Headshot: Now knockback distance increases with the proximity of the target to Sniper. Max knockback distance increased to 50
Take Aim: Passive Attack Range bonus moved to Innate ability
Take Aim: Now provides 5/10/15/20 bonus armor for the duration
Take Aim: Self-slow increased from 45/40/35/30% to 65%
Talents: Level 10 Talent +1s Take Aim Duration replaced with +10% Shrapnel Movement Slow
Talents: Level 15 Talent +15% Shrapnel Slow replaced with +1s Take Aim Duration
Talents: Level 20 Talent +25 Shrapnel DPS replaced with +100 Attack Range
Talents: Level 20 Talent +25 Headshot Knockback Distance replaced with +15 Take Aim Armor
Talents: Level 25 Talent +100 Attack Range replaced with +50 Max Headshot Knockback Distance
Talents: Level 25 Talent +6 Shrapnel Charges replaced with -25s Shrapnel Charge Restore time