Phantom Lancer

Historical Balance Tracker & Intelligence

Balance History

7/30/2026
Juxtapose: Aghanim's Shard cooldown increased from 15s to 18s
SURVIVABILITY +0.34TEAMFIGHT +0.04LANING +0.34UTILITY +0.04
6/5/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT +0.04LANING +0.16UTILITY +0.04
5/6/2026
Phantom Rush: Aghanim's Scepter bonus max rush distance decreased from +625 to +575
SURVIVABILITY -0.16LANING -0.16
4/7/2026
No hero-specific updates in this patch.
SURVIVABILITY -0.24LANING -0.24
3/27/2026
Spirit Lance: Slow Duration decreased from 3.75s to 3s
Talents: Level 10 Talent Spirit Lance Slow Duration decreased from +1.25s to +1s
SURVIVABILITY -0.16TEAMFIGHT +0.01LANING -0.16UTILITY +0.01
3/24/2026
Illusory Armaments: Min Damage increase changed from 2% per 3 level ups to 2% per 3 levels
SURVIVABILITY -0.76LANING -0.76
1/22/2026
Illusory Armaments: Min Damage at level 1 decreased from 18% to 17%
Doppelganger: Mana Cost increased from 50 to 70
FARMING -1SURVIVABILITY -0.16LANING -1.16UTILITY -1
Patch 7.40bNet Gain
12/23/2025
Spirit Lance: Damage increased from 70/140/210/280 to 100/160/220/280
Phantom Rush: Toggling is no longer disabled by silence
FARMING +1.5TEAMFIGHT +1.5LANING +1.5
12/16/2025
Agility gain increased from 2.8 to 3.4
Removed Divergence and Lancelot facets
Illusory Armaments: Ability Reworked
Illusory Armaments: Whenever an illusion of Phantom Lancer is created, it can't have less than 18% of Phantom Lancer's damage for 3s. Damage increases by 2% with every 3 Phantom Lancer's level ups
Phantom Rush: No Longer provides bonus Agility while active
Phantom Rush: Cooldown rescaled from 13/10/7/4s to 15/11/7/3s
Phantom Rush: Now provides 20/30/40/50% evasion while rushing
Phantom Rush: No longer has a 2s linger effect
Phantom Rush: Evasion bonus is lost once the target is reached or the rush is cancelled
Juxtapose: Illusion Damage decreased from 15/17/19% to 15%
Talents: Level 10 Talent +10 Phantom Rush Agility replaced with +3% Juxtapose Illusion Trigger Chance
Talents: Level 15 Talent -1s Spirit Lance Cooldown replaced with +125 Doppelganger Cast Range
Talents: Level 15 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with 50% Illusion Spirit Lance Damage
Talents: Level 20 Talent +6% Juxtapose Damage replaced with -70% Juxtapose Illusion Damage Taken
Talents: Level 20 Talent +15% Spirit Lance Illusion Damage replaced with +100 Spirit Lance Damage
Talents: Level 25 Talent +20% Illusory Armaments Damage replaced with +2s Illusory Armaments Duration
SURVIVABILITY -0.84TEAMFIGHT +0.01LANING -0.84UTILITY +0.01
10/2/2025
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
6/12/2026
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.05LANING +0.16UTILITY -0.05
Patch 7.39cNet Gain
6/24/2025
Phantom Rush: Aghanim's Scepter now additionally every 600 units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer
Phantom Rush: Aghanim's Scepter collision radius for Phantom Lancer increased from 75 to 125
SURVIVABILITY +0.55LANING +0.55
5/29/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.07UTILITY -0.07
Patch 7.39Net Gain
6/12/2026
Base Health Regen increased from 1.5 to 2
Spirit Lance: No longer upgraded with Aghanim's Scepter
Phantom Rush: Now upgraded with Aghanim's Scepter
Phantom Rush: Increases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them
Talents: Level 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage
SURVIVABILITY +0.05TEAMFIGHT +0.05LANING +0.05UTILITY +0.05
3/27/2025
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
Patch 7.38bNet Gain
3/4/2025
Juxtapose: Illusion Trigger Chance increased from 8% to 9%
SURVIVABILITY -0.39TEAMFIGHT -0.05LANING -0.39UTILITY -0.05
2/19/2025
Base Strength increased from 19 to 21
Removed Convergence Facet
Spirit Lance: Aghanim's Scepter bounce count decreased from 2 to 1
Spirit Lance: Aghanim's Scepter Bonus Illusion Damage increased from 20% to 30%
Juxtapose: Illusion Damage Taken decreased from 625% to 600%
Talents: Level 10 Talent +35 Spirit Lance Damage replaced with +1.25s Spirit Lance Slow Duration
Talents: Level 25 Talent Illusory Armaments Damage increased from +15% to +20%
SURVIVABILITY -0.45TEAMFIGHT +0.04LANING -0.45UTILITY +0.04
Patch 7.37eNet Gain
11/20/2024
Phantom Rush: Bonus Agility Duration increased from 1.5s to 2s
SURVIVABILITY -0.16TEAMFIGHT +0.05LANING -0.16UTILITY +0.05
Patch 7.37dNet Gain
10/3/2024
Illusory Armaments: Effects that percentually change the base damage now also affect base damage bonus provided by Illusory Armaments
Illusory Armaments: Bonus to Base Damage for illusions increased from 65% to 70%
TEAMFIGHT +0.02UTILITY +0.02
8/28/2024
Spirit Lance: Illusion Duration increased from 2/4/6/8s to 3.5/5/6.5/8s
