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Patch 7.33 Notes
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7.41d
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7.33
Hero Changes
Item Changes
Neutral Items
General Updates
Hero Changes
All Heroes
Buffed
Nerfed
Abaddon
Score: -12
Now is a Universal Hero
Base Damage decreased from 28-38 to 9-19
Strength gain decreased from 2.6 to 2.2
+ 7 more changes...
Alchemist
Score: +16.5
Acid Spray:
Cast Point improved from 0.2s to 0.1s
Acid Spray:
Cooldown decreased from 22s to 22/21/20/19s
Acid Spray:
Mana Cost decreased from 130 to 120
+ 10 more changes...
Ancient Apparition
Score: +4
Cold Feet:
Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s
Ice Vortex:
Aghanim's Shard Upgrade removed
Ice Vortex:
Now deals 12/20/28/36 damage per second to enemy units in the area
+ 4 more changes...
Anti-Mage
Score: +2.5
Base Strength decreased from 21 to 19
Base Health Regen increased from 0.25 to 0.75
Mana Break:
Mana Burned per hit decreased from 28/40/52/64 to 25/30/35/40
+ 4 more changes...
Arc Warden
Score: +8
All Tempest Double's abilities are replaced with 'Tempest' versions of Arc Warden's abilities
The upheaval has attuned Arc Warden to the Ancients. When playing on Dire side, Arc Warden will have the Tempest abilities by default and his Tempest Double will have its normal abilities. This condition is temporary and will go away once Zet adapts to the new paradigm
Flux:
Tempest version provides higher damage (15/30/45/60 -> 20/45/70/95) but lower movement speed penalty to the enemy (14/21/28/35% -> 6/10/14/18%)
+ 7 more changes...
Axe
Score: -15
Berserker's Call:
Duration decreased from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s
Counter Helix:
Damage rescaled from 60/100/140/180 to 80/110/140/170
Counter Helix:
No longer uses a pseudo-random proc chance. Now triggers after a set number of attacks taken. Attacks to trigger: 7/6/5/4
+ 1 more changes...
Bane
Score: -3
Now is a Universal Hero
Base Damage decreased from 33-39 to 4-10
Damage on level 1 decreased by 11 (from 56-62 to 45-51)
+ 13 more changes...
Batrider
Score: -13
Now is a Universal Hero
Base Damage decreased from 17-21 to 0-4
Strength gain decreased from 2.9 to 2.0
+ 20 more changes...
Beastmaster
Score: -3
Now is a Universal Hero
Base Damage decreased from 31-35 to 12-16
Agility gain decreased from 1.9 to 1.4
+ 9 more changes...
Bloodseeker
Score: -7
Blood Mist Now passively turns all your overheal from your own abilities into a damage barrier up to 50% of Bloodseeker's Max Health in addition to its active effect. Barrier decays by 0.5% of Max Health per second
Blood Mist Damage no longer counts as HP Loss (it burns barrier if it's available and can be decreased by sources that reduce damage)
Bloodrage:
Max Health Damage per second decreased from 2% to 1.8%
+ 3 more changes...
Bounty Hunter
Score: -7
Shuriken Toss:
No longer mini-stuns
Shuriken Toss:
Now applies a 100% movement slow for 0.35s
Jinada:
No longer disabled by silences. Instead disabled by break
+ 5 more changes...
Brewmaster
Score: +9
Now is a Universal Hero
Base Damage decreased from 29-36 to 14-21
Damage on level 1 decreased by 4 (from 52-59 to 48-55)
+ 14 more changes...
Bristleback
Score: +8
Bristleback:
Now provides Warpath stacks with each Quill Spray released
Bristleback:
Taking excess damage over the Quill Spray threshold is maintained and multiple Quill Sprays can trigger from a single source of damage
Hairball:
Mana Cost decreased from 100 to 75
Broodmother
Score: -32.5
Now is a Universal Hero
Base Damage decreased from 29-35 to 11-17
Strength gain decreased from 3.2 to 2.0
+ 11 more changes...
