Kez

Historical Balance Tracker & Intelligence

Balance History

6/22/2026
Switch Discipline: Katana Bonus Agility Base Damage decreased from 16% to 12%
Kazurai Katana: Cooldown increased from 20/15/10/5s to 24/18/12/6s
Shodo Sai: Cooldown increased from 20/15/10/5s to 24/18/12/6s
Shodo Sai: Parry Duration decreased from 2s to 1.5s
Talents: Level 10 Talent +12% Magic Resistance replaced with +6% Switch Discipline Swap Bonuses
5/6/2026
No hero-specific updates in this patch.
4/7/2026
No hero-specific updates in this patch.
Patch 7.41aNet Gain
3/27/2026
Raptor Dance: Base Damage increased from 30/60/90 to 40/70/100
Raven's Veil: Buff Duration increased from 7/8/9s to 8/10/12s
3/24/2026
Base Movement Speed decreased from 315 to 310
Base Attack Speed decreased from 110 to 100
Switch Discipline: Cooldown changed from 7.75s - 0.25s per level up to 8s - 0.25s per level
Switch Discipline: Now the first katana hit or ability will deal 12% bonus damage after switching to Katana, and after switching to Sai Kez gains +12% movement speed for 2 seconds
Switch Discipline: Aghanim's Scepter no longer restarts the alternate ability cooldown if it was already on cooldown
Grappling Claw: When targeting a tree, now always destroys the targeted tree and ends in the tree's position
Talon Toss: Cast Range decreased from 1200 to 650/750/850/950
Shodo Sai: The proc effect now triggers a critical strike only instead of creating a Mark
Shodo Sai: 18% Chance to Mark replaced with 20% Critical Strike Chance
Shodo Sai: As a result, marks are applied only by parrying and casting Raven's Veil
Shodo Sai: No longer restricts Kez from proccing passive Bash spells of Skull Basher and Abyssal Blade
Shodo Sai: Mark Stun Duration increased from 0.4s to 0.5/0.6/0.7/0.8s
Shodo Sai: No longer has a parry bonus by default
Shodo Sai: Now upgraded with Aghanim's Shard
Shodo Sai: Parrying creates a stronger mark that will stun the target for an additional 0.2s and an a crit bonus of 50%
Raptor Dance: No longer provides magic damage immunity
Talents: Level 25 Talent +100% Shodo Sai Mark Critical Strike replaced with +80% Shodo Sai Critical Strike
1/22/2026
No hero-specific updates in this patch.
12/23/2025
Switch Discipline: Katana Base Attack Time worsened from 1.8s to 1.9s
Switch Discipline: Katana Bonus Agility Base Damage increased from 12% to 16%
Switch Discipline: Can no longer be disabled by Silence
Falcon Rush: Can no longer rush towards buildings or trigger on them
Falcon Rush: Echo Attack Damage decreased from 35/40/45/50% to 30/35/40/45%
Talents: Level 20 Talent Attack Speed During Falcon Rush decreased from +60 to +40
12/16/2025
Base Strength increased from 19 to 20
Switch Discipline: Cooldown reduction per level increased from 0.2s to 0.25s
Switch Discipline: Cooldown on level 1 decreased from 7.8s to 7.75s
Switch Discipline: Cooldown on level 30 decreased from 2s to 0.5s
Switch Discipline: Katana Base Attack Time improved from 2.0s to 1.8s
Switch Discipline: Katana Bonus Agility Base Damage decreased from 20% to 12%
Kazurai Katana: Damage per second rescaled from 5/7/9/11 to 3/6/9/12%
Kazurai Katana: The active effect may only trigger up to a maximum of 500 stacks
Kazurai Katana: Aghanim's Shard now also increases Max Stacks to 1000 and stack as burst damage from 50% to 100%
Falcon Rush: No longer causes Kez to have a fixed attack rate or any interaction with attack speed
Falcon Rush: Echo Attack Damage decreased from 45/55/65/75% to 35/40/45/50%
Falcon Rush: Echoes now have 50% reduced chance to proc random effects
Falcon Rush: Echo with Maelstrom (25% chance) will have a 12.5% chance to proc its passive
Falcon Rush: Echoes can no longer trigger Marks, but may still create them
Falcon Rush: However, their chance to mark will be reduced from 18% to 9% due to the proc chance change mentioned before
Falcon Rush: Rush Speed decreased from 1000 to 850
Shodo Sai: Marked Stun Duration decreased from 0.5s to 0.4s
Shodo Sai: Parry Stun Duration decreased from 0.5s to 0.4s
Talents: Level 20 Talent +50% Attack Damage Added to Talon Toss replaced with +60 Attack Speed During Falcon Rush
10/2/2025
Added to Captain's Mode
