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Patch 7.35 Notes
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7.41d
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7.33
Hero Changes
Item Changes
Neutral Items
General Updates
Hero Changes
All Heroes
Buffed
Nerfed
Abaddon
Score: +7
Base Armor increased by 1
Curse of Avernus:
Now deals 30/40/50/60 damage per second to the target when it procs for the duration of the curse. Damage interval: 0.5s. Damage to buildings is reduced by 70%
Talents:
Level 10 Talent +7 Strength replaced with Aphotic Shield provides +15 HP Regen
+ 1 more changes...
Alchemist
Score: +2
Acid Spray:
Mana Cost decreased from 120 to 110
Corrosive Weaponry:
Debuff Duration increased from 3.5s to 4s
Ancient Apparition
Score: 0
Talents:
Level 20 Talent +4s Ice Vortex Duration replaced with +5s Ice Blast Frostbitten Duration
Anti-Mage
Score: +6
Talents:
Level 15 Talent Max Mana Mana Burn increased from +0.6% to +1%
Talents:
Level 20 Talent Mana Void Damage Multiplier increased from +0.15 to +0.2
Arc Warden
Score: -7.5
Talents:
Level 15 Talent Magnetic Field Attack Speed/Bonus Damage decreased from +25 to +20
Talents:
Level 25 Talent Tempest Double Duration decreased from +12s to +10s
Axe
Score: -7
Base Armor increased by 1
Berserker's Call:
Bonus Armor decreased from 25 to 16/19/22/25
Culling Blade:
Temporary boost on kill no longer provides +20/30/40 Attack Speed
+ 2 more changes...
Bane
Score: +9
Brain Sap:
Heal/Damage increased from 75/150/225/300 to 90/160/230/300
Brain Sap:
Mana Cost rescaled from 100/120/140/160 to 120/130/140/150
Brain Sap:
Aghanim's Shard now also decreases cooldown by 3s
+ 1 more changes...
Batrider
Score: +6
Flamebreak:
Movement Slow increased from 10/15/20/25% to 15/20/25/30%
Flamebreak:
Projectile Speed increased from 1200 to 1400
Firefly:
Cooldown decreased from 52/46/40/34s to 45/40/35/30s
+ 1 more changes...
Beastmaster
Score: +9
Base Damage increased by 2
Agility gain increased from 1.4 to 1.6
Talents:
Level 20 Talent +35 Boar Attack Damage replaced with +30 Boar and Hawk Damage
Bloodseeker
Score: -5
Bloodrage:
Max Health Damage per second decreased from 1.8% to 1.5%
Bloodrage:
Aghanim's Shard Damage/Lifesteal rescaled from 1.8% of target's Max HP to flat 30 pure damage/heal
Blood Rite:
Damage type changed from Pure to Magical
+ 3 more changes...
Bounty Hunter
Score: 0
Talents:
Level 15 Talent Half Track Bonus Speed to Allies replaced with to +45 Track Gold
Talents:
Level 25 Talent +250 Track Gold replaced with No Cooldown on Jinada
Brewmaster
Score: +5.5
Primal Split:
Earth Brewling's Demolish Bonus Building Damage decreased from 90/180/270 to 90/170/250
Talents:
Level 20 Talent Attack Speed increased from +80 to +90
Bristleback
Score: -1
Viscous Nasal Goo:
Aghanim's Shard Stack Limit decreased from 7 to 6
Bristleback:
Aghanim's Scepter Cooldown increased from 20s to 24s
Talents:
Level 10 Talent +20 Damage replaced with +25 Attack Speed
Centaur Warrunner
Score: -9
Hoof Stomp:
Stomp Damage decreased from 120/180/240/300 to 90/160/230/300
Talents:
Level 15 Talent Double Edge Strength Damage decreased from +40% to +35%
Chaos Knight
Score: 0
Chaos Strike:
Critical Lifesteal decreased from 30/40/50/60% to 24/36/48/60%
Chen
Score: -7
Penitence:
Attack Range bonus is now applied to all ranged units under Chen's control
Holy Persuasion:
Can no longer be used to teleport controlled units to Chen
Divine Favor:
Ability reworked
+ 2 more changes...
Clinkz
Score: +16
Agility gain increased from 2.5 to 2.7
Burning Barrage:
Mana Cost decreased from 45 to 40
Burning Barrage:
Cooldown decreased from 22s to 17s
+ 2 more changes...
Clockwerk
Score: +1
Strength gain increased from 2.8 to 3.1
Overclocking:
No longer self stuns after duration. Instead it slows Clockwerk's movement and attack speed by 100%
Crystal Maiden
Score: +6
Arcane Aura:
Self Mana Regen Multiplier increased from 6x to 7x
Crystal Clone:
Clone can now be destroyed by Crystal Maiden's own AoE spells (Crystal Nova and Freezing Field)
Crystal Clone:
Radius increased from 400 to 450
+ 2 more changes...
Dark Seer
Score: +1
Ion Shell:
Mana Cost decreased from 110/120/130/140 to 100/110/120/130
Wall of Replica:
The wall now deals 25/40/55 damage to the enemy when an illusion of them is created
Dark Willow
Score: -1
Shadow Realm:
Duration Until Max Damage decreased from 3.5s to 3s
Talents:
Level 10 Talent Cursed Crown Stun Duration increased from +0.4s to +0.5s
Talents:
Level 20 Talent Shadow Realm Duration decreased from +2s to +1.5s
Dawnbreaker
Score: +1
Celestial Hammer:
Fire Trail Duration increased from 2.5s to 2.5/3/3.5/4s
Dazzle
Score: +7
Bad Juju No longer affects item cooldowns
Bad Juju Health Cost Increase per cast decreased from 50% to 40%
Poison Touch:
Now allows affected heroes to be denied if they fall below 25% health
Death Prophet
Score: +7
Silence:
Now also slows enemy movement speed by 10/15/20/25%
Talents:
Level 20 Talent Crypt Swarm applies 50% slow for 1s replaced with +15% Silence Move Speed Slow
Disruptor
Score: +4
Thunder Strike:
Aghanim's Shard dormant duration increased from 5s to 7s
Static Storm:
Radius increased from 500 to 550
Talents:
Level 15 Talent Glimpse Max Damage increased from +250 to +275
+ 1 more changes...
Doom
Score: +4
Base Movement Speed increased from 285 to 290
Devour:
Neutral abilities now level up automatically at the time when neutral abilities would scale
Infernal Blade:
Cooldown decreased from 16/12/8/4s to 13/10/7/4s
+ 2 more changes...
Dragon Knight
Score: +7
Breathe Fire:
Now applies the corresponding Corrosive Breath and Frost Breath debuffs from his current level of Elder Dragon Form even in human form
Drow Ranger
Score: +7
Gust:
Now reveals invisible units
Glacier:
Now does not interrupt Multishot on cast
Talents:
Level 15 Talent Gust Reveals Invisible Units replaced with +20% Lifesteal
Earthshaker
Score: +1
Echo Slam:
Echo Damage increased from 85/105/125 to 90/110/130
Echo Slam:
Mana Cost rescaled from 145/205/265 to 150/200/250
Elder Titan
Score: +1
Earth Splitter:
Max HP as Damage increased from 30/40/50% to 34/42/50%
Ember Spirit
Score: +2
Searing Chains:
Unit Count increased from 2 to 3
Sleight of Fist:
Bonus Hero Damage increased from 45/80/115/150 to 45/85/125/165
Flame Guard:
Radius increased from 450 to 500
Enchantress
Score: 0
Enchant:
Now deals 20/30/40/50 damage per second when used on enemy heroes
Enchant:
No longer provides 0/3/6/9 armor to enchanted creeps
Talents:
Level 10 Talent +8% Magic Resistance replaced with +10 Enchanted Creep Armor
Enigma
Score: +6
Demonic Summoning:
Eidolons' health is increased by 4% of Enigma's current health
Demonic Summoning:
Eidolons now preserve their commanded attack target when they split
Midnight Pulse:
Now also deals 5/10/15/20 base damage
+ 2 more changes...
Faceless Void
Score: +6
Strength gain increased from 2.4 to 2.6
Talents:
Level 10 Talent Time Dilation DPS per cooldown increased from +6 to +7
Talents:
Level 15 Talent Time Dilation Slow per Cooldown increased from +10% to +12%
Grimstroke
Score: -9
Ink Swell:
Aghanim's Shard Damage/Heal bonus decreased from 40% to 30%
Soulbind:
Cooldown increased from 70/60/50s to 70/65/60s
Talents:
Level 10 Talent Ink Swell Cooldown Reduction decreased from 5s to 4s
+ 2 more changes...
Gyrocopter
Score: 0
Call Down:
Ability reworked
Call Down:
Now always shoots 3 missile strikes in the vector targeted direction, but with a single missile per strike
Call Down:
Each missile deals 250/400/550 damage and slows enemy movement by 50% for 4s
+ 4 more changes...
Hoodwink
Score: +2
Acorn Shot:
Bonus Damage increased from 50/80/110/140 to 55/90/125/160
Bushwhack:
Total Damage increased from 90/160/230/300 to 90/180/270/360
Invoker
Score: +7
Base Damage decreased by 1
Strength gain increased from 2.4 to 2.6
Io
Score: +7
Tether:
Now deals 10/20/30/40 damage per second to enemies caught in the tether. Tick rate: 0.5s
Jakiro
Score: -6
Dual Breath:
Start Radius decreased from 225 to 150. End Radius is unchanged
Dual Breath:
Movement Slow decreased from 28/32/36/40% to 25/30/35/40%
Dual Breath:
Attack Slow decreased from 28/32/36/40 to 25/30/35/40
+ 1 more changes...
Juggernaut
Score: 0
Blade Fury:
Damage tick rate rescaled from permanent 0.2s to Juggernaut's attack rate at current Attack Speed multiplied by 2
Blade Fury:
Damage rescaled from 90/115/140/165 per second to 35/40/45/50 damage per tick
Blade Fury:
Aghanim's Shard reworked. Now increases Blade Fury Radius by 100 and slows enemies movement speed by 35%
+ 3 more changes...
Keeper of the Light
Score: +15
Will-O-Wisp:
Ignis Fatuus now also deals 75 damage per flicker
Unknown Ability (5475):
Now also casts Chakra Magic on both Keeper of the Light and ally upon teleporting
Talents:
Level 10 Talent Blinding Light Miss increased from +30% to +40%
+ 3 more changes...
Kunkka
Score: -1
Unknown Ability (319):
Mana Cost increased from 250 to 275
Unknown Ability (319):
Minimum spawn distance decreased from 300 to 115
Talents:
Level 20 Talent +65 Torrent AoE replaced with -4s Torrent Cooldown
Legion Commander
Score: -7
Overwhelming Odds:
Aghanim's Shard no longer provides bonus armor or duration
Overwhelming Odds:
Aghanim's Shard now increases Overwhelming Odds AoE by 250 when cast during a Duel
Duel:
Aghanim's Shard now provides +8 damage per duel won. Applies retroactively
+ 1 more changes...
Leshrac
Score: +8
Diabolic Edict:
Damage increased from 7/14/21/28 to 9/16/23/30
Lightning Storm:
Now also slows attack speed by 50
Lich
Score: +4
Sinister Gaze:
Mana Drain per second increased from 10% to 12%
Ice Spire:
Movement Slow decreased from 30% to 25%
Talents:
Level 10 Talent Frost Blast Radius and Damage decreased from +150 to +125
Lifestealer
Score: -9
Rage:
Movement Speed bonus decreased from 15/16/17/18% to 9/12/15/18%
Lina
Score: 0
Talents:
Level 20 Talent +11% Spell Amplification replaced with +5 Laguna Blade Supercharge Stacks
Talents:
Level 25 Talent Laguna Blade damage is Pure replaced with +150% Crit On Targets Affected By Dragon Slave (only affects Lina's attacks)
Lion
Score: +12.5
Base Health Regen increased from 0.25 to 0.5
Mana Drain:
Now damages enemies for 100% of the mana drained
Talents:
Level 25 Talent Mana Drain Deals Damage replaced with +100% Mana Drain Damage
Lone Druid
Score: -30
Strength gain decreased from 2.0 to 1.8
Summon Spirit Bear:
Bear Armor decreased from 3/4/5/6 to 0/2/4/6
Summon Spirit Bear:
Fetch Duration increased from 2.25s to 2.5s
+ 4 more changes...