Centaur Warrunner
Score: -7
Hoof Stomp:
Stun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s
Double Edge:
Cast Point improved from 0.3s to 0.25s
Retaliate:
Strength Return Damage rescaled from 20/26/32/38% to 16/24/32/40%
+ 1 more changes...
Chaos Knight
Score: -3
Chaos Bolt:
Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s
Chaos Bolt:
Maximum Stun Duration decreased from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s
Chaos Strike:
Critical Lifesteal increased from 20/30/40/50% to 30/40/50/60%
+ 3 more changes...
Chen
Score: +22
Now is a Universal Hero
Base Damage decreased from 27-37 to 14-21
Damage on level 1 increased from 46-56 to 49-56
+ 4 more changes...
Clinkz
Score: +52
Base Damage increased from 15-21 to 19-25
Base Strength increased from 16 to 17
Tar Bomb New basic ability
+ 24 more changes...
Clockwerk
Score: -6
Now is a Universal Hero
Base Damage decreased from 24-26 to 12-14
Strength gain decreased from 3.5 to 2.8
+ 11 more changes...
Crystal Maiden
Score: +7.5
Base Damage increased by 2
Frostbite:
Damage Tick Interval decreased from 0.25s to 0.2s
Freezing Field:
Cooldown decreased from 100s to 100/95/90s
+ 1 more changes...
Dark Seer
Score: +10.5
Now is a Universal Hero
Base Damage decreased from 33-39 to 13-19
Damage on level 1 decreased by 4 (from 54-60 to 50-56)
+ 4 more changes...
Dark Willow
Score: -11
Now is a Universal Hero
Base Damage decreased from 27-35 to 9-17
Agility gain decreased from 1.6 to 1.3
+ 8 more changes...
Dawnbreaker
Score: -2
Starbreaker:
Smash Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1/1.2s
Starbreaker:
Spell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance
Solar Guardian:
Landing Stun Duration decreased from 1.5/1.75/2s to 1.4/1.6/1.8s
+ 3 more changes...
Dazzle
Score: -20
Now is a Universal Hero
Base Damage decreased from 22-28 to 10-16
Strength gain decreased from 2.3 to 2.0
+ 12 more changes...
Death Prophet
Score: +4
Spirit Siphon:
Aghanim's Shard Fear Duration decreased from 1.5s to 1.2s
Talents:
Level 20 Talent Spirit Siphon Move Speed Slow increased from 20% to 25%
Talents:
Level 25 Talent Spirit Siphon Replenish Time improved from -20s to -22s
Disruptor
Score: -4
Thunder Strike:
Aghanim's Shard Upgrade reworked
Thunder Strike:
When cast on ground, Thunder Strike now lies dormant (not striking) for up to 5 seconds. If an enemy comes within range during that time, Thunder Strike attaches to it. If no enemy comes within range, it strikes the ground. Aghanim's Shard also increases the number of strikes by 2 and cast range to 1600
Glimpse:
Min Damage decreased from 50 to 25
+ 5 more changes...
Doom
Score: -5
Infernal Blade:
Stun Duration decreased from 0.6s to 0.5s
Infernal Blade:
Aghanim's Shard Base Stun Duration decreased from 1.2s to 1s
Infernal Blade:
Aghanim's Shard Bonus Stun Duration decreased from 1.8s to 1.45s
+ 2 more changes...
Dragon Knight
Score: +1
Strength gain increased from 3.4 to 3.6
Breathe Fire:
While in Elder Dragon Form, applies Corrosive Breath or Frost Breath effect corresponding to the current form
Dragon Tail:
Stun Duration decreased from 2.25/2.5/2.75/3s to 1.8/2/2.2/2.4s
+ 2 more changes...
Drow Ranger
Score: +8
Frost Arrows:
Hypothermia effect is now granted by Aghanim's Scepter instead of Aghanim's Shard
Frost Arrows:
Hypothermia Bonus Damage per stack increased from 5 to 15. Max Stacks increased from 7 to 9. Regen Reduction per stack increased from 8% to 10%
Glacier:
New ability granted by Aghanim's Shard
+ 1 more changes...
