Dota Patch Intelligence
Strategic Summary
Full Patch Notes
Heroes
Items
Search
Patch 7.40 Notes
Select Patch:
7.41d
7.41c
7.41b
7.41a
7.41
7.40c
7.40b
7.40
7.39e
7.39d
7.39c
7.39b
7.39
7.38c
7.38b
7.38
7.37e
7.37d
7.37c
7.37b
7.37
7.36c
7.36b
7.36a
7.36
7.35d
7.35c
7.35b
7.35
7.34e
7.34d
7.34c
7.34b
7.34
7.33e
7.33d
7.33c
7.33b
7.33
Hero Changes
Item Changes
Neutral Items
General Updates
Hero Changes
All Heroes
Buffed
Nerfed
Abaddon
Score: -10
Base Strength decreased from 22 to 21
Base Agility decreased from 23 to 22
Damage at level 1 decreased by 1 (from 50–60 to 49–59)
+ 3 more changes...
Alchemist
Score: 0
Acid Spray:
Mana Cost increased from 105/110/115/120 to 120
Talents:
Level 15 Talent Damage per Greevil's Greed stack increased from +2 to +2.5
Anti-Mage
Score: -2
Removed Counterspell Ally ability
Counterspell:
Aghanim's Shard no longer provides Counterspell Ally ability
Counterspell:
Aghanim's Shard illusion outgoing damage increased from 75% to 100%
+ 1 more changes...
Arc Warden
Score: +5
Base attack speed increased from 100 to 110
Magnetic Field:
Mana Cost rescaled from 50/70/90/110 to 60/70/80/90
Axe
Score: -9
Berserker's Call:
Duration increased from 1.8/2.2/2.6/3s to 2.1/2.4/2.7/3s
Berserker's Call:
Cooldown increased from 17/15/13/11s to 18/16/14/12s
Battle Hunger:
No longer has an armor-based damage multiplier
+ 6 more changes...
Bane
Score: -10
Nightmare:
Cooldown increased from 24/21/18/15s to 25/22/19/16s
Fiend's Grip:
Aghanim's Scepter Illusion damage taken increased from 200% to 225%
Batrider
Score: 0
Daytime Vision Range increased from 1600 to 1800
Flamebreak:
Movement Slow decreased from 8/16/24/32% to 6/12/18/24%
Talents:
Level 15 Talent Flaming Lasso Cooldown Reduction increased from 7s to 8s
Beastmaster
Score: 0
Call of the Wild Boar: Boar's Base Attack Time worsened from 1.25s to 1.35s
Wild Axes:
Damage per axe rescaled from 35/65/95/125 to 30/65/100/135
Inner Beast:
Bonus Attack Speed rescaled from 15/30/45/60 to 10/30/50/70
Bloodseeker
Score: -5
Sanguivore:
Base heal increased from 25 to 30
Sanguivore:
No longer upgraded with neither Aghanim's Shard or Aghanim's Scepter
Bloodrage:
Aghanim's Scepter effect moved to Aghanim's Shard
+ 7 more changes...
Bounty Hunter
Score: +5
Shadow Walk:
Stun Duration increased from 0.8/1/1.2/1.4s to 1/1.2/1.4/1.6s
Brewmaster
Score: +27
Strength gain decreased from 3.7 to 3.2
Intelligence gain increased from 1.6 to 1.9
Removed Roll Out The Barrel and Drunken Master facets
+ 42 more changes...
Bristleback
Score: +10
Strength gain increased from 2.7 to 2.8
Viscous Nasal Goo:
Armor Loss per stack increased from 1.5/2/2.5/3 to 2/2.5/3/3.5 by default
Broodmother
Score: +5
Insatiable Hunger:
Aghanim's Shard no longer increases duration
Spin Web:
Broodmother's illusions now also benefit from the web
Incapacitating Bite:
Attack Bonus increased from 2/4/6/8 to 3/6/9/12
+ 5 more changes...
Centaur Warrunner
Score: -15
Rawhide: Bonus Max Health decreased from 30 to 25
Work Horse:
Cooldown increased from 24s to 35s
Work Horse:
Duration decreased from 8s to 7s
Chaos Knight
Score: -5
Min Base Damage increased by 5
Max Base Damage decreased by 5
Damage at level 1 changed from 48–78 to 53–73
+ 2 more changes...
