No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT +0.02LANING +0.55UTILITY +0.02
No hero-specific updates in this patch.
TEAMFIGHT +0.04UTILITY +0.04
Talents: Level 25 Talent Focus Fire Cooldown Advance on Kills decreased from 18s to 16s
Talents: Level 25 Talent Powershot Max HP Execution Threshold increased from 15% to 16%
SURVIVABILITY -0.16TEAMFIGHT +0.01LANING -0.16UTILITY +0.01
Base Health Regen increased by 0.5
Powershot: Slow increased from 20/25/30/35% to 22/28/34/40%
Gale Force: Cooldown decreased from 30s to 25s
SURVIVABILITY +0.79TEAMFIGHT +3.48LANING +0.79UTILITY -0.02
Base Agility increased from 17 to 20
Damage on level 1 increased from 47–59 to 49–61
Tailwind: Duration increased from 2s to 2.5s
Tailwind: Aghanim's Scepter bonus is still +1s, so it's increased to 3.5s
Focus Fire: Cooldown decreased from 70/50/30s to 50/40/30s
TEAMFIGHT +7UTILITY +7
Base Movement Speed decreased from 290 to 285
Removed Easy Breezy innate ability
Tailwind: New innate ability
Tailwind: Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus starts gradually fading halfway through Tailwind's duration. Movement Speed Bonus per stack: 35%. Duration: 2s
Tailwind: Passively increases Windranger's max movement speed to 600
Tailwind: Upgraded with Aghanim's Scepter
Tailwind: Attacks also grant Tailwind effect. Increases Tailwind duration to 3s and makes it undispellable
Windrun: Movement Speed Bonus decreased from 60% to 50%
Windrun: Cooldown decreased from 15/14/13/12s to 14/13/12/11s
Windrun: No longer upgraded with Aghanim's Scepter
Talents: Level 10 Talent +4 All Attributes replaced with +0.75s Windrun Duration
Talents: Level 15 Talent -2s Windrun Cooldown replaced with +40 Tailwind Max Movespeed
Talents: Level 25 Talent Windrun Cannot be Dispelled replaced with Powershot Executes Enemy Heroes Under 15% Max HP (Execute Threshold ranges from 10-15% Max HP Based on channel time and reduces with each unit the arrow comes through)
SURVIVABILITY -0.24TEAMFIGHT +3.48LANING -0.24UTILITY -0.02
No hero-specific updates in this patch.
Powershot: Slow duration decreased from 4s to 3s
Windrun: Aghanim's Scepter physical damage reduction decreased from 45% to 35%
Agility gain increased from 1.9 to 2.1
Damage gain per level increased from 3.5 to 3.6
Gale Force: Duration decreased from 3.5s to 3s
SURVIVABILITY +0.03TEAMFIGHT -3.47LANING +0.03UTILITY -6.97
No hero-specific updates in this patch.
SURVIVABILITY +0.16LANING +0.16
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
Talents: Level 10 Talent +25 Easy Breezy Min/Max Movespeed replaced with +4 All Attributes
TEAMFIGHT -0.01UTILITY -0.01
No hero-specific updates in this patch.
Powershot: Cast Range increased from 2600 to 3000
Focus Fire: Damage Reduction decreased from 30% to 25%
Gale Force: Cast Range decreased from 1500 to 1200
Gale Force: Radius decreased from 1000 to 900
SURVIVABILITY +0.37TEAMFIGHT -0.98LANING +0.37UTILITY +0.02
Base Damage increased by 3
Damage on level 1 increased from 44–56 to 47–59
SURVIVABILITY -0.18TEAMFIGHT -0.04LANING -0.18UTILITY -0.04
Agility gain increased from 1.7 to 1.9
Shackleshot: Shackle Duration increased from 1.6/2.1/2.6/3.1s to 1.75/2.25/2.75/3.25s
TEAMFIGHT -0.04UTILITY -0.04
Base Damage increased by 14-20
Base Intelligence decreased from 21 to 18
Damage at level 1 rescaled from 46-52 to 44-56
Strength gain increased from 2.0 to 2.6
Agility gain increased from 1.4 to 1.7
Intelligence gain increased from 2.4 to 3.2
Damage gain per level decreased from +4.1 to +3.4
Damage at level 30 decreased by 32-26 (from 193-199 to 161-173)
Removed Focus Fire and Whirlwind Facets
Powershot: Mana Cost rescaled from 100 to 90/100/110/120
Gale Force: Mana Cost increased from 100 to 125
Talents: Level 10 Talent -2s Shackleshot Cooldown replaced with +25 Easy Breezy Min/Max Movespeed
Talents: Level 10 Talent +20% Powershot Slow replaced with +1s Powershot Slow Duration
FARMING -1SURVIVABILITY -0.58TEAMFIGHT -0.01LANING -1.58UTILITY -1.01
No hero-specific updates in this patch.