Earth Spirit
Score: +3
Stone Remnant:
Aghanim's Shard Upgrade removed
Stone Remnant:
Now gains 1 extra Stone Remnant charge every 5th hero level (5, 10, 15, 20, 25, 30), from 7 up to 13 max
Boulder Smash:
Now deals 1.25x the damage against creeps
+ 10 more changes...
Earthshaker
Score: -6
Fissure:
Stun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s
Aftershock:
Stun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s
Aftershock:
Damage rescaled from 75/100/125/150 to 70/100/130/160
+ 3 more changes...
Elder Titan
Score: +4.5
Base Health Regen increased from 0.25 to 0.75
Echo Stomp:
Sleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s
Echo Stomp:
Stomp Damage rescaled from 75/100/125/150 to 70/100/130/160
+ 1 more changes...
Ember Spirit
Score: +15
Base Armor increased by 1
Flame Guard:
Now stacks additively with other sources of Magic Barriers
Flame Guard:
Magic Absorb decreased from 85/190/295/400 to 65/145/225/305
Enchantress
Score: +7
Enchant:
Aghanim's Shard now also increases the maximum number of enchanted units from 1 to 2
Talents:
Level 10 Talent Magic Resistance decreased from +10% to +8%
Talents:
Level 20 Talent Enchant Affects Ancients replaced with +30% Enchanted Creep Health/Damage
Enigma
Score: +9
Now is a Universal Hero
Base Damage decreased from 24-30 to 7-13
Damage on level 1 decreased by 4 (from 43-49 to 39-45)
+ 4 more changes...
Faceless Void
Score: +12
Time Lock:
Duration decreased from 0.65s to 0.5s
Chronosphere:
Duration decreased from 4.0/4.5/5.0s to 3.75/4.25/4.75s
Chronosphere:
Now freezes ability and item cooldowns of anyone trapped in Chronosphere
+ 1 more changes...
Grimstroke
Score: +10
Ink Swell:
Max Stun Duration decreased from 1.1/1.9/2.7/3.5s to 1/1.6/2.2/2.8s
Ink Swell:
Movement Speed Bonus increased from 12/14/16/18% to 20%
Ink Swell:
Cooldown decreased from 30/26/22/18s to 27/24/21/18s
+ 4 more changes...
Gyrocopter
Score: -3
Homing Missile:
Stun Duration decreased from 1.8/2.2/2.6/3s to 1.55/1.9/2.25/2.6s
Homing Missile:
Cooldown increased from 26/21/16/11s to 30/24/18/12s
Homing Missile:
Aghanim's Shard Area of Effect decreased from 725 to 700
+ 4 more changes...
Hoodwink
Score: -2
Bushwhack:
Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s
Decoy:
Lesser Bushwack Duration decreased from 2s to 1.6s
Huskar
Score: -12
Inner Fire:
Aghanim's Shard no longer allows to cast Inner Fire while disabled
Life Break:
Spell Immunity while leaping replaced with Debuff Immunity with 50% Magic Resistance
Talents:
Level 20 Talent Berserker's Blood Regen decreased from +30% to +25%
Invoker
Score: -1
Cold Snap:
Freeze Duration decreased from 0.4s to 0.3s
Chaos Meteor:
Aghanim's Shard Upgrade removed. Effect moved to level 20 talent
E.M.P.:
Now upgradable by Aghanim's Shard. Multiplies Burn Damage by 1.5x and makes it pull enemy units into its center at 100 units per second
+ 2 more changes...
Io
Score: -1
Now is a Universal Hero
Base Damage decreased from 13-19 to 7-13
Strength gain decreased from 3.0 to 2.7
+ 3 more changes...
Jakiro
Score: -3
Ice Path:
Max Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s
Liquid Fire:
Burn Damage increased from 15/20/25/30 to 15/25/35/45
Liquid Fire:
Now has a 25% damage penalty vs. buildings
+ 4 more changes...
Juggernaut
Score: +3
Base Damage increased by 1
Blade Fury:
Spell Immunity replaced with Debuff Immunity with 80% Magic Resistance
Omnislash:
Cooldown decreased from 130s to 120s
+ 2 more changes...