Chen
Score: +4
Penitence:
Mana Cost increased from 70/75/80/85 to 80/90/100/110
Penitence:
Cooldown increased from 14/13/12/11s to 20/17/14/11s
Penitence:
No longer grants bonus attack range
+ 3 more changes...
Clinkz
Score: -12
Removed Suppressive Fire and Engulfing Step facets
Removed Tar Bomb ability
Removed Bone and Arrow innate ability
+ 14 more changes...
Clockwerk
Score: +2
Jetpack:
Now can be toggled on and off for the duration of the buff. Toggle cooldown: 1s
Overclocking:
Rocket Flare cooldown increased from 3s to 3.5s
Crystal Maiden
Score: 0
Base Damage decreased by 2
Base Intelligence increased from 18 to 20
Damage at level 1 unchanged at 48–54
Dark Seer
Score: +3
Base Intelligence increased from 21 to 22
Damage at level 1 increased by 1 (from 52–58 to 53–59)
Vacuum:
No longer affects invulnerable units
Dark Willow
Score: +10
Cursed Crown:
Stun Duration increased from 1.2/1.6/2/2.4s to 1.5/1.8/2.1/2.4s
Terrorize:
Jex return speed increased from 600 to 800
Talents:
Level 15 Talent +150 Cursed Crown AoE replaced with -15s Terrorize Cooldown
Dawnbreaker
Score: +3
Base Damage increased by 1
Damage at level 1 increased from 49–53 to 50–54
Solar Guardian:
Aghanim's Scepter no longer reduces air time or channel time
+ 2 more changes...
Dazzle
Score: -5
Base Strength increased from 18 to 19
Damage at level 1 unchanged
Intelligence gain decreased from 3.7 to 3.5
+ 2 more changes...
Death Prophet
Score: -2
Witchcraft:
Movement speed bonus changed from 0.5% per hero level to 0.75% + 0.75% per level up
Exorcism:
No longer provides 4/8/12% bonus movespeed
Exorcism:
Aghanim's Scepter spirit bonus damage increased from 50% to 60%
Doom
Score: +12
Intelligence gain increased from 1.7 to 1.9
Removed Devil's Bargain facet
Doom:
Aghanim's Scepter now also increases damage per second from 25/45/65 to 40/60/80
Dragon Knight
Score: -10
Base Agility decreased from 16 to 14
Elder Dragon Form:
Bonus Attack Damage decreased from 20/60/100/140 to 20/50/80/110
Talents:
Level 10 Talent 30% Breathe Fire Damage Reduction replaced with -2s Breathe Fire Cooldown
+ 1 more changes...
Drow Ranger
Score: -5
Frost Arrows:
Movement Slow increased from 10/20/30/40% to 15/25/35/45%
Marksmanship:
Disable range decreased from 400 to 325
Talents:
Level 10 Talent Gust Costs No Mana replaced with -25% Frost Arrows Mana Cost
Earth Spirit
Score: -3
Base Damage decreased by 6
Damage at level 1 decreased from 53–57 to 47–51
Removed Resonance, Stepping Stone, and Ready to Roll facets
+ 12 more changes...
Earthshaker
Score: -12
Fissure:
Damage decreased from 110/170/230/290 to 100/160/220/280
Fissure:
Aghanim's Shard no longer allows Fissure walking
Echo Slam:
Echo Damage decreased from 90/100/110 to 70/90/110
+ 1 more changes...
Elder Titan
Score: +10
Astral Spirit:
Return Astral Spirit and Move Astral Spirit sub-abilities can now be used while Elder Titan is disabled
Talents:
Level 10 Talent Astral Spirit Move Speed Per Hero increased from +2% to +2.5%
Talents:
Level 20 Talent Natural Order Radius increased from +100 to +150
Ember Spirit
Score: -5
Flame Guard:
Cooldown decreased from 35s to 32s
Talents:
Level 15 Talent Searing Chains Duration decreased from +1s to +0.8s
Talents:
Level 20 Talent Searing Chains Damage decreased from +60 to +50
Enchantress
Score: -3
Rabble-Rouser:
Damage amplification changed from 10% + 4% per Enchantress level to 4% + 4% per Enchantress level up
Rabble-Rouser:
Now also affects units that come under Enchantress' control
Enchant:
Creep Attack Damage Bonus decreased from 0/25/50/75 to 0/20/40/60
+ 6 more changes...
