bounty: 69% + 6% per level. Cast Range: 700. No Mana Cost. Cooldown: 120s
Sacrifice: This ability starts on extended cooldown and with no charges, making the first cast possible only at 2:00 mark
Sacrifice: Sacrificed creeps count as denies, providing experience to enemy heroes. Lich's experience gain is independent from experience enemies gain
Talents: Level 20 Talent +4s Frost Shield Duration replaced with 2 Frost Shield Charges
Talents: Level 25 Talent +100 Chain Frost Incremental Damage replaced with Chain Frost Unlimited Bounces
SURVIVABILITY -0.16TEAMFIGHT -0.03LANING -0.16UTILITY -0.03
No hero-specific updates in this patch.
SURVIVABILITY -0.03LANING -0.03
Agility gain decreased from 2.0 to 1.7
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
TEAMFIGHT -0.08UTILITY -0.08
Base Intelligence increased from 26 to 28
Damage at level 1 increased by 2 (from 50–59 to 52–61)
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT -0.1UTILITY -0.1
Death Charge: Mana restored on Hero Death increased from 15% to 25%
Removed Frostbound Facet
Sinister Gaze: Mana Drain per second increased from 15% to 20%
Sinister Gaze: No longer has extended duration on creeps
Chain Frost: Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration
Chain Frost: Bounces can now damage and slow Roshan
Ice Spire: Hero hits to kill decreased from 5 to 4
Ice Spire: Creep hits to kill decreased from 10 to 8
SURVIVABILITY +0.53TEAMFIGHT -0.07LANING +0.53UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
Frost Shield: Cast Range decreased from 1000 to 800
Frost Shield: Duration decreased from 5/6/7/8s to 4/5/6/7s
Sinister Gaze: Mana Cost decreased from 50/60/70/80 to 25
Sinister Gaze: Mana Drain Per Second increased from 12% to 15%
Sinister Gaze: No longer deals damage to creeps
Sinister Gaze: Now requires Aghanim's Scepter to cast other abilities during channeling
Chain Frost: Bounce Distance decreased from 600 to 550
Ice Spire: Now the spire is damaged by 1 hero attack damage every time Chain Frost orb bounces off of it
Ice Spire: Effect Radius decreased from 750 to 550
Talents: Level 25 Talent Chain Frost Unlimited Bounces replaced with +100 Chain Frost Incremental Damage
FARMING +1SURVIVABILITY -0.89TEAMFIGHT -3.5LANING +0.11UTILITY -9.01
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Frost Shield: Damage Reduction increased from 30/40/50/60% to 45/50/55/60%
Death Charge: Mana restoration range increased from 1200 to 1500
Talents: Level 15 Talent Sinister Gaze Duration decreased from +0.4s to +0.3s
SURVIVABILITY -0.18TEAMFIGHT -0.05LANING -0.18UTILITY -0.05
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.73LANING +0.73
No hero-specific updates in this patch.
SURVIVABILITY +0.39TEAMFIGHT +0.04LANING +0.39UTILITY +0.04
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
Frost Blast: Cast backswing improved from 0.93s to 0.4s
Frost Shield: Cast backswing improved from 0.93s to 0.4s
Sinister Gaze: No longer requires Aghanim's Scepter to use other abilities while channeling Sinister Gaze
SURVIVABILITY +0.66LANING +0.66
Frost Shield: Damage rescaled from 20/30/40/50 to 18/32/46/60
Chain Frost: Can now select the Ice Spire as the initial target
TEAMFIGHT -0.01UTILITY -0.01
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY -0.18LANING -0.18
Sinister Gaze: Mana Drain per second increased from 10% to 12%
Ice Spire: Movement Slow decreased from 30% to 25%
Talents: Level 10 Talent Frost Blast Radius and Damage decreased from +150 to +125
SURVIVABILITY -0.18LANING -0.18
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.03LANING +0.18UTILITY -0.03
Base Intelligence increased by 2
Talents: Level 15 Talent Frost Blast Cooldown Reduction increased from 3s to 3.5s
SURVIVABILITY -0.16LANING -0.16
No hero-specific updates in this patch.
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
No hero-specific updates in this patch.
Talents: Level 20 Talent +100 Chain Frost Damage replaced with Chain Frost on Death
SURVIVABILITY -0.16TEAMFIGHT +0.04LANING -0.16UTILITY +0.04
No hero-specific updates in this patch.
SURVIVABILITY +0.55LANING +0.55
Base Movement Speed decreased from 295 to 290
SURVIVABILITY +0.18LANING +0.18
No hero-specific updates in this patch.
SURVIVABILITY -0.53LANING -0.53
No hero-specific updates in this patch.
Frost Blast: Movement Slow decreased from 30% to 25%
Sinister Gaze: Now when cast on a non-Ancient creep, it lasts 2x longer and deals 250 damage per second
Sinister Gaze: Duration decreased from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s
Talents: Level 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s
SURVIVABILITY +1.08TEAMFIGHT -3.6LANING +1.08UTILITY -7.1