Keeper of the Light
Score: +14
Blinding Light:
Now a basic ability that does not require Spirit Form
Blinding Light:
Damage increased from 100/140/180 to 100/140/180/220
Blinding Light:
Radius decreased from 600 to 500
+ 11 more changes...
Kunkka
Score: -2
Tidebringer:
No longer disabled by silences. Instead disabled by break
Ghostship:
Stun Duration decreased from 1.4s to 1.2s
Unknown Ability (319):
Now area targeted with a 900 cast range and 1100 radius
+ 1 more changes...
Legion Commander
Score: -10
Overwhelming Odds:
Now an area of effect ability centered around the hero
Overwhelming Odds:
No longer increases movement speed. Instead provides flat 65/90/115/140 attack speed bonus that doesn't require the ability to hit any enemies
Overwhelming Odds:
Radius increased from 330/340/350/360 to 600
+ 8 more changes...
Leshrac
Score: -1
Split Earth:
Stun Duration decreased from 2s to 1.7s
Talents:
Level 15 Talent +25 Movement Speed replaced with +10% Movement Speed during Pulse Nova
Talents:
Level 20 Talent +20 Strength replaced with +20% damage Reduction during Pulse Nova
Lich
Score: +5
Frost Blast:
Movement Slow decreased from 30% to 25%
Sinister Gaze:
Now when cast on a non-Ancient creep, it lasts 2x longer and deals 250 damage per second
Sinister Gaze:
Duration decreased from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s
+ 1 more changes...
Lifestealer
Score: 0
Rage:
Spell Immunity replaced with Debuff Immunity with 80% Magic Resistance
Lina
Score: +15
Base Armor increased by 1
Light Strike Array:
Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.3/1.6/1.9/2.2s
Light Strike Array:
Cast Range increased from 625 to 700
+ 1 more changes...
Lion
Score: +5
Earth Spike:
Damage increased from 95/150/205/260 to 100/160/220/280
Earth Spike:
Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
Earth Spike:
Projectile Speed increased from 1800 to 2800
+ 4 more changes...
Lone Druid
Score: -18.5
Now is a Universal Hero
Base Damage decreased from 18-22 to 4-8
Strength gain decreased from 2.5 to 2.0
+ 7 more changes...
Luna
Score: -3
Lucent Beam:
Stun Duration decreased from 0.8s to 0.6s
Lunar Blessing:
Attack Damage Bonus (Allies) decreased from 6/14/20/28 to 3/9/15/21
Lunar Blessing:
Luna now receives 200% of the Attack Damage Bonus
+ 2 more changes...
Lycan
Score: -12
Now is a Universal Hero
Base Damage decreased from 24-29 to 8-13
Strength gain decreased from 3.4 to 3.0
+ 7 more changes...
Magnus
Score: -3
Now is a Universal Hero
Base Damage decreased from 32-40 to 17-25
Strength gain decreased from 3.5 to 3.0
+ 15 more changes...
Marci
Score: -22
Now is a Universal Hero
Base Damage decreased from 33-37 to 15-21
Strength gain decreased from 3.6 to 3.0
+ 15 more changes...
Mars
Score: -2
Spear of Mars:
Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s
Talents:
Level 20 Talent Spear of Mars Stun Duration decreased from +0.8s to +0.6s
Medusa
Score: +12
Base Strength decreased from 17 to 0
Strength gain decreased from 1.5 to 0
Intelligence gain increased from 3.4 to 3.7
+ 9 more changes...
Meepo
Score: +6
Poof:
Can now be put on autocast. If the ability is in autocast state, when cast on target, all other Meepos also cast Poof to the target automatically, if able. When cast on the ground, all Meepos except the selected one Poof to the location closest to the nearest Meepo. Toggling autocast on one Meepo changes it on all Meepos
Divided We Stand:
Aghanim's Shard Upgrade removed
Dig:
Now granted by Aghanim's Shard
+ 4 more changes...
Mirana
Score: -8
Now is a Universal Hero
Base Damage decreased from 24-30 to 6-10
Base Strength increased from 18 to 20
+ 9 more changes...