Enigma
Score: +12
Malefice:
Aghanim's Shard now also spawns an Eidolon if the target dies before the effect expires
Talents:
Level 15 Talent Malefice Instance Damage increased from +50 to +60
Faceless Void
Score: +22
Time Dilation:
Now always applies one instance of damage and slow in addition to the per cooldown instances
Time Dilation:
Slow per cooldown decreased from 7/8/9/10% to 4/5/6/7%
Time Dilation:
DPS per cooldown decreased from 7/9/11/13 to 4/6/8/10
+ 3 more changes...
Grimstroke
Score: +7
Phantom's Embrace:
Cooldown is now also refreshed if the phantom's target dies before the phantom latches to it
Soulbind:
Ability can now be reflected
Soulbind:
Reflected spells now get casted onto both units affected by Soulbind
+ 2 more changes...
Gyrocopter
Score: -5
Call Down:
Missile Damage decreased from 250/425/600 to 200/350/500
Hoodwink
Score: -7
Mistwoods Wayfarer:
Ability can no longer target trees affecting Acorn Shot or Bushwhack
Talents:
Level 10 Talent +1.5 Mana Regen replaced with +150 Health
Talents:
Level 10 Talent +1 Scurry Ability Charge replaced with +50 Bushwhack Damage
+ 1 more changes...
Invoker
Score: +10
Alacrity:
Mana Cost decreased from 90 to 75
Alacrity:
Cast Range increased from 650 to 700
Ice Wall:
Damage increased from [25 + 5 * Exort] to [24 + 6 * Exort]
+ 2 more changes...
Io
Score: +5
Base Strength increased from 17 to 19
Base Intelligence decreased from 23 to 21
Damage at level 1 unchanged (45–51)
+ 6 more changes...
Jakiro
Score: +5
Talents:
Level 10 Talent -2s Dual Breath Cooldown replaced with +60 Ice Path Base Damage
Talents:
Level 10 Talent +150 Attack Range replaced with +30 Liquid Fire Attack Speed Slow
Talents:
Level 15 Talent +60 Ice Path Base Damage replaced with -3s Dual Breath Cooldown
+ 2 more changes...
Juggernaut
Score: -15
Base Agility decreased from 34 to 32
Damage at level 1 decreased from 56–58 to 54–56
Blade Fury:
Mana Cost increased from 105/110/115/120 to 120
+ 1 more changes...
Keeper of the Light
Score: +25
Base Intelligence increased from 23 to 24
Damage at level 1 increased from 43–50 to 44–51
Blinding Light:
Damage increased from 85/130/175/220 to 90/140/190/240
+ 3 more changes...
Kez
Score: -22
Base Strength increased from 19 to 20
Switch Discipline:
Cooldown reduction per level increased from 0.2s to 0.25s
Switch Discipline:
Cooldown on level 1 decreased from 7.8s to 7.75s
+ 16 more changes...
Kunkka
Score: +10
Torrent:
Damage increased from 80/160/240/320 to 110/180/250/320
X Marks the Spot:
Cooldown decreased from 30/24/18/12s to 24/20/16/12s
Legion Commander
Score: +5
Press The Attack:
Mana Cost decreased from 110 to 100
Moment of Courage:
Cooldown rescaled from 1.9/1.5/1.1/0.7s to 1.7/1.4/1.1/0.8s
Leshrac
Score: +5
Split Earth:
Radius increased from 135/160/185/210 to 150/170/190/210
Lina
Score: +10
Intelligence gain increased from 3.8 to 4.0
Laguna Blade:
Cast Range increased from 600 to 750
Lion
Score: +10
Hex:
Mana Cost decreased from 125/150/175/200 to 110/140/170/200
Finger of Death:
Cooldown decreased from 130/85/40s to 120/80/40s
Lone Druid
Score: +48
Base Movement Speed decreased from 325 to 295
Base Damage increased by 4
Damage at level 1 increased from 38–42 to 42–46
+ 32 more changes...