Magnus
Score: +6
Skewer:
Now additionally deals 6/9/12/15% of distance traveled as damage
Skewer:
Damage decreased from 90/180/270/360 to 70/140/210/280
Talents:
Level 15 Talent All Stats per hero hit with Reverse Polarity increased from +8 to +10
Marci
Score: +2
Rebound:
Impact Damage rescaled from 75/150/225/300 to 70/150/230/310
Unleash:
Cooldown decreased from 100/80/60 to 90/75/60
Talents:
Level 15 Talent Dispose Damage increased from +70 to +90
Mars
Score: +8
Spear of Mars:
Backswing decreased from 1.03s to 0.15s
Spear of Mars:
No longer toggles off Bulwark if cast while Bulwark is active
God's Rebuke:
Critical Damage increased from 150/190/230/270% to 150/200/250/300%
+ 3 more changes...
Medusa
Score: +10
Agility gain increased from 3.4 to 3.6
Split Shot:
Outgoing Damage increased from 35/50/65/80% to 40/55/70/85%
Talents:
Level 10 Talent Stone Gaze Bonus Physical Damage increased from +5% to +8%
+ 1 more changes...
Meepo
Score: +2
Poof:
Damage type changed from Pure to Magical
Poof:
Damage increased from 40/60/80/100 to 60/90/120/150
Talents:
Level 10 Talent Poof Damage increased from +30 to +50
Mirana
Score: +9
Intelligence gain increased from 1.2 to 1.4
Starstorm:
Radius increased from 650 to 675
Leap:
Aghanim's Shard now guarantees a secondary Starstorm strike on all enemies affected by the slow, if Starstorm is cast
+ 1 more changes...
Monkey King
Score: +11
Boundless Strike:
Mana Cost decreased from 100 to 85/90/95/100
Boundless Strike:
Aghanim's Shard Primal Spring effect power from 50% to 60% (of Max Channeling Duration)
Tree Dance:
Distance decreased from 1000 to 800
+ 5 more changes...
Muerta
Score: -8
Gunslinger:
Is now toggleable and no longer prioritizes heroes
Pierce the Veil:
Bonus Attack Damage decreased from 70/110/150 to 70/100/130
Naga Siren
Score: -9
Strength gain decreased from 2.6 to 2.4
Talents:
Level 10 Talent Rip Tide Damage decreased from +30 to +25
Nature's Prophet
Score: -13
Agility gain decreased from 3.4 to 3.2
Base Mana Regen decreased from 0.75 to 0
Necrophos
Score: -11.5
Death Pulse:
Mana Cost increased from 100/120/140/160 to 115/130/145/160
Heartstopper Aura:
Aghanim's Scepter Health Regen to Decay decreased from 55% to 50%
Talents:
Level 20 Talent Heartstopper Regen Reduction decreased from +30% to +25%
Night Stalker
Score: -2
Base Mana Regen increased from 0 to 0.25
Void:
Mana Cost decreased from 90/100/110/110 to 90/95/100/105
Hunter in the Night:
Aghanim's Shard Max Health Restore decreased from 35% to 30%
+ 1 more changes...
Nyx Assassin
Score: -7
Burrow:
No longer requires Nyx Assassin to face a direction when casting spells
Talents:
Level 10 Talent +6% Spell Amplification replaced with +75 Vendetta Damage
Ogre Magi
Score: 0
Talents:
Level 10 Talent Ignite DPS decreased from +16 to +15
Talents:
Level 15 Talent +250 Health replaced with +2/0.01 Dumb Luck Max Mana/Mana Regen Per Strength
Omniknight
Score: +8
Guardian Angel:
Ability reworked
Guardian Angel:
Now a single target ability with a 900 Cast Range
Guardian Angel:
Mana Cost decreased from 150/200/250 to 100/150/200
+ 3 more changes...
Oracle
Score: -6
Purifying Flames:
Cast Point improved from 0.15s to 0.10s
False Promise:
Cast Range decreased from 700/850/1000 to 700/800/900
Talents:
Level 15 Talent +80 Fortune's End Damage replaced with +60 Enemy Damage/Ally Heal Per Effect Dispelled by Fortune's End
Outworld Destroyer
Score: +1
Sanity's Eclipse:
Radius increased from 400/500/600 to 450/525/600
Talents:
Level 20 Talent +20 Strength replaced with +20% Spell Lifesteal
Pangolier
Score: +5.5
Base Health Regen increased from 0.25 to 0.75
Shield Crash:
Damage type changed from Magical to Physical
Shield Crash:
Cooldown in Ball form is now always decreased to 9/6/3s
+ 2 more changes...