Monkey King
Score: 0
Boundless Strike:
Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s
Jingu Mastery:
Bonus Lifesteal rescaled from 25/40/55/70% to 20/40/60/80%
Jingu Mastery:
Bonus Damage increased from 40/70/100/130 to 40/80/120/160
+ 2 more changes...
Morphling
Score: +27
Base Strength increased by 1
Attribute Shift (Agility Gain):
No longer grants bonus Agility
Attribute Shift (Agility Gain):
Aghanim's Shard bonus Agility moved to Adaptive Strike
+ 7 more changes...
Muerta
Score: +3
Added to Captains Mode
Parting Shot New ability granted by Aghanim's Scepter
Parting Shot: Muerta shoots an allied or enemy hero in their soul, separating it from the physical body for 4 seconds. The soul is pushed 150 units on separation and is untargetable, muted, disarmed, and invulnerable. The body is stunned for the duration and has 50% damage reduction. After this effect the soul is forcefully returned to the body which applies a strong dispel removing negative debuffs and stuns. The soul survives until the end of the effect even if the body dies. Does not deal damage to allies and Muerta can't target herself. Damage: 300. Mana Cost: 250. Cooldown: 45s
+ 6 more changes...
Naga Siren
Score: -6.5
Base Health Regen decreased from 1.5 to 1.25
Ensnare:
Can now target sleeping/invulnerable units even without Aghanim's Scepter (not Debuff Immune targets)
Rip Tide:
Damage decreased from 40/45/50/55 to 34/41/48/55
+ 3 more changes...
Nature's Prophet
Score: -12
Sprout:
Cooldown increased from 11/10/9/8s to 12/11/10/9s
Teleportation:
Mana Cost increased from 50 to 50/60/70/80
Teleportation:
Cooldown increased from 62/48/34/20s to 65/55/45/35s
+ 5 more changes...
Necrophos
Score: -5
Ghost Shroud:
Movement Slow rescaled from 12/16/20/24% to 10/15/20/25%
Death Seeker:
Ability reworked
Death Seeker:
Necrophos turns into a fast-moving large Death Pulse flying towards the target's position at cast time. Once he reaches said position, the Death Pulse spreads to nearby enemies and allies. Cast Range: 750. Can be blocked by Linken's Sphere
+ 3 more changes...
Night Stalker
Score: 0
Void:
Aghanim's Scepter Upgrade reworked
Void:
Makes Void an area targeted spell, applying its effect on all enemies in 450 radius even if they're invisible or in fog of war. Also creates a void zone in the chosen area for 5s. While he is in the void zone, Night Stalker's abilities (along with Void) are empowered to their nighttime version
Nyx Assassin
Score: +25
Now is a Universal Hero
Base Damage decreased from 27-31 to 15-19
Agility gain decreased from 2.5 to 2.1
+ 15 more changes...
Ogre Magi
Score: +1
Primary Attribute changed to Strength
Strength gain increased from 3.3 to 4.2
Base Intelligence decreased from 15 to 0
+ 8 more changes...
Omniknight
Score: -1
Degen Aura:
Ability removed
Hammer of Purity:
Now upgradable by Aghanim's Shard
Hammer of Purity:
Allows the Omniknight to be healed for 30% of damage dealt by Hammer of Purity. Every 6 seconds, Omniknight's next attack automatically fires a Hammer of Purity at the target
+ 1 more changes...
Oracle
Score: +26
Fate's Edict:
Now only disarms enemies
Fate's Edict:
Now only provides Magic Resistance to allies
Fate's Edict:
Cooldown increased from 17/14/11/8s to 20/17/14/11s
+ 3 more changes...
Outworld Destroyer
Score: +7
Astral Imprisonment:
Aghanim's Scepter Upgrade removed
Essence Flux:
Now upgradable by Aghanim's Scepter
Essence Flux:
Damage that brings Outworld Destroyer below 20% health triggers a strong dispel. Additionally, Outworld Destroyer consumes all of his mana to provide a damage barrier equal to 50% of his maximum mana. Lasts 15s. Cooldown: 60s. Cannot be refreshed. Effect is disabled by Break
+ 1 more changes...