Luna
Score: +5
Lunar Orbit:
Collision Damage increased from 22/28/34/40% to 28/32/36/40%
Lunar Orbit:
Formation time decreased from 1.2s to 0.9s
Lunar Orbit:
Rotation Radius decreased from 250 to 225
+ 4 more changes...
Lycan
Score: -10
Summon Wolves:
Wolf Damage decreased from 23/29/35/41/47/53 to 22/28/34/40/46/52
Shapeshift:
Health Bonus decreased from 250/350/450 to 225/325/425
Magnus
Score: +15
Base Damage increased by 1
Damage at level 1 increased from 54–62 to 55–63
Reverse Polarity:
Cooldown decreased from 120s to 115s
Marci
Score: 0
Removed Fleeting Fury facet
Mars
Score: 0
God's Rebuke:
Bonus Damage vs Heroes decreased from 10/15/20/25 to 5/10/15/20
Talents:
Level 20 Talent Arena of Blood Cooldown Reduction decreased from 20s to 16s
Medusa
Score: -7
Mana Shield:
No longer benefits from mana cost reduction effects
Talents:
Level 20 Talent +1.5s Stone Gaze Duration replaced with +1 Gorgon's Grasp Volley
Talents:
Level 25 Talent +1 Gorgon's Grasp Volley replaced with +2s Stone Gaze Duration
Mirana
Score: +10
Starstorm:
Second Meteor Damage increased from 60% to 70%
Moonlight Shadow:
Cooldown decreased from 140/120/100s to 120/110/100s
Talents:
Level 20 Talent -20s Moonlight Shadow Cooldown replaced with +200 Starstorm Damage
+ 1 more changes...
Monkey King
Score: -15
Base Armor decreased by 1
Base Attack Time improved from 1.7s to 1.6s
Base Attack Speed decreased from 100 to 95
+ 1 more changes...
Morphling
Score: +2
Adaptive Strike:
Cast Range decreased from 600/700/800/900 to 600/675/750/825
Adaptive Strike:
Now stuns the target for 0.5s and up to 1.2/1.6/2.0/2.4s when Morphling's Strength is 50% higher than his Agility
Muerta
Score: +15
Intelligence gain increased from 3.4 to 3.6
The Calling:
Mana Cost decreased from 140/155/170/185 to 135/150/165/180
The Calling:
Cast Range increased from 580 to 600
+ 1 more changes...
Naga Siren
Score: -22
Base Intelligence decreased from 20 to 19
Agility gain increased from 3.3 to 3.4
Ensnare:
Can no longer target invulnerable units unless this invulnerability is provided by Song of the Siren
+ 3 more changes...
Nature's Prophet
Score: 0
Agility gain decreased from 3 to 2.6
Damage gain per level decreased from 4.1 to 3.9
Spirit of the Forest:
Bonus damage per tree decreased from 3% to 2%
+ 5 more changes...
Necrophos
Score: -10
Reaper's Scythe:
HP Regen per kill decreased from 2/4/6 to 1/2/3
Talents:
Level 15 Talent Death Pulse Heal increased from +50 to +60
Talents:
Level 15 Talent Ghost Shroud Slow decreased from +20% to +15%
+ 1 more changes...
Night Stalker
Score: -7
Heart of Darkness: No longer reduces Night Stalker's health regeneration by 20% during the day
Talents:
Level 20 Talent Crippling Fear DPS increased from +20 to +40
Nyx Assassin
Score: 0
Mind Flare:
Bonus Damage decreased from 20% to 15%
Spiked Carapace:
Stun Duration increased from 0.4/0.8/1.2/1.6s to 0.7/1.0/1.3/1.6s
Ogre Magi
Score: +13
Base Damage increased by 1
Damage at level 1 increased from 69–75 to 70–76
Bloodlust:
Cast range increased from 600 to 650
+ 3 more changes...
Omniknight
Score: +8
Base Armor increased by 1
Repel:
Cooldown decreased from 55/50/45/40s to 50/45/40/35s
Hammer of Purity:
No longer disabled by Silence
+ 1 more changes...
