Lvl ? Pain: Ability slightly reworked
Lvl ? Pain: When Doom attacks enemy heroes, he applies a curse upon them. After 2.5s, the cursed hero bursts with a pillar of fire, damaging itself and all enemy units in a 66 AoE for 15% of the damage taken from Doom (the hero) over this duration, including damage from the attack that applied the curse. If the cursed hero's level is a multiple of 6, the curse damage and radius will be increased by 66%
Devour: Now the default cast gained on learning Devour is the one that grants abilities of devoured creeps, and alt-cast state keeps the ones that Doom currently has
Devour: Cooldown decreased from 70s to 66s
Devour: Now upgraded with Aghanim's Shard
Devour: Replaces cooldown with 2 charges with 66s restore time. Allows to devour Ancient Neutral Creeps. Gained spells also have 20% bonus AoE and 40% Spell Amplification
Scorched Earth: Radius increased from 600 to 666
Scorched Earth: Now also provides Doom with 7/8/9/10 bonus health regen
Scorched Earth: No longer upgraded with Aghanim's Shard
Infernal Blade: Stun Duration increased from 0.6s to 0.66s
Doom: Damage per second increased from 25/45/65 to 25/45/66
Doom: Aghanim's Scepter now also applies Break to affected enemies
Doom: Aghanim's Scepter no longer increases damage per second by 15
Talents: Level 15 Talent Devour Can Target Ancients replaced with +66 Damage
Talents: Level 15 Talent Scorched Earth Movement Speed increased from +5% to +7%
Talents: Level 20 Talent -10s Scorched Earth Cooldown replaced with -10s Doom Cooldown
Talents: Level 25 Talent Doom applies Break replaced with Permanent Scorched Earth (ability becomes toggleable with no mana cost and a 2.5s cooldown between toggles)