Pangolier
Score: -1
Now is a Universal Hero
Base Damage decreased from 33-39 to 18-24
Agility gain decreased from 3.2 to 2.5
+ 12 more changes...
Phantom Lancer
Score: +12
Base Attack Range increased from 150 to 225
Spirit Lance:
Aghanim's Shard Upgrade moved to Aghanim's Scepter
Spirit Lance:
Spirit Lance now bounces twice on enemies, prioritizing Heroes (can bounce back to the original target). Also increases slow amount by 10% and Spirit Lance illusion damage by 40%
+ 2 more changes...
Phoenix
Score: -4
Now is a Universal Hero
Base Damage decreased from 26-36 to 14-24
Strength gain decreased from 3.6 to 3.3
+ 4 more changes...
Primal Beast
Score: +7
Onslaught:
Cast Point decreased from 0.15s to 0s
Onslaught:
Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s
Onslaught:
Max Channel Time increased from 2s to 2.2s
+ 10 more changes...
Puck
Score: +15
Intelligence gain increased from 3.5 to 3.8
Aghanim's Shard now also passively adds 20 bonus magic damage to Puck's attacks
Illusory Orb:
Mana Cost decreased from 110/120/130/140 to 100/110/120/130
+ 4 more changes...
Pudge
Score: +4
Meat Hook:
Projectile Speed increased from 1450 to 1600
Meat Hook:
Now can be heard in Fog of War
Rot:
Aghanim's Scepter Bonus Damage decreased from 95 to 90
+ 5 more changes...
Pugna
Score: -14
Decrepify:
When targeting allies or self no longer increases Magic Damage taken. Instead, provides 5/10/15/20% incoming heal amplification
Life Drain:
Healing for allies is no longer based on the damage dealt by Life Drain
Queen of Pain
Score: +7
Shadow Strike:
Aghanim's Scepter Scream of Pain emitted from Shadow Strike expiring now also damages the target
Razor
Score: 0
Static Link:
Cooldown rescaled from 40/35/30/25s to 50/40/30/20s
Talents:
Level 25 Talent Second Plasma Field now does 70% of the damage of the initial wave
Riki
Score: -1
Sleeping Dart Ability removed
Smoke Screen:
Now upgradable by Aghanim's Shard
Smoke Screen:
Enemies in the smoke screen have their armor reduced by 7 and cannot be targeted by their allies
+ 3 more changes...
Rubick
Score: -3
Telekinesis:
Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s
Telekinesis:
Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s
Talents:
Level 15 Talent Telekinesis Lift Duration decreased from +0.6s to +0.4s
Sand King
Score: +11
Now is a Universal Hero
Base Damage decreased from 23-33 to 9-17
Damage on level 1 decreased by 2 (from 45-55 to 45-53)
+ 7 more changes...
Shadow Demon
Score: +2
Disseminate:
Cooldown decreased from 30/26/22/18s to 30/25/20/15s
Demonic Purge:
Purge Damage increased from 300/400/500 to 300/450/600
Demonic Purge:
Cleanse Aghanim's Scepter Max Charges decreased from 3 to 2
+ 3 more changes...
Shadow Fiend
Score: -11
Shadowraze:
No longer slows turn rate on hit
Necromastery:
Stacks Lost on Death decreased from 40% to 30%
Necromastery:
Aghanim's Shard Fear Duration decreased from 0.5s to 0.4s
+ 4 more changes...
Shadow Shaman
Score: -3
Ether Shock:
Targets increased from 1/3/5/7 to 3/5/7/9
Hex:
Duration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s
Hex:
Mana Cost rescaled from 70/110/150/190 to 50/100/150/200
+ 7 more changes...
Skywrath Mage
Score: +12
Arcane Bolt:
Now leaves behind a debuff for 5 seconds that increases Skywrath Mage's Spell Lifesteal against the target by 20/30/40/50%
Mystic Flare:
Duration decreased from 2.2s to 2.0s
Talents:
Level 10 Talent Health increased from +175 to +200
+ 2 more changes...
Slardar
Score: -9
Slithereen Crush:
Stun Duration decreased from 1s to 0.8s
Slithereen Crush:
Damage increased from 70/140/210/280 to 75/150/225/300
Bash of the Deep:
Bash Duration decreased from 1.3s to 1.1s
+ 1 more changes...