Phantom Assassin
Score: +18
Intelligence gain increased from 1.4 to 1.7
Base Movement Speed increased from 305 to 310
Phantom Strike:
No longer provides lifesteal
+ 3 more changes...
Phantom Lancer
Score: -14
Intelligence gain decreased from 2.0 to 1.8
Spirit Lance:
Aghanim's Scepter no longer increases movement slow
Talents:
Level 10 Talent +8 Strength replaced with +10 Phantom Rush Agility
+ 1 more changes...
Phoenix
Score: -4
Fire Spirits:
Projectile Speed increased from 900 to 1000
Sun Ray:
Aghanim's Shard Movement Speed Slow decreased from 12% to 10%
Talents:
Level 10 Talent +6% Spell Amplification replaced with +20 Icarus Dive Damage Per Second
Primal Beast
Score: +1
Rock Throw:
Max Travel Time decreased from 1.7s to 1.5s
Rock Throw:
Fragment Flight Distance decreased from 600 to 525
Rock Throw:
Fragment Flight Time decreased from 0.6s to 0.5s
+ 1 more changes...
Puck
Score: +3
Illusory Orb:
Cooldown decreased from 12/11/10/9s to 11/10/9/8s
Talents:
Level 10 Talent Waning Rift Silence Duration increased from +0.75s to +1s
Talents:
Level 20 Talent Initial/Break Dream Coil Damage increased from +150 to +175
Pudge
Score: +9
Talents:
Level 10 Talent Armor increased from +4 to +5
Talents:
Level 15 Talent Meat Hook Damage increased from +120 to +140
Pugna
Score: -9
Base Agility decreased from 24 to 21
Nether Ward:
Cooldown increased from 35s to 40s
Talents:
Level 10 Talent +20 Movement Speed replaced with +10% Decrepify Movement Speed To Allies
Queen of Pain
Score: 0
Shadow Strike:
Aghanim's Scepter Radius decreased from 400 to 375
Scream Of Pain:
Mana Cost rescaled from 100/110/120/130 to 120
Talents:
Level 10 Talent +8 Strength replaced with +10 Shadow Strike Heal Per Tick
+ 3 more changes...
Razor
Score: 0
Static Link:
Damage Drain Rate decreased from 7/12/17/22 to 5/10/15/20
Static Link:
Link Duration increased from 5/6/7/8s to 10s
Storm Surge:
Damage rescaled from 45/80/115/150 to 40/80/120/160
+ 3 more changes...
Riki
Score: 0
Tricks of the Trade:
Mana Cost rescaled from 55 to 45/55/65/75
Rubick
Score: +14
Intelligence gain increased from 3.1 to 3.7
Telekinesis:
Cooldown decreased from 28/26/24/22s to 24/21/18/15s
Telekinesis:
Aghanim's Shard Throw Distance decreased from +50% to +35%
+ 3 more changes...
Sand King
Score: -10
Base Intelligence decreased from 19 to 17
Burrowstrike:
Damage rescaled from 80/130/200/260 to 80/140/200/260
Caustic Finale:
Base Damage decreased from 70/90/110/130 to 50/70/90/110
+ 1 more changes...
Shadow Demon
Score: +4
Disruption:
Illusion Damage decreased from 30/45/60/75% to 20/30/40/50%
Disruption:
Illusions now also have 40/50/60/70 bonus base damage (decreased by outgoing damage reduction)
Shadow Poison:
Projectile Speed increased from 1000 to 1200
Shadow Fiend
Score: +7
Base Damage decreased by 5
Base Agility increased from 20 to 25
Shadow Shaman
Score: +7
Base Armor increased by 1
Shackles:
Aghanim's Shard Serpent Wards Duration decreased from 7s to 6s
Talents:
Level 10 Talent -2s Hex Cooldown replaced with +10% Hex Damage Amplification
Silencer
Score: +7
Glaives of Wisdom:
Now deals Magic Damage that doesn't pierce Debuff Immunity. This makes its damage affect Debuff Immune enemies, but it will be reduced by their Magic Resistance
Glaives of Wisdom:
Intelligence to Damage increased from 15/35/55/75% to 20/40/60/80%
Slardar
Score: -1
Slithereen Crush:
Radius decreased from 350 to 325
Talents:
Level 20 Talent Slithereen Crush Damage decreased from +150 to +125
Talents:
Level 25 Talent Slithereen Crush Cooldown Reduction decreased from 4s to 3s
Slark
Score: +21
Strength gain increased from 1.9 to 2.1
Intelligence gain increased from 1.7 to 1.9
Talents:
Level 15 Talent Shadow Dance Regen increased from +40 to +50
Snapfire
Score: +2
Lil' Shredder:
Damage increased from 25/50/75/100 to 30/55/80/105
Mortimer Kisses:
Impact Damage increased from 160/240/320 to 180/270/360
Spectre
Score: +1.5
Base Health Regen decreased from 2.0 to 1.0
Dispersion:
Minimum Radius decreased from 400 to 300
Unknown Ability (5338):
Now only triggers one cast of Spectral Dagger per illusion
+ 2 more changes...
Spirit Breaker
Score: -9
Bulldoze:
Movement Speed bonus decreased from 10/15/20/25% to 8/12/16/20%
Talents:
Level 20 Talent +25% Greater Bash Damage replaced with +17% Greater Bash Chance
Talents:
Level 20 Talent 200 Charge of Darkness Bonus Speed replaced with Bulldoze Grants 400 All Damage Barrier
+ 2 more changes...
Storm Spirit
Score: 0
Static Remnant:
Remnant Activation Time decreased from 1.0s to 0.75s
Talents:
Level 10 Talent +20 Attack Speed replaced with +150 Attack Range when Overloaded
Sven
Score: +16
Intelligence gain increased from 1.3 to 1.5
Storm Hammer:
Aghanim's Scepter now increases damage by 180 if Sven travels with the Storm Hammer
Warcry:
Aghanim's Shard passive aura now also provides a +3% movement speed
+ 2 more changes...
Techies
Score: -1
Blast Off!:
Current HP Self Damage decreased from 35/30/25/20% to 20%
Templar Assassin
Score: +7
Psionic Projection:
Now deals 200 damage instantly upon arrival and activates the trap as if is was fully charged
Terrorblade
Score: +6
Demon Zeal:
Now applies to Reflection illusions with 50% effectiveness
Terror Wave:
Wave effect now follows Terrorblade and disappears if he is killed
Talents:
Level 10 Talent Reflection Cooldown Reduction increased from 3s to 4s
+ 1 more changes...
Tidehunter
Score: +2
Gush:
Mana Cost decreased from 100/105/110/115 to 100
Dead in the Water:
Attacks to Destroy decreased from 5 to 4
Talents:
Level 15 Talent Anchor Smash Damage Reduction increased from +25% to +30%
Timbersaw
Score: +16
Base Strength increased from 25 to 27
Strength gain increased from 3.2 to 3.5
Reactive Armor:
Max Stacks increased from 10/20/30/40 to 15/24/33/42
+ 3 more changes...
Tinker
Score: +8
Heat-Seeking Missile Range decreased from 2000 to 1500
Laser:
Cast Range decreased from 600 to 450
Rearm:
Now grants +15/20/25% Magic Resistance for 4s
+ 1 more changes...
Tiny
Score: +3
Tree Grab:
Bonus Base Damage increased from 20 to 20/25/30/35
Tree Grab:
Cooldown decreased from 22/19/16/13s to 16/15/14/13s
Tree Grab:
Aghanim's Shard now increases damage of thrown trees by 100
+ 1 more changes...
Treant Protector
Score: -9
Nature's Guise:
Aghanim's Shard Movement Speed bonus decreased from +15% to +8%
Living Armor:
Heal per second decreased from 3/4/5/6 to 2/3/4/5
Living Armor:
Mana Cost increased from 50 to 55
+ 1 more changes...
Troll Warlord
Score: +7
Fervor:
Aghanim's Shard Chance of Extra Attack per stack increased from 3% to 4%
Battle Trance:
Now allows Troll Warlord to receive movement orders if there are no valid targets within range
Tusk
Score: +6
Walrus PUNCH!:
Now also deals 50 bonus damage which is affected by crit multiplier
Walrus PUNCH!:
Critical Damage decreased from 250/325/400% to 200/275/350%
Underlord
Score: -3
Pit of Malice:
Now deals 20/30/40/50 damage upon rooting a unit
Pit of Malice:
Cast Point improved from 0.35s to 0.25s
Fiend's Gate:
Cast Point improved from 0.45s to 0.2s
Undying
Score: +6
Soul Rip:
Now takes Undying into account when counting nearby units
Soul Rip:
Mana Cost decreased from 110 to 100
Tombstone:
Aghanim's Shard Stun Duration on Tombstone's destruction decreased from 3s to 2s
+ 1 more changes...
Ursa
Score: +6.5
Base Health Regen increased from 0.5 to 1.0
Overpower:
Slow Resistance increased from 10/15/20/25% to 15/20/25/30%
Fury Swipes:
Damage per attack increased from 10/19/28/37 to 13/21/29/37
Vengeful Spirit
Score: +9
Nether Swap:
Damage increased from 50 to 150/300/450
Nether Swap:
No longer reduces damage taken
Nether Swap:
Now gives Vengeful Spirit and allied targets now gain a damage barrier for 10s. Barrier health is equal to the spell's Damage value
+ 3 more changes...
Venomancer
Score: +2
Plague Ward:
Ward Damage rescaled from 13/22/31/40 to 14/22/30/38
Noxious Plague:
Initial Damage increased from 150/250/350 to 200/300/400
Noxious Plague:
Cooldown decreased from 120/100/80s to 100/90/80s
+ 1 more changes...
Viper
Score: +2
Nethertoxin:
No longer applies Break
Nethertoxin:
Now slows attack speed by 30/40/50/60
Viper Strike:
Now also applies Break
+ 2 more changes...
Visage
Score: 0
Soul Assumption:
Damage is now calculated before reductions
Talents:
Level 15 Talent Soul Assumption Targets increased from 2 to 3
Void Spirit
Score: +13
Intelligence gain increased from 2.3 to 2.5
Resonant Pulse:
Barrier per hero hit increased from 30/50/70/90 to 40/60/80/100
Talents:
Level 15 Talent Mana Regen increased from +1.5 to +1.75
Warlock
Score: -9
Base Strength decreased from 24 to 22
Fatal Bonds:
Mana Cost increased from 110/120/130/140 to 120/130/140/150
Weaver
Score: -15
Talents:
Level 10 Talent Strength decreased from +9 to +8
Talents:
Level 25 Talent +1 Geminate Attack no longer applies to attacks made via Shukuchi with Aghanim's Shard
Windranger
Score: +2
Powershot:
Now slows the target for up to 15/20/25/30%, decreasing based on time charged and enemies already hit, similarly to damage dealt. Slow Duration: 4s
Powershot:
Mana Cost rescaled from 90/100/110/120 to 100
Windrun:
No longer slows enemies. Corresponding Aghanim's Scepter effect was also removed
+ 3 more changes...
Winter Wyvern
Score: +7
Base Mana Regen increased from 0.25 to 0.5
Winter's Curse:
Cast Range increased from 700/750/800 to 800
Winter's Curse:
Mana Cost decreased from 250 to 200/225/250
+ 1 more changes...
Witch Doctor
Score: -7
Voodoo Restoration:
No longer deals damage
Voodoo Restoration:
Heal increased from 10/22/34/46 to 20/30/40/50
Talents:
Level 25 Talent +1.5% Max Health Voodoo Restoration Heal/Damage replaced with +2% Max Health Voodoo Restoration Heal
Wraith King
Score: -1
Reincarnation:
Cooldown increased from 180/140/100s to 180/150/120s
Reincarnation:
Aghanim's Shard Additional Skeletons decreased from +3 to +2
Reincarnation:
Aghanim's Scepter Cooldown Reduction decreased from 30s to 15s
+ 3 more changes...
Zeus
Score: +7
Lightning Bolt:
Now deals 2x damage to creeps