Base Mana Regen increased from 0 to 0.25
Flutter: Switch Discipline: The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast
Flutter: Switch Discipline: Fixed the Katana bonus being lost if Echo Slash hit nothing
Switch Discipline: Fixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown
Kazurai Katana: Impale damage changed from post-critical strike bonus damage to a separate instance of physical spell damage
Raptor Dance: Max Health as Damage decreased from 3% to 2.5%
Raptor Dance: Can no longer be interrupted by casting Grappling Claw
Falcon Rush: Now has an 825 break distance
Falcon Rush: Attack Speed Factor rescaled from 6/8/10/12% to 9%
Shodo Sai: Mark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%
6/12/2026
No hero-specific updates in this patch.
Patch 7.39cNet Gain
6/24/2025
Echo Slash: Mana Cost decreased from 85/100/115/130 to 75/90/105/120
Kazurai Katana: Impale Duration decreased from 0.6s to 0.5s
Kazurai Katana: Mana Cost decreased from 50 to 40
Patch 7.39bRecovery
5/29/2025
Falcon Rush: Abilities that are unit targeted attacks now allow Kez to rush to the target
Falcon Rush: Duration increased from 3/4/5/6s to 3.75/4.5/5.25/6s
Talon Toss: Mana Cost decreased from 75 to 60/65/70/75
Shodo Sai: Once again grants bonus stun and critical strike from marks generated by parrying an enemy Hero
Shodo Sai: Parry Bonus Critical Strike rescaled from 25/50/75/100% to 4% * Enemy Level
6/12/2026
Base Health Regen increased from 1.0 to 1.5
Base Attack Speed increased from 100 to 110
Shadowhawk: No longer grants cooldown reduction
Shadowhawk: Invis Bonus Crit decreased from 40/60/80/100% to 30/45/60/75%
Shadowhawk: Raven's Veil: Now also increases buff duration from 7/8/9s to 8/9/10s
Switch Discipline: Katana Discipline no longer increases damage by 12%
Switch Discipline: Katana Discipline now increases damage gained from Agility by 20%
Echo Slash: Cooldown rescaled from 20/18/16/14s to 21/18/15/12s
Echo Slash: Bonus Hero Damage decreased from 25/45/65/85 to 20/40/60/80
Grappling Claw: No longer has lifesteal
Grappling Claw: Mana Cost decreased from 50 to 40
Grappling Claw: Cooldown decreased from 16/13/10/7s to 13/11/9/7s
Grappling Claw: Cast Range decreased from 700/800/900/1000 to 650/750/850/950
Grappling Claw: Move Slow rescaled from 80% to 70/80/90/100%
Grappling Claw: Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel time
Kazurai Katana: No longer applies health regen reduction
Kazurai Katana: Damage per second rescaled from 6/7/8/9% to 5/7/9/11%
Kazurai Katana: Duration rescaled from 5/6/7/8s to 7s
Kazurai Katana: Now has a reworked active component as a default part of the ability
Kazurai Katana: Kez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5s
Kazurai Katana: This attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burst
Kazurai Katana: Reworked Aghanim's Shard upgrade
Kazurai Katana: Adds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% to 100%
Raptor Dance: 1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez)
Raptor Dance: Strikes count increased from 2/3/4 to 4
Raptor Dance: Base Damage rescaled from 75 to 30/60/90
Raptor Dance: Max Health as Damage decreased from 4% to 3%
Raptor Dance: Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penalty
Falcon Rush: Now also provides 15/30/45/60% Slow Resistance during the buff
Falcon Rush: Secondary Attacks Damage decreased from 100% to 45/55/65/75%
Falcon Rush: Rush Range is no longer increased by AoE bonuses
Falcon Rush: Cooldown rescaled from 20/18/16/14s to 21/18/15/12s
Talon Toss: No longer has an AoE effect, proccing only on target
Talon Toss: Now inflicts an attack with True Strike and fixed damage instead of simply dealing physical damage
Talon Toss: Damage rescaled from 75/125/175/225 to 60/120/180/240
Talon Toss: Silence Duration increased from 1.75/2/2.25/2.5s to 2/2.25/2.5/2.75s
Talon Toss: Cooldown decreased from 16/13/10/7s to 13/11/9/7s
Shodo Sai: Chance to Mark increased from 17% to 18%
Shodo Sai: Mark no longer provides True Strike
Shodo Sai: No longer grants bonus stun or critical strike from marks generated by parrying an enemy Hero
Talents: Level 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance Radius