Slark
Score: +4.5
Dark Pact:
Damage decreased from 90/160/230/300 to 75/150/225/300
Depth Shroud:
Cast Range decreased from 800 to 600
Talents:
Level 20 Talent Shadow Dance Attack Speed increased from +75 to +80
Snapfire
Score: -20
Now is a Universal Hero
Base Damage decreased from 26-32 to 8-14
Strength gain decreased from 3.5 to 3.2
+ 6 more changes...
Sniper
Score: 0
Assassinate:
Aghanim's Scepter Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s
Concussive Grenade:
Damage increased from 25 to 200
Talents:
Level 15 Talent Shrapnel Slow increased from +14% to +15%
+ 2 more changes...
Spectre
Score: -9
Desolate:
No longer ignores evasion, the attack must now land for Desolate to deal damage
Dispersion:
Aghanim's Shard Upgrade reworked
Dispersion:
Allows to activate Dispersion to increase damage reflected by it by 100% for 5s. Only increases the outgoing damage, doesn't mitigate the incoming damage. Mana Cost: 50. Cooldown: 25s
+ 2 more changes...
Spirit Breaker
Score: -2
Charge of Darkness:
Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.2/1.5/1.8/2.1s
Greater Bash:
Stun Duration decreased from 0.9/1.2/1.5/1.8s to 0.9/1.1/1.3/1.5s
Planar Pocket:
Self Magic Resistance increased from 25% to 75%
+ 2 more changes...
Storm Spirit
Score: -1
Static Remnant:
Radius increased from 260 to 300
Electric Vortex:
Duration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s
Overload:
Damage rescaled from 30/50/70/90 to 25/50/75/100
+ 1 more changes...
Sven
Score: +5
Storm Hammer:
Damage decreased from 95/170/245/320 to 80/160/240/320
Storm Hammer:
Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s
Great Cleave:
Cleave Damage increased from 25/50/75/100% to 40/60/80/100%
+ 4 more changes...
Techies
Score: +7
Now is a Universal Hero
Base Damage decreased from 21-23 to 12-14
Damage on level 1 unchanged (46-48)
+ 9 more changes...
Templar Assassin
Score: +19
Base Attack Range increased from 160 to 200
Refraction:
Mana Cost rescaled from 85/90/95/100 to 90
Psionic Trap:
Now Trap ability can be set to autocast mode. In this mode, the ability springs the trap that is closest to the cursor, rather than the one closest to Templar Assassin
+ 1 more changes...
Terrorblade
Score: +16
Reflection:
Now slows attack speed by 15/20/25/30
Demon Zeal:
Attack/Movement speed increased from +50 to +65
Terror Wave:
Fear Duration decreased from 2.5s to 2s
+ 2 more changes...
Tidehunter
Score: 0
Anchor Smash:
Mana Cost rescaled from 40/50/60/70 to 45/50/55/60
Anchor Smash:
Attack Bonus Damage increased from 40/85/130/175 to 45/90/135/180
Ravage:
Duration decreased from 2.4/2.6/2.8s to 2/2.2/2.4s
+ 2 more changes...
Timbersaw
Score: -10
Now is a Universal Hero
Base Damage decreased from 27-31 to 10-14
Strength gain decreased from 3.5 to 2.9
+ 9 more changes...
Tinker
Score: +15
Base Agility increased by 4
Agility gain increased from 1.2 to 1.4
Heat-Seeking Missile Cast Range decreased from 2500 to 2000
+ 2 more changes...
Tiny
Score: 0
Tree Grab:
Cooldown increased from 19/16/13/10s to 22/19/16/13s
Toss:
Cooldown increased from 17/15/13/11s to 20/17/14/11s
Grow:
Bonus Armor increased from 10/15/20 to 10/17/24
+ 2 more changes...
