Agility gain increased from 2.8 to 3.4
Removed Divergence and Lancelot facets
Illusory Armaments: Ability Reworked
Illusory Armaments: Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
Phantom Rush: No Longer provides bonus Agility while active
Phantom Rush: Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
Phantom Rush: Now provides 20/30/40/50% evasion while rushing
Phantom Rush: No longer has a 2s linger effect
Phantom Rush: Evasion bonus is lost once the target is reached or the rush is cancelled
Juxtapose: Illusion Damage decreased from 15/17/19% to 15%
Talents: Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
Talents: Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
Talents: Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage
Talents: Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
Talents: Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
Talents: Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration