Vengeful Spirit

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Vengeance Aura: Aghanim's Scepter illusion no longer has illusion vision penalty
TEAMFIGHT -0.01UTILITY -0.01
Patch 7.41dNet Gain
6/5/2026
Base Health Regen increased by 0.5
Magic Missile: Damage increased from 85/170/255/340 to 100/180/260/340
FARMING +1.5SURVIVABILITY -0.32TEAMFIGHT +1.51LANING +1.19UTILITY +0.01
Patch 7.41cNet Gain
5/6/2026
Vengeance Aura: Self Bonus increased from 20% to 25%
TEAMFIGHT +0.03UTILITY +0.03
Patch 7.41bNet Gain
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.24TEAMFIGHT -0.02LANING +0.24UTILITY -0.02
3/27/2026
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
3/24/2026
Base Movement Speed increased from 295 to 300
Base Attack Time improved from 1.7s to 1.5s
Retribution: Now also makes Vengeful Spirit to gain benefits of both melee and ranged attacks
Retribution: Now killer's icon is shown as a buff on Vengeful Spirit to know who to hate
Vengeance Aura: Now provides 1.2x the bonus for Vengeful Spirit herself
Vengeance Aura: Aghanim's Scepter upgrade no longer refreshes ability cooldowns on activating
Vengeance Aura: Aghanim's Scepter now increases self-bonus up to 1.3x
Vengeance Aura: Aghanim's Scepter illusion is now fully affected by Vengeance Aura's bonus
Vengeance Aura: Aghanim's Scepter illusion damage taken decreased from 115% to 100%
SURVIVABILITY -0.58LANING -0.58
1/22/2026
No hero-specific updates in this patch.
12/23/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.07LANING +0.16UTILITY -0.07
Patch 7.40Net Gain
12/16/2025
Magic Missile: Cooldown rescaled from 16/14/12/10s to 14/13/12/11s
Nether Swap: Can no longer target invulnerable units
Talents: Level 15 Talent Wave of Terror Armor Reduction decreased from +4 to +3
SURVIVABILITY -0.34TEAMFIGHT +0.02LANING -0.34UTILITY +0.02
10/2/2025
No hero-specific updates in this patch.
6/12/2026
Base Damage increased by 2
Damage at level 1 increased from 49–55 to 51–57
Agility gain decreased from 3.2 to 3.0
SURVIVABILITY -0.18TEAMFIGHT +0.02LANING -0.18UTILITY +0.02
Patch 7.39cNet Gain
6/24/2025
Base Attack Speed decreased from 110 to 100
Vengeance Aura: Aghanim's Scepter illusion damage taken increased from 100% to 115%
TEAMFIGHT -0.05UTILITY -0.05
5/29/2025
No hero-specific updates in this patch.
Patch 7.39Net Gain
6/12/2026
Base Agility increased from 21 to 23
Damage at level 1 increased by 2 (from 47–53 to 49–55)
Magic Missile: Stun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8s
Talents: Level 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%
SURVIVABILITY +0.18LANING +0.18
3/27/2025
No hero-specific updates in this patch.
SURVIVABILITY -0.03LANING -0.03
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Is now an Agility Hero
Base Damage increased by 17
Damage at level 1 decreased by 4 (from 51-57 to 47-53)
Strength gain increased from 2.1 to 2.6
Agility gain increased from 2.1 to 3.2
Intelligence gain increased from 1.2 to 1.5
Damage gain per level decreased from +3.8 to +3.2
Damage at level 30 decreased by 36 (from 189-195 to 153-159)
Retribution: Bonus damage increased from 10% to 20%
SURVIVABILITY -0.39LANING -0.39
11/20/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.03UTILITY +0.03
Patch 7.37dNet Gain
10/3/2024
Nether Swap: Cooldown decreased from 50/40/30s to 46/38/30s
TEAMFIGHT +3.5
8/28/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.34TEAMFIGHT -0.05LANING -0.34UTILITY -0.05
8/14/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.02UTILITY -0.02
Patch 7.37Net Gain
7/31/2024
No hero-specific updates in this patch.
6/25/2024
Magic Missile: Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.3/1.5/1.7s
Magic Missile: Damage decreased from 90/180/270/360 to 85/170/255/340
Talents: Level 15 Talent Wave of Terror Armor Reduction decreased from 5 to 4
FARMING -1.5SURVIVABILITY +0.73TEAMFIGHT -1.51LANING -0.77UTILITY -0.01
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.03LANING +0.16UTILITY -0.03