Oracle
Score: -4
Fortune's End:
Can no longer target invulnerable units, but does affect invulnerable units in the AoE
Fate's Edict:
No longer has separate effects for allies and enemies
Fate's Edict:
Mana Cost decreased from 95/100/105/110 to 70
+ 1 more changes...
Pangolier
Score: -5
Removed Double Jump and Thunderbolt facets
Swashbuckle:
Cooldown decreased from 21/18/15/12s to 20/17/14/11s
Swashbuckle:
Now briefly slows enemies movespeed on hit by 100% for 0.4s
+ 15 more changes...
Phantom Assassin
Score: +5
Blur:
Active Movement Speed increased from 3/6/9/12% to 6/9/12/15%
Phantom Strike:
11/9/7/5s cooldown replaced with 2 charges with 21/18/15/12s base charge restore time
Phantom Lancer
Score: -7
Agility gain increased from 2.8 to 3.4
Removed Divergence and Lancelot facets
Illusory Armaments:
Ability Reworked
+ 13 more changes...
Phoenix
Score: +10
Sun Ray:
Health Cost per second decreased from 6% to 5%
Sun Ray:
Base Damage per second rescaled from 14/20/26/32 to 15/20/25/30
Sun Ray:
Max Damage rescaled from 1.25/2.75/4.5/6.75% to 1.5/3/4.5/6%
+ 1 more changes...
Puck
Score: -2
Puckish:
No longer applies when disjointing attacks from buildings
Talents:
Level 20 Talent Waning Rift Cooldown Reduction decreased from 3s to 2.5s
Pugna
Score: 0
Talents:
Level 15 Talent Health decreased from +350 to +300
Talents:
Level 20 Talent Life Drain Heal decreased from +20% to +15%
Talents:
Level 25 Talent Nether Blast Damage increased from +180 to +200
Razor
Score: +5
Storm Surge:
Chance to Strike increased from 18% to 20%
Storm Surge:
Strike Cooldown decreased from 3s to 2.5s
Riki
Score: +4
Removed Contract Killer and Exterminator facets
Backstab:
No longer levels with Cloak and Dagger
Backstab:
Agility Damage Multiplier rescaled from 0.55/0.9/1.25/1.6 to 0.6 + 0.05 per Riki's level up
+ 21 more changes...
Ringmaster
Score: +5
Wheel of Wonder:
Mana Cost decreased from 175/275/375 to 150/225/300
Rubick
Score: +3
Base damage increased by 1
Damage at level 1 increased from 49–55 to 50–56
Telekinesis:
Land sub-ability no longer cancels channeling or interrupts movement
+ 1 more changes...
Sand King
Score: -5
Talents:
Level 20 Talent Burrowstrike Cooldown Reduction increased from 2s to 3s
Talents:
Level 25 Talent Epicenter Pulses decreased from +10 to +8
Shadow Demon
Score: -19
Disruption:
Bonus Base Damage decreased from 25/40/55/70 to 20/35/50/65
Demonic Purge:
Can no longer target invulnerable units
Demonic Cleanse:
Can no longer target invulnerable units
Shadow Fiend
Score: +5
Agility gain increased from 3.5 to 3.6
Necromastery:
Souls on hero kills increased from 3 to 4
Shadow Shaman
Score: +10
Shackles:
Total Damage/Heal increased from 70/140/210/280 to 100/160/220/280
Mass Serpent Ward:
Cooldown decreased from 110s to 110/105/100s
Silencer
Score: +5
Arcane Curse:
Silenced Multiplier decreased from 1.5 to 1.25
Glaives of Wisdom:
Int Steal increased from 1/2/3/4 to 2/3/4/5
Glaives of Wisdom:
Int Steal Duration rescaled from 20/25/30/35s to 10/20/30/40s
+ 1 more changes...
Skywrath Mage
Score: +5
Talents:
Level 15 Talent Ancient Seal Cooldown Reduction decreased from 7s to 6s
Talents:
Level 15 Talent Concussive Shot Slow increased from +15% to +20%
Slardar
Score: -5
Slithereen Crush:
Puddle radius increased from 250 to 325
Slithereen Crush:
Aghanim's Scepter Crush puddle radius decreased from 450 to 400
Bash of the Deep:
Bash Duration decreased from 1.1s to 1s
+ 2 more changes...
Slark
Score: +23
Removed Leeching Leash and Dark Reef Renegade facets
Removed Barracuda innate ability (effect moved to the Ultimate)
Essence Shift:
Now an innate ability. Passive, improves with Slark's level
+ 12 more changes...
Snapfire
Score: -15
Buckshot: Now affects only attacks made on enemy heroes
Attacks on non-heroes can still ricochet on miss, but they won't have extra damage or glance chance
Firesnap Cookie:
Mana Cost increased from 85/90/95/100 to 105
+ 2 more changes...
Sniper
Score: -2
Assassinate:
Can no longer target invulnerable units
Assassinate:
Attack Damage increased from 100% to 100/110/120%
Spectre
Score: +61
Now an Agility Hero
Base Damage increased by 2
Base attributes unchanged
+ 35 more changes...
Spirit Breaker
Score: 0
Charge of Darkness:
Stun Duration increased from 1.2/1.5/1.8/2.1s to 1.3/1.6/1.9/2.2s
Charge of Darkness:
Aghanim's Shard bonus speed decreased from +100 to +85
Talents:
Level 20 Talent Bulldoze barrier decreased from 400 to 375
Storm Spirit
Score: +5
Galvanized:
Charge loss on death decreased from 3 to 2
Overload:
Attack Speed Slow increased from 80 to 90
Sven
Score: +5
Storm Hammer:
Aghanim's Scepter no longer allows targeting invulnerable units, but still affects invulnerable units in the radius
Storm Hammer:
Aghanim's Scepter cast range bonus changed from +350 to +25%
Storm Hammer:
Aghanim's Scepter now also increases projectile speed by 25%
+ 2 more changes...
Techies
Score: +10
Base Agility increased from 14 to 16
Damage at level 1 increased by 1 (from 46–48 to 47–49)
Talents:
Level 20 Talent +125 Sticky Bomb Latch/Explosion Radius replaced with +160 Sticky Bomb Damage
Templar Assassin
Score: -10
Meld:
Armor Reduction decreased from 3.5/5/6.5/8 to 2/4/6/8
Meld:
Damage decreased from 55/105/155/205 to 50/100/150/200
Psionic Trap:
Damage rescaled from 225/300/375 to 200/300/400
+ 3 more changes...
Terrorblade
Score: -12
Dark Unity:
Illusions that are outside 1200 radius no longer have a damage penalty
Dark Unity:
Damage increase for illusions within 1200 radius increased from 25% to 60%
Reflection:
Reflection Damage decreased from 40/60/80/100% to 30/45/60/75%
+ 1 more changes...
Tidehunter
Score: +10
Gush:
Damage rescaled from 110/160/210/260 to 100/160/220/280
Anchor Smash:
Attack Bonus Damage increased from 45/90/135/180 to 50/100/150/200
Talents:
Level 10 Talent Gush Slow increased from +15% to +20%
+ 5 more changes...
Timbersaw
Score: -10
Base Movement Speed decreased from 285 to 280
Whirling Death:
Tree Bonus Damage decreased from 11/18/25/32 to 9/16/23/30
Reactive Armor:
Max Stacks decreased from 12/22/32/42 to 10/20/30/40
+ 1 more changes...
Tinker
Score: -5
Talents:
Level 10 Talent Manacost/Manaloss Reduction increased from +8% to +10%
Talents:
Level 25 Talent +10s Defense Matrix Duration replaced with +40 Intelligence
Tiny
Score: -9
Strength gain increased from 4.0 to 4.2
Avalanche:
Stun duration now applies its stun as an aura in the area
Avalanche:
As a result, no longer affected by status resistance
+ 3 more changes...
Treant Protector
Score: +32
Removed Primeval Power and Sapling facets
Nature's Guise:
No longer upgraded with Aghanim's Shard
Nature's Guise:
Now can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff
+ 33 more changes...