TEAMFIGHT +0.01UTILITY +0.01
Windrun: Aghanim's Scepter invisibility buff is now dispelled if the base Windrun buff is dispelled
TEAMFIGHT +0.04UTILITY +0.04
Base Agility decreased from 19 to 17
Talents: Level 15 Talent Windrun Cooldown Reduction decreased from 2.5s to 2s
Talents: Level 20 Talent Focus Fire Damage Penalty Reduction decreased from 12% to 10%
SURVIVABILITY -0.16TEAMFIGHT +0.02LANING -0.16UTILITY +0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
TEAMFIGHT +0.02UTILITY +0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.73TEAMFIGHT -0.07LANING +0.73UTILITY -0.07
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.02LANING +0.16UTILITY +0.02
No hero-specific updates in this patch.
No hero-specific updates in this patch.
SURVIVABILITY +0.71TEAMFIGHT +0.08LANING +0.71UTILITY +0.08
No hero-specific updates in this patch.
TEAMFIGHT -0.01UTILITY -0.01
No hero-specific updates in this patch.
SURVIVABILITY +0.55TEAMFIGHT -0.04LANING +0.55UTILITY -0.04
Base Damage increased by 2
Powershot: Slow increased from 15/20/25/30% to 20/25/30/35%
Powershot: Now slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
Powershot: Mana Cost rescaled from 90/100/110/120 to 100
Windrun: No longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
Windrun: Aghanim's Scepter Damage Reduction increased from 35% to 45%
Gale Force: Duration increased from 3s to 3.5s
Talents: Level 10 Talent +225 Windrun Radius replaced with +20% Powershot Slow
SURVIVABILITY -0.34TEAMFIGHT +3.52LANING -0.34UTILITY +7.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT -0.02LANING +0.18UTILITY -0.02
Powershot: Reduction per unit decreased from 20% to 15%
TEAMFIGHT +0.01UTILITY +0.01
Base Agility increased from 17 to 19
Base Intelligence increased from 18 to 21
Gale Force: Mana Cost decreased from 150 to 100
FARMING +1SURVIVABILITY -0.34LANING +0.66UTILITY +1
No hero-specific updates in this patch.
Talents: Level 15 Talent Windrun Cooldown Reduction decreased from 3s to 2.5s
Talents: Level 20 Talent Shackleshot Duration increased from +0.65s to +0.75s
Talents: Level 25 Talent Focus Fire Kills Advance Cooldown decreased from 20s to 18s
SURVIVABILITY -0.73TEAMFIGHT -0.02LANING -0.73UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18LANING +0.18
Base Attack Speed decreased from 100 to 90
Strength gain decreased from 2.4 to 2.0
Windrun: Aghanim's Scepter Physical Damage Taken Reduction decreased from 50% to 35%
Focus Fire: Damage Reduction increased from 25% to 30%
Talents: Level 20 Talent Focus Fire Damage Reduction decreased from 16% to 12%
SURVIVABILITY +0.18LANING +0.18
Base Damage decreased by 6 (Level 1 damage unchanged)
SURVIVABILITY +0.05TEAMFIGHT -0.02LANING +0.05UTILITY -0.02
No hero-specific updates in this patch.
SURVIVABILITY +0.18TEAMFIGHT +0.01LANING +0.18UTILITY +0.01
Now is a Universal Hero
Base Armor increased by 1
Base Damage decreased from 26-38 to 11-17
Strength gain decreased from 2.6 to 2.4
Intelligence gain decreased from 3.6 to 2.4
Damage on level 1 decreased by 2-8 (from 44-56 to 42-48)
Damage gain per level increased from +3.6 to +3.72
Shackleshot: Improved projectile consistency
Shackleshot: Now always shackles the closest target behind the unit shackled
Shackleshot: Fail Stun Duration decreased from 0.75s to 0.6s
Shackleshot: Latch Stun Duration decreased from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s
Powershot: Damage increased from 150/250/350/450 to 170/270/370/470
Windrun: Aghanim's Scepter no longer blinds enemies (used to apply 40% miss chance)
Windrun: Aghanim's Scepter now also reduces physical damage taken by Windranger by 50%
Talents: Level 20 Talent Shackleshot Latch Stun Duration decreased from +0.8s to +0.65s
FARMING +1.5SURVIVABILITY +2TEAMFIGHT +1.53LANING +3.5UTILITY +0.03