Patch 7.36aNet Gain
5/27/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.03UTILITY -0.03
5/23/2024
Talents: Level 10 Talent Magic Missile Cast Range decreased from +125 to +100
Talents: Level 10 Talent Nether Swap Enemy Damage decreased from +200 to +150
Talents: Level 15 Talent -2s Magic Missile Cooldown replaced with +0.3s Magic Missile Stun Duration
Talents: Level 20 Talent +200 Magic Missile Damage replaced with -2s Magic Missile Cooldown
SURVIVABILITY +1TEAMFIGHT -0.01LANING +1UTILITY -0.01
3/21/2024
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
2/22/2024
Magic Missile: Cooldown increased from 15/13/11/9s to 16/14/12/10s
Wave of Terror: Damage decreased from 85/100/115/130 to 60/80/100/120
FARMING -1.5SURVIVABILITY +0.58TEAMFIGHT -5LANING -0.92
12/21/2023
Vengeance Aura: Aghanim's Scepter illusion no longer has bonus movement speed
SURVIVABILITY -0.55LANING -0.55
Patch 7.35Net Gain
6/12/2026
Nether Swap: Damage increased from 50 to 150/300/450
Nether Swap: No longer reduces damage taken
Nether Swap: Now gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value
Talents: Level 15 Talent Wave of Terror Armor Reduction increased from 4 to 5
Talents: Level 20 Talent -15s Nether Swap Cooldown replaced with Wave of Terror Steals 20% of Reduced Damage and Armor
Talents: Level 25 Talent +40% Nether Swap Damage Reduction replaced with -18s Nether Swap Cooldown
FARMING +1.5SURVIVABILITY -0.73TEAMFIGHT +1.5LANING +0.76UTILITY -0.01
11/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.03LANING +0.03
10/5/2023
Magic Missile: Cooldown increased from 12/11/10/9s to 15/13/11/9s
Wave of Terror: Attack Damage Reduction decreased from 15/20/25/30% to 10/15/20/25%
SURVIVABILITY -0.16TEAMFIGHT -3.46LANING -0.16UTILITY +0.04
9/9/2023
Magic Missile: Aghanim's Shard secondary target search range decreased from 100% of cast range to 75% of cast range
Wave of Terror: Mana Cost increased from 25/30/35/40 to 40
Vengeance Aura: Base Damage Bonus decreased from 10/16/22/28% to 10/15/20/25%
FARMING -1SURVIVABILITY -0.03TEAMFIGHT -0.04LANING -1.03UTILITY -1.03
Patch 7.34bNet Gain
8/15/2023
Magic Missile: Stun Duration increased from 1.1/1.2/1.3/1.4s to 1.4/1.5/1.6/1.7s
TEAMFIGHT +0.02UTILITY +0.02
Patch 7.34Net Gain
8/8/2023
Base Attack Speed increased from 100 to 110
Wave of Terror: Now also reduces the enemy's total attack damage by 15/20/25/30%
Talents: Level 10 Talent Nether Swap Enemy Damage increased from +150 to +200
Talents: Level 15 Talent Wave of Terror Armor Reduction increased from 3 to 4
SURVIVABILITY -0.73TEAMFIGHT -0.05LANING -0.73UTILITY -0.05
Patch 7.33eNet Gain
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
6/16/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.03LANING +0.03
5/14/2023
Base Damage decreased by 3 (Level 1 damage increased by 3)
SURVIVABILITY -0.95LANING -0.95
Patch 7.33bNet Gain
4/26/2023
Base Strength increased from 19 + 2.0 to 20 + 2.1
Base Agility increased from 20 + 2.0 to 21 + 2.1
Magic Missile: Mana Cost decreased from 100/110/120/130 to 90/95/100/105
Talents: Level 15 Talent Wave of Terror Armor increased from -2 to -3
FARMING +1LANING +1UTILITY +1
6/13/2026
Now is a Universal Hero
Base Damage decreased from 26-32 to 12-18
Strength gain decreased from 2.6 to 2.0
Agility gain decreased from 3.2 to 2.0
Intelligence gain decreased from 1.5 to 1.2
Damage on level 1 unchanged (46-52)
Damage gain per level decreased from +3.2 to +3.12
Magic Missile: Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s
Vengeance Aura: Base Damage Bonus decreased from 11/18/25/32% to 10/16/22/28%
Talents: Level 25 Talent Magic Missile pierces Spell Immunity replaced with +40% Nether Swap Damage Reduction
SURVIVABILITY +0.73TEAMFIGHT +0.07LANING +0.73UTILITY +0.07

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
-1.31
Teamfight
-3.61
Laning
-1.31
Siege
0
Utility
-0.11

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

53.2%52.2%51.2%50.2%52.2%7/351.8%7/1951.2%7/26