Troll Warlord
Score: +15
Berserker's Rage:
Bonus Armor increased from 2/3/4/5 to 3/4/5/6
Talents:
Level 15 Talent Whirling Axes damage increased from +100 to +115
Talents:
Level 20 Talent Berserker's Rage Armor increased from +9 to +10
Tusk
Score: 0
Snowball:
Gather Radius decreased from 350 to 325
Walrus PUNCH!:
Bonus Damage increased from 50/75/100 to 60/90/120
Underlord
Score: +15
Strength gain increased from 3.0 to 3.2
Base Intelligence increased from 17 to 18
Firestorm:
Cast Range increased from 600/625/650/675 to 675
+ 2 more changes...
Undying
Score: +10
Soul Rip:
Cooldown decreased from 18/14/10/6s to 15/12/9/6s
Talents:
Level 15 Talent Soul Rip Damage/Heal increased from +10 to +12
Unknown Hero (1961)
Score: +35
Now counts as a Universal melee hero instead of a creep in the following cases
Spirit Bear's attacks now count as melee hero attacks against:
Roshan's Banner, Clinkz' Skeleton Archers, Lich's Ice Spire, Phoenix's Supernova, Pugna's Nether Ward, Templar Assassin's Psionic Traps, and Undying's Tombstone
+ 39 more changes...
Ursa
Score: +5
Earthshock:
Aghanim's Shard Reworked
Earthshock:
Applies 3 Fury Swipe stacks to each affected enemy
Enrage:
Cooldown decreased from 70/50/30s to 60/45/30s
+ 1 more changes...
Vengeful Spirit
Score: -12
Magic Missile:
Cooldown rescaled from 16/14/12/10s to 14/13/12/11s
Nether Swap:
Can no longer target invulnerable units
Talents:
Level 15 Talent Wave of Terror Armor Reduction decreased from +4 to +3
Venomancer
Score: -5
Septic Shock: Base Damage per Debuff decreased from 10% to 8%
Viper
Score: +10
Poison Attack:
Mana Cost decreased from 22 to 20
Talents:
Level 20 Talent Predator Damage Per Missing Health increased from +0.2 to +0.25
Visage
Score: +5
Grave Chill:
Move Speed Drain increased from 12/16/20/24% to 12/18/24/30%
Gravekeeper's Cloak:
Familiars now have their own copy of Gravekeeper's Cloak ability (visual change only)
Summon Familiars:
Familiars now have their own ability to independently recall it to Visage
+ 3 more changes...
Void Spirit
Score: 0
Resonant Pulse:
Aghanim's Scepter Silence duration decreased from 2.0 to 1.75s
Talents:
Level 15 Talent Aether Remnant damage increased from +60 to +65
Warlock
Score: -10
Chaotic Offering:
Cooldown increased from 160s to 165s
Talents:
Level 15 Talent Upheaval Attack Speed per second on Allies decreased from +10 to +8
Talents:
Level 20 Talent Summons a Golem on Death replaced with +25% Damage Resistance for Chaotic Offering Golems
+ 2 more changes...
Weaver
Score: +12
The Swarm:
Attack Damage increased from 18/22/26/30 to 18/23/28/33
Time Lapse:
Aghanim's Scepter now also reduces Cooldown by 10s
Windranger
Score: +5
Agility gain increased from 1.9 to 2.1
Damage gain per level increased from 3.5 to 3.6
Gale Force:
Duration decreased from 3.5s to 3s
Winter Wyvern
Score: +15
Base damage increased by 1
Damage at level 1 increased from 41–48 to 42–49
Base Attack Range increased from 425 to 450
+ 2 more changes...
Witch Doctor
Score: +7
Voodoo Restoration:
Activation mana cost decreased from 35/40/45/50 to 25
Voodoo Restoration:
Mana per second rescaled from 8/12/16/20 to 9/12/15/18
Maledict:
Now also affects player-controlled creeps
+ 3 more changes...
Wraith King
Score: -5
Wraithfire Blast:
Impact Damage increased from 75/90/105/120 to 80/100/120/140
Talents:
Level 15 Talent Health decreased from +400 to +350
Talents:
Level 20 Talent Attack Speed decreased from +60 to +50
Zeus
Score: +5
Arc Lightning:
Jumps decreased from 5/7/9/15 to 5/7/9/11
Talents:
Level 25 Talent Static Field Damage increased from +1.5% to +2%