Chaos Knight

Historical Balance Tracker & Intelligence

Balance History

Patch 7.41dNet Gain
6/22/2026
Phantasm: Phantasm Damage increased from 50/75/100% to 60/80/100%
5/6/2026
Chaos Strike: Critical Max increased from 140/180/220/260% to 150/190/230/270%
4/7/2026
Phantasm: Cooldown increased from 75s to 85/80/75s
Phantasm: Number of Phantasms increased from 1/2/3 to 3
Phantasm: Phantasm Damage decreased from 100% to 50/75/100%
Patch 7.41aNet Gain
3/27/2026
Base Damage increased by 3
Damage on level 1 increased from 53–73 to 56–76
3/24/2026
Removed Reins of Chaos innate ability
Fundamental Forging: New reworked innate ability. Passive
Fundamental Forging: When Chaos Knight crafts a neutral item, it gets an additional random enchantment that doesn't provide negative stats
Fundamental Forging: The random enchantment is selected from all available enchantments in that tier, including ones that are normally not available for Strength heroes
Fundamental Forging: Due to negative stats, Chaos Knight can't randomly get Crude, Nimble, Keen-Eyed, Titanic, Greedy, Hulking, Audacious, Feverish, and Manic Enchantments
Fundamental Forging: The random enchantment is different from the one used in crafting
Reality Rift: Cooldown decreased from 18/14/10/6s to 15/12/9/6s
Chaos Strike: Critical Lifesteal increased from 24/36/48/60% to 30/40/50/60%
Phantasm: Aghanim's Scepter no longer guarantees to create an additional illusion on cast
Phantasm: Aghanim's Scepter now provides a passive component to this ability
Phantasm: Whenever an illusion of Chaos Knight is created, there is a 50% chance to create an additional illusion under Chaos Knight's control
Phantasm: Bonus illusion will be under Chaos Knight's control even if other illusions were made by an enemy
1/22/2026
No hero-specific updates in this patch.
12/23/2025
No hero-specific updates in this patch.
12/16/2025
Min Base Damage increased by 5
Max Base Damage decreased by 5
Damage at level 1 changed from 48–78 to 53–73
Damage spread decreased from 30 to 20
Talents: Level 25 Talent +10s Phantasm Duration replaced with -125% Phantasm Damage Taken
10/2/2025
No hero-specific updates in this patch.
6/12/2026
No hero-specific updates in this patch.
6/24/2025
Chaos Bolt: Aghanim's Shard Illusion damage reduction decreased from 30% to 15%
5/29/2025
No hero-specific updates in this patch.
6/12/2026
Chaos Bolt: Maximum Damage increased from 150/230/310/390 to 155/240/325/410
3/27/2025
No hero-specific updates in this patch.
3/4/2025
No hero-specific updates in this patch.
2/19/2025
Agility gain increased from 1.4 to 1.8
Removed Phantasmagoria Facet
Chaos Bolt: Cast range increased from 500 to 600
Chaos Strike: Now follows global Lifesteal rules (as a result, creep penalty improved from 70% to 40%)
Chaos Strike: No longer deals bonus damage to creeps
Chaos Strike: Critical Minimum decreased from 125% to 120%
Chaos Strike: Critical Maximum increased from 140/175/210/245% to 140/180/220/260%
11/20/2024
No hero-specific updates in this patch.
10/3/2024
No hero-specific updates in this patch.
8/28/2024
No hero-specific updates in this patch.
8/14/2024
No hero-specific updates in this patch.
Patch 7.37Net Gain
7/31/2024
No hero-specific updates in this patch.
6/25/2024
Strength gain decreased from 3.2 to 3.1
Talents: Level 15 Talent Strength decreased from +12 to +10
6/6/2024
Phantasm: Phantasm Damage Taken increased from 325% to 350%
Talents: Level 10 Talent Chaos Strike Lifesteal decreased from +35% to +30%
5/27/2024
No hero-specific updates in this patch.
5/23/2024
Chaos Bolt: Max Damage increased from 150/210/270/330 to 150/230/310/390
Chaos Bolt: Aghanim's Shard no longer increases cast range by 150
Chaos Bolt: Aghanim's Shard illusions deal 30% less damage
Reality Rift: Cast Point improved from 0.3s to 0.25s
Phantasm: Illusions from this ability are no longer Strong Illusions by default
Talents: Level 15 Talent -100% Phantasm Illusion Incoming Damage replaced with +12 Strength
3/21/2024
Reality Rift: Cast Range increased from 550/600/650/700 to 600/650/700/750
Chaos Strike: Creep Damage Multiplier increased from 1.9x to 2x
2/22/2024
Reality Rift: Pull Distance increased from 250/300/350/400 to 300/350/400/450
12/21/2023
No hero-specific updates in this patch.
6/12/2026
Chaos Strike: Critical Lifesteal decreased from 30/40/50/60% to 24/36/48/60%
11/21/2023
Base Damage decreased by 5
Chaos Strike: Lifesteal penalty against creeps increased from 40% to 70%
Phantasm: Mana Cost increased from 75/125/175 to 100/200/300
10/5/2023
Chaos Strike: Creep Damage Multiplier increased from 1.6 to 1.9
9/9/2023
No hero-specific updates in this patch.
8/15/2023
No hero-specific updates in this patch.
8/8/2023
Chaos Bolt: Minimum Stun increased from 1/1.2/1.4/1.6s to 1.25/1.5/1.75/2s
Chaos Bolt: Maximum Damage increased from 120/180/240/300 to 150/210/270/330
Chaos Strike: Creep Damage multiplier increased from 1.5x to 1.6x
Talents: Level 10 Talent Chaos Strike Lifesteal increased from +30% to +35%
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
Patch 7.33cNet Gain
5/14/2023
Base Strength increased from 22 to 24
Chaos Bolt: Minimum Damage increased from 60/90/120/150 to 90/120/150/180
Chaos Strike: Lifesteal from creeps increased from 50% to 60%
Talents: Level 10 Talent Chaos Strike Lifesteal increased from +25% to +30%
Talents: Level 15 Talent Phantasm Illusion Incoming Damage Reduction increased from 75% to 100%
4/26/2023
No hero-specific updates in this patch.
6/13/2026
Chaos Bolt: Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s
Chaos Bolt: Maximum Stun Duration decreased from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s
Chaos Strike: Critical Lifesteal increased from 20/30/40/50% to 30/40/50/60%
Chaos Strike: Critical Lifesteal from creeps is now reduced by 50%
Talents: Level 10 Talent Chaos Strike Lifesteal increased from +22% to +25%
Talents: Level 20 Talent Min/Max Chaos Bolt Duration decreased from +0.75s to +0.6s

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

51.9%
H
52.0%
G
50.1%
C
50.1%
A
50.5%
L
51.3%
A
52.1%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE