Base Damage increased by 16
Damage at level 1 unchanged (47-53)
Strength gain increased from 2.0 to 2.3
Agility gain increased from 1.4 to 1.7
Intelligence gain increased from 2.8 to 3.7
Damage gain per level decreased from +4.3 to +3.5
Damage at level 30 decreased by 35 (from 201-207 to 166-172)
Removed Bad Juju ability
Weave: Now levels with Nothl Projection
Weave: Armor Change per stack rescaled from 1 to 0.5/0.75/1/1.25
Poison Touch: Cooldown decreased from 27/23/19/15s to 24/21/18/15s
Poison Touch: No longer upgraded with Aghanim's Shard
Shallow Grave: Cooldown decreased from 36/30/24/18s to 30/26/22/18s
Shadow Wave: Cooldown decreased from 12/11/10/9s to 10/9/8/7s
Shadow Wave: Aghanim's Scepter no longer allows to perform attacks if Dazzle is disarmed
Nothl Projection: New Ultimate ability
Nothl Projection: Dazzle's soul departs his body, becoming an untargetable, invulnerable and tree-walking spirit that can still attack, cast abilities and use items. His mortal body can be attacked and there is a visible tether between it and Dazzle's soul. While in soul form, all Dazzle's basic abilities are improved: Poison Touch hexes enemies, Shallow Grave heals upon expiration and Shadow Wave has reduced cooldown. If the body is killed, Dazzle's soul perishes. When Dazzle's spirit moves further than 1600 units from his body, it is tugged back towards the body with the intensity of this pull increasing the further Dazzle's soul travels. When the effect ends, the soul returns to its body. Cooldown: 70/60/50s, Max Duration: 15s, Min Duration: 5s, Cast Range: 600, Mana Cost: 100/150/200
Nothl Projection: Poison Touch Hex Duration: 1.4/1.6/1.8s
Nothl Projection: Shallow Grave Healing: 225/300/375
Nothl Projection: Shadow Wave Cooldown Reduction: 30/45/60%
Nothl Projection: Dazzle can't attack buildings or use Hand of Midas while in Soul form
Nothl Projection: Can be upgraded with Aghanim's Shard
Nothl Projection: Allows to cast Nothl Projection while disabled and provides 20% Outgoing Healing Amplification for the duration
Talents: Level 20 Talent 200 Heal on Shallow Grave End replaced with -4s Shallow Grave Cooldown