Talents: Level 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance Strike
Talents: Level 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline)
Talents: Level 20 Talent Kazurai Katana Damage Per Second decreased from +5% to +4%
3/27/2025
Talents: Level 25 Talent Shodo Sai Mark Critical Strike increased from +75% to +100%
Patch 7.38bNet Gain
3/4/2025
Base Intelligence increased from 18 to 20
Strength gain increased from 2.6 to 2.8
Shadowhawk: Now scales with ultimate abilities instead of Shodo Sai
Shadowhawk: Shodo Sai: Invis Bonus Crit rescaled from 50% to 40/60/80/100%
Grappling Claw: Lifesteal increased from 50/75/100/125% to 65/85/105/125%
Shodo Sai: Can now block all physical attack sources (still can't Mark non-hero units)
Raptor Dance: Invulnerability period increased from 0.1s to 0.2s
Patch 7.38Net Gain
2/19/2025
Base Armor decreased by 1
Base Agility increased from 26 to 27
Base Movement Speed decreased from 320 to 315
Removed Hero of the Flightless Facet
Flutter: New Facet
Flutter: Switch Discipline: Kez deals 12% more damage on the first attack or ability after switching to Katana, and gains 12% bonus movement speed for 2 seconds after switching to Sai
Shadowhawk: New Facet
Shadowhawk: Shodo Sai: Triggering a Shodo Sai Mark from invisibility deals 50% more critical damage. When Kez triggers a Shodo Sai Mark, reduce the cooldown of both Shodo Sai and Kazurai Katana by 20/30/40/50%
Switch Discipline: Katana Bonus Damage decreased from 20% to 12%
Grappling Claw: No longer grants flat bonus hero lifesteal
Grappling Claw: Lifesteal on attack rescaled from 100% to 50/75/100/125%
Kazurai Katana: Aghanim's Shard Cast Range increased from 150 to 200
Kazurai Katana: Aghanim's Shard cooldown increased from 5s to 20/15/10/5s
Raptor Dance: Now follows global Lifesteal rules (as a result, gained creep penalty)
Raptor Dance: No longer provides debuff immunity and a hard dispel
Raptor Dance: Now provides a basic dispel and 0.1s invulnerability period on cast, and complete magic damage immunity for the duration
Falcon Rush: Can now change targets while rushing
Falcon Rush: Rush Range decreased from 575 to 525
Falcon Rush: Sai Base Attack Rate increased from 1.2/1.1/1.0/0.9s to 1.3/1.2/1.1/1s
Falcon Rush: Katana Base Attack Rate increased from 1.4/1.3/1.2/1.1s to 1.5/1.4/1.3/1.2s
Falcon Rush: Attack Speed Factor increased from 6/7/8/9% to 6/8/10/12%
Talon Toss: Now deals physical damage
Shodo Sai: No longer slows Marked targets
Shodo Sai: Aghanim's Shard no longer grants bonus movement speed
11/20/2024
Echo Slash: Bonus Hero Damage rescaled from 30/45/60/75 to 25/45/65/85
Grappling Claw: Hero Bonus Lifesteal decreased from 50/100/150/200 to 40/80/120/160
10/3/2024
No hero-specific updates in this patch.
8/28/2024
No hero-specific updates in this patch.
8/14/2024
No hero-specific updates in this patch.
7/31/2024
No hero-specific updates in this patch.
6/25/2024
No hero-specific updates in this patch.
6/6/2024
No hero-specific updates in this patch.
5/27/2024
No hero-specific updates in this patch.
5/23/2024
No hero-specific updates in this patch.
3/21/2024
No hero-specific updates in this patch.
2/22/2024
No hero-specific updates in this patch.
12/21/2023
No hero-specific updates in this patch.
6/12/2026
No hero-specific updates in this patch.
11/21/2023
No hero-specific updates in this patch.
10/5/2023
No hero-specific updates in this patch.
9/9/2023
No hero-specific updates in this patch.
8/15/2023
No hero-specific updates in this patch.
8/8/2023
No hero-specific updates in this patch.
7/13/2023
No hero-specific updates in this patch.
6/16/2023
No hero-specific updates in this patch.
5/14/2023
No hero-specific updates in this patch.
4/26/2023
No hero-specific updates in this patch.
6/13/2026
No hero-specific updates in this patch.

Net Balance Trajectory

Cumulative power shifts across 7 dimensions since 7.33.
Positive: Buff trend.
Negative: Nerf trend.

Farming
0
Mobility
0
Survivability
0
Teamfight
0
Laning
0
Siege
0
Utility
0

Winrate by Rank

45.4%
H
45.4%
G
44.8%
C
45.0%
A
44.6%
L
44.5%
A
43.3%
D
H=HERALD G=GUARDIAN C=CRUSADER A=ARCHON L=LEGEND A=ANCIENT D=DIVINE