Treant Protector
Score: +1
Talents:
Level 15 Talent Leech Seed Movement Slow increased from +15% to +18%
Talents:
Level 20 Talent Leech Seed Damage/Heal increased from +40 to +45
Talents:
Level 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown
Troll Warlord
Score: +7
Battle Trance:
Now caster can use items during the effect
Tusk
Score: -6
Snowball:
Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1.0/1.2s
Snowball:
Snowball Speed decreased from 625/650/675/700 to 575/600/625/650
Underlord
Score: 0
Firestorm:
Mana Cost increased from 110/120/130/140 to 110/125/140/155
Atrophy Aura:
Duration rescaled from 30/45/60/75s to 35/45/55/65s
Fiend's Gate:
Cooldown decreased from 120/110/100s to 110/100/90s
Undying
Score: -1
Tombstone:
Now upgradable by Aghanim's Shard
Tombstone:
Allows up to 1 allied hero to bunker inside of the Tombstone. Ally can bunker by pressing RMB on the Tombstone while in 350 radius. Bunkered units cannot leave the Tombstone for 3 seconds after entering. Unit that left the Tombstone cannot re-enter it for 3 seconds. If Undying decides to enter the Tombstone while another ally is inside, the ally is forcefully evicted. Undying also receives the Grab Ally ability, which bunkers a hero to the nearest Tombstone within 400 range (this ability is also present on the Tombstone itself)
Flesh Golem:
Aghanim's Shard Upgrade removed
+ 2 more changes...
Vengeful Spirit
Score: -21
Now is a Universal Hero
Base Damage decreased from 26-32 to 12-18
Strength gain decreased from 2.6 to 2.0
+ 7 more changes...
Venomancer
Score: -11
Now is a Universal Hero
Base Damage decreased from 22-25 to 9-12
Strength gain decreased from 2.1 to 2.0
+ 11 more changes...
Viper
Score: +1
Viper Strike:
Cast Range increased from 500 to 700/800/900
Visage
Score: -17
Now is a Universal Hero
Base damage decreased from 23-33 to 7-17
Strength gain decreased from 2.8 to 2.4
+ 7 more changes...
Void Spirit
Score: +13
Now is a Universal Hero
Base Damage decreased from 30-34 to 15-19
Damage on level 1 unchanged (54-58)
+ 3 more changes...
Warlock
Score: -1
Shadow Word:
Aghanim's Shard Upgrade removed
Upheaval:
Now upgradable by Aghanim's Shard
Upheaval:
Creates an imp for every 2 seconds of channeling. These imps last for 15 seconds and have 17-18 attack damage, 300 health, 1 armor and Eldritch Explosion passive ability: when killed or expired, imps explode, dealing 60% of their max health as damage to enemies within 400 radius. Imps continuously seek out the closest visible and attackable target but can be controlled
+ 3 more changes...
Weaver
Score: +3
Base Armor increased by 1
Shukuchi:
Aghanim's Shard mark duration increased from 6s to 12s
Geminate Attack:
Cooldown decreased from 9/7/5/3s to 7/5.5/4/2.5s
+ 2 more changes...
Windranger
Score: +3
Now is a Universal Hero
Base Armor increased by 1
Base Damage decreased from 26-38 to 11-17
+ 12 more changes...
Winter Wyvern
Score: -15
Now is a Universal Hero
Base Damage decreased from 14-21 to 0-5
Strength gain decreased from 2.5 to 2.2
+ 8 more changes...
Witch Doctor
Score: 0
Paralyzing Cask:
Base Damage increased from 40 to 50
Paralyzing Cask:
Stun Duration decreased from 1s to 0.8s
Wraith King
Score: +13
Wraithfire Blast:
Stun Duration decreased from 1.1/1.4/1.7/2s to 1/1.2/1.4/1.6s
Vampiric Spirit:
Lifesteal increased from 9/16/23/30% to 20/30/40/50% (half vs. creeps)
Vampiric Spirit:
Skeletons now deal 35% less damage to buildings
+ 6 more changes...
Zeus
Score: +5
Arc Lightning:
Base Damage decreased from 90/120/150/180 to 85/110/135/160
Arc Lightning:
Now also deals 3/4/5/6% of current enemy health as damage
Lightning Bolt:
Ministun Duration decreased from 0.3s to 0.25s
+ 8 more changes...