Phantom Rush: Bonus Agility is now applied during the rush as well as the 1.5s after it ends
SURVIVABILITY +0.55TEAMFIGHT +0.02LANING +0.55UTILITY +0.02
8/14/2024
Illusory Armaments: 100% of bonus damage is converted to base damage for Phantom Lancer. Phantom Lancer illusions still convert 65% of the bonus damage
Juxtapose: Illusion Damage Taken decreased from 650% to 625%
SURVIVABILITY +0.24LANING +0.24
7/31/2024
Illusory Armaments: New Innate ability. Passive, can't be leveled up
Illusory Armaments: Items that grant bonus damage instead grant base damage for 65% of the original bonus damage amount
Spirit Lance: Illusion Damage decreased from 20% to 15%
Spirit Lance: Aghanim's Scepter Bonus Illusion Damage decreased from 30% to 20%
Phantom Rush: No longer an innate ability
Phantom Rush: Cooldown rescaled from 16/13/10/7/4s to 13/10/7/4s
Phantom Rush: Max Rush Distance rescaled from 525/600/675/750/825 to 600/675/750/825
Phantom Rush: Bonus Agility rescaled from 5/10/20/30/40 to 10/20/30/40
Juxtapose: Illusion Damage decreased from 18/20/22% to 13/15/17%
Talents: Level 20 Talent Juxtapose Damage decreased from +10% to +6%
Talents: Level 25 Talent +20% Critical Strike (200%) replaced with +15% Illusory Armaments Damage
SURVIVABILITY +0.24LANING +0.24
6/25/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.16TEAMFIGHT -0.02LANING +0.16UTILITY -0.02
6/6/2024
No hero-specific updates in this patch.
SURVIVABILITY -0.05TEAMFIGHT -0.03LANING -0.05UTILITY -0.03
5/27/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
Patch 7.36Net Gain
5/23/2024
Base Armor increased by 1
Base Health Regen decreased from 2 to 1.5
Base Attack Speed increased from 100 to 110
Talents: Level 10 Talent Spirit Lance Damage decreased from +40 to +35
Talents: Level 25 Talent Critical Strike Chance decreased from +24% to +20%
SURVIVABILITY +0.16TEAMFIGHT -0.04LANING +0.16UTILITY -0.04
3/21/2024
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
2/22/2024
No hero-specific updates in this patch.
TEAMFIGHT -0.04UTILITY -0.04
12/21/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.34TEAMFIGHT +0.02LANING +0.34UTILITY +0.02
6/12/2026
Intelligence gain decreased from 2.0 to 1.8
Spirit Lance: Aghanim's Scepter no longer increases movement slow
Talents: Level 10 Talent +8 Strength replaced with +10 Phantom Rush Agility
Talents: Level 15 Talent Spirit Lance Cooldown Reduction decreased from 1.5s to 1s
SURVIVABILITY -0.55TEAMFIGHT -0.07LANING -0.55UTILITY -0.07
11/21/2023
No hero-specific updates in this patch.
10/5/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.24TEAMFIGHT -0.02LANING -0.24UTILITY -0.02
9/9/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.05TEAMFIGHT -0.11LANING +0.05UTILITY -0.11
8/15/2023
No hero-specific updates in this patch.
SURVIVABILITY -0.34LANING -0.34
8/8/2023
Talents: Level 10 Talent Spirit Lance Damage decreased from +50 to +40
Talents: Level 15 Talent Spirit Lance Cooldown Reduction decreased from 2s to 1.5s
SURVIVABILITY -0.68TEAMFIGHT +0.01LANING -0.68UTILITY +0.01
7/13/2023
No hero-specific updates in this patch.
SURVIVABILITY +0.24LANING +0.24
6/16/2023
Spirit Lance: Aghanim's Scepter Bonus Illusion Damage decreased from 40% to 30%
Juxtapose: Illusion Damage decreased from 22% to 18/20/22%
Talents: Level 10 Talent +2.5s Phantom Rush Bonus Agility Duration replaced with +8 Strength
Talents: Level 15 Talent +15 Strength replaced with +2.5s Phantom Rush Bonus Agility Duration
SURVIVABILITY -0.53LANING -0.53
Patch 7.33cRecovery
5/14/2023
Spirit Lance: Cooldown increased from 7s to 10/9/8/7s
SURVIVABILITY +0.81TEAMFIGHT -3.53LANING +0.81UTILITY -0.03
4/26/2023
Base Movement Speed decreased by 5
Agility gain decreased from 3.2 to 2.8
Spirit Lance: Damage decreased from 100/160/220/280 to 70/140/210/280
Doppelganger: Cooldown increased from 19/16/13/10s to 22/18/14/10s
FARMING -1.5TEAMFIGHT -5LANING -1.5
6/13/2026
Base Attack Range increased from 150 to 225
Spirit Lance: Aghanim's Shard Upgrade moved to Aghanim's Scepter
Spirit Lance: Spirit Lance now bounces twice on enemies, prioritizing Heroes (can bounce back to the original target). Also increases slow amount by 10% and Spirit Lance illusion damage by 40%
Juxtapose: Now upgradable by Aghanim's Shard
Juxtapose: Allows Juxtapose to be activated to create 1 illusion at Phantom Lancer's location, giving him instant invisibility. Move Speed Bonus: 15%. Duration: 8s. Cooldown: 15s
SURVIVABILITY +1TEAMFIGHT +0.03LANING +1UTILITY +0.03

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
-1
Mobility
0
Survivability
+0.06
Teamfight
-7.23
Laning
-0.94
Siege
0
Utility
-1.23

Winrate by Rank

H
G
C
A
L
A
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE

Winrate Trend

53.8%52.9%52.1%51.3%52.3%7/352.8%7/1952.3%7/26