Techies

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
Reactive Tazer: Disarm duration decreased from 2.4/2.7/3/3.3s to 2.25/2.5/2.75/3s
Proximity Mines: Debuff Duration decreased from 5s to 4s
5/6/2026
Base Mana Regen decreased by 0.5
Intelligence gain decreased from 3.0 to 2.7
Damage gain per level decreased from 3.3 to 3.2
M.A.D.: Mana Pool as Regen rescaled from 0.08% + 0.02% per level to 0.1% + 0.01% per level
Reactive Tazer: Explosion Radius decreased from 450 to 400
4/7/2026
Talents: Level 10 Talent Magic Resistance decreased from +20% to +15%
Talents: Level 15 Talent Blast Off! Damage decreased from +200 to +175
3/27/2026
Proximity Mines: Damage decreased from 450/575/750 to 400/550/700
Proximity Mines: Portion of damage dealt on the edge of AoE decreased from 60% to 50%
Proximity Mines: Minimum Damage decreased from 240/345/450 to 200/225/350
Talents: Level 10 Talent Proximity Mines Cooldown Reduction decreased from 3s to 2s
3/24/2026
M.A.D.: New innate ability. Passive
M.A.D.: Increases mana regen by a portion of Techies' max mana equal to 0.08% + 0.02% per level
M.A.D.: When Techies die, they leave behind a barrel that explodes after 1.5s, dealing magical damage equal to 50 + 30% of their max mana to enemies in a 400 area of effect. The barrel provides 400 obstructed vision until it explodes
M.A.D.: Upgraded with Aghanim's Shard
M.A.D.: Increases mana to damage by 10%. Adds an active component. Techies plant the M.A.D. barrel, and detonate it later by using a sub-ability. The M.A.D. barrel is invisible and can be destroyed before the detonation process begins. Detonating the barrel makes it visible and immortal, and then it explodes after the same 1.5s delay. Only one M.A.D. can exist via the active cast at one time. Barrel Health: 200. Cast Range: 450. No Mana Cost. Cooldown: 30s. Cast Point: 1s
Reactive Tazer: Can now always be cast on allies
Reactive Tazer: Cast Range increased from 500 to 600
Reactive Tazer: No longer upgraded with Aghanim's Shard
Blast Off!: Now deals its self damage before damaging enemies
Blast Off!: Techies are now rooted and disarmed instead of self-stunned during Blast Off's leap animation
Proximity Mines: Damage source changed from Proximity Mines to the caster
Minefield Sign: Now only available with Aghanim's Scepter
Talents: Level 15 Talent +3 Mana Regen replaced with +25% Reactive Tazer Buff and Disarm Duration
Talents: Level 25 Talent Damage increased from +252 to +253
1/22/2026
No hero-specific updates in this patch.
Patch 7.40bNet Gain
12/23/2025
Proximity Mines: Cast range increased from 400 to 450
12/16/2025
Base Agility increased from 14 to 16
Damage at level 1 increased by 1 (from 46–48 to 47–49)
Talents: Level 20 Talent +125 Sticky Bomb Latch/Explosion Radius replaced with +160 Sticky Bomb Damage
Patch 7.39eNet Gain
10/2/2025
Reactive Tazer: Cooldown decreased from 30/25/20/15s to 26/22/18/14s
Proximity Mines: Min damage at the edge increased from 50% to 60%
6/12/2026
Intelligence gain increased from 2.8 to 3.0
Patch 7.39cNet Gain
6/24/2025
Reactive Tazer: Explosion Radius increased from 400 to 450
Patch 7.39bNet Gain
5/29/2025
Sticky Bomb: Damage increased from 80/160/240/320 to 95/170/245/320
6/12/2026
Base movement speed increased from 300 to 310
3/27/2025
No hero-specific updates in this patch.
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Base Damage increased by 17
Damage at level 1 increased by 3 (from 43-45 to 46-48)
Strength gain increased from 2.5 to 2.6
Agility gain increased from 1.3 to 1.8
Intelligence gain decreased from 3.0 to 2.8
Damage gain per level decreased from +4.8 to +3.2
Damage at level 30 decreased by 52 (from 210-212 to 158-160)
Minefield Sign: Cast Point decreased from 1.5s to 1.25s
Minefield Sign: Now also causes Sticky Bombs and Proximity Mines within the radius to deal 15% more damage
11/20/2024
No hero-specific updates in this patch.
Patch 7.37dNet Gain
10/3/2024
Proximity Mines: Base Charge Restore Time decreased from 19/17/15s to 15s
8/28/2024
No hero-specific updates in this patch.
8/14/2024
No hero-specific updates in this patch.
7/31/2024
No hero-specific updates in this patch.
6/25/2024
No hero-specific updates in this patch.
6/6/2024
Base Attack Range increased by 50
Minefield Sign: Cast Point decreased from 2.0s to 1.5s
5/27/2024
Health Regen increased from 0.25 to 1.0
5/23/2024
Base Attack Range decreased from 700 to 550
3/21/2024
Sticky Bomb: Cooldown increased from 13/11/9/7s to 16/13/10/7s
2/22/2024
No hero-specific updates in this patch.
Patch 7.35bNet Gain
12/21/2023
Sticky Bomb: Stick Radius increased from 250 to 300
Sticky Bomb: Explosion Radius increased from 300 to 350
6/12/2026
Blast Off!: Current HP Self Damage decreased from 35/30/25/20% to 20%
11/21/2023
No hero-specific updates in this patch.
Patch 7.34dNet Gain
10/5/2023
Blast Off!: Cooldown rescaled from 39/36/33/30s to 40/35/30/25s
Proximity Mines: All flying hero units can now trigger the mines
9/9/2023
No hero-specific updates in this patch.
Patch 7.34bNet Gain
8/15/2023
Blast Off!: Stun Duration increased from 0.8/0.95/1.1/1.25s to 0.8/1.0/1.2/1.4s
8/8/2023
Reactive Tazer: Can now be detonated via Detonate Tazer sub-ability at any time during its effect to end it with an AoE explosion
Reactive Tazer: The sub-ability replaces Reactive Tazer for the duration of the buff but is unavailable for the first 0.5s to prevent accidental detonation. Cooldown starts upon cast
Reactive Tazer: Cooldown rescaled from 28/24/20/16s to 30/25/20/15s
7/13/2023
Base Armor decreased by 1
Base Damage decreased by 3
Sticky Bomb: Cooldown increased from 12/10/8/6s to 13/11/9/7s
6/16/2023
Base Attack Speed decreased from 100 to 90
Sticky Bomb: Damage decreased from 90/180/270/360 to 80/160/240/320
Blast Off!: Stun Duration decreased from 0.8/1/1.2/1.4s to 0.8/0.95/1.1/1.25s
5/14/2023
Base Damage decreased by 6 (Level 1 damage unchanged)
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Now is a Universal Hero
Base Damage decreased from 21-23 to 12-14
Damage on level 1 unchanged (46-48)
Damage gain per level increased from +3 to +4.08
Reactive Tazer: Aghanim's Scepter Upgrade moved to Aghanim's Shard (effect is unchanged)
Blast Off!: Aghanim's Shard Upgrade removed
Blast Off!: No longer silences enemies
Blast Off!: Now stuns enemies for 0.8/1/1.2/1.4s
Proximity Mines: Magic Resistance Reduction debuff now stacks independently
Minefield Sign: Cast Time increased from 1s to 2s
Minefield Sign: Now upgradable by Aghanim's Scepter
Minefield Sign: Increases effect radius to 1000 and duration to 4 minutes. When an enemy hero gets within 200 units of the sign, the entire 1000 radius area becomes a minefield for 10 seconds. Enemy units will take 300 damage for every 200 units moved. Minefield area is visible to enemies once activated. The sign is destroyed after the minefield expires. Only one sign can exist at a time

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

51.3%
H
51.4%
G
50.8%
C
50.7%
A
50.3%
L
49.9%
A
50.4%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE