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Patch 7.38b Notes
Select Patch:
7.41d
7.41c
7.41b
7.41a
7.41
7.40c
7.40b
7.40
7.39e
7.39d
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7.39b
7.39
7.38c
7.38b
7.38
7.37e
7.37d
7.37c
7.37b
7.37
7.36c
7.36b
7.36a
7.36
7.35d
7.35c
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7.35
7.34e
7.34d
7.34c
7.34b
7.34
7.33e
7.33d
7.33c
7.33b
7.33
Hero Changes
Item Changes
Neutral Items
General Updates
Hero Changes
All Heroes
Buffed
Nerfed
Abaddon
Score: -20
Base Mana Regen decreased from 0.25 to 0
Mist Coil:
Damage/Heal decreased from 100/175/250/325 to 80/150/220/290
Mist Coil:
Cast Range rescaled from 600/625/650/675 to 625
+ 3 more changes...
Alchemist
Score: -7
Greevil's Greed:
Gifting Aghanim's Scepters no longer provides Spell Amplification
Ancient Apparition
Score: -5
Agility gain decreased from 2.2 to 2.0
Beastmaster
Score: -10
Base Damage decreased by 3
Damage at level 1 decreased by 3 (from 56-60 to 53-57)
Brewmaster
Score: +5
Belligerent: Duration on respawn increased from 30s to 45s
Talents:
Level 10 Talent +200 Thunder Clap AoE replaced with +1.5s Thunder Clap Duration
Broodmother
Score: -10
Base Damage decreased by 2
Damage at level 1 decreased by 2 (from 47-53 to 45-51)
Chen
Score: +7
Summon Convert: Convert's abilities now also level up with Holy Persuasion
Dark Seer
Score: -5
Base Armor decreased by 1
Aggrandize: Restore percentage per hero level decreased from 2% to 1.5%
Dazzle
Score: 0
Poison Touch:
Duration decreased from 5/6/7/8s to 3.5/5/6.5/8s
Nothl Projection:
Shadow Wave Cooldown Reduction decreased from 30/45/60% to 30/40/50%
Ember Spirit
Score: -5
Strength gain decreased from 2.6 to 2.3
Hoodwink
Score: 0
Bushwhack:
Cooldown rescaled from 14s to 15/14/13/12s
Huskar
Score: -5
Inner Fire:
Damage decreased from 120/180/240/300 to 105/170/235/300
Invoker
Score: 0
Forge Spirit:
Attack range rescaled from 300/365/430/495/560/625/690/755/820/885 to 305/360/415/470/525/580/635/690/745/800
Jakiro
Score: -5
Ice Path:
Cooldown increased from 18/15/12/9s to 20/17/14/11s
Talents:
Level 15 Talent -1.5s Ice Path Cooldown replaced with +60 Ice Path Base Damage
Keeper of the Light
Score: +10
Spirit Form:
Cooldown decreased from 85s to 85/80/75s
Spirit Form:
Duration increased from 40s to 40/45/50s
Spirit Form:
Illuminate Heal increased from 50/60/70% to 70%
+ 1 more changes...
Kez
Score: +10
Base Intelligence increased from 18 to 20
Strength gain increased from 2.6 to 2.8
Shadowhawk: Now scales with ultimate abilities instead of Shodo Sai
+ 4 more changes...
Leshrac
Score: -12
Diabolic Edict:
Mana Cost increased from 90/110/130/150 to 90/120/150/180
Lightning Storm:
No longer slows attack speed
Lifestealer
Score: -12
Base Agility decreased by 4
Feast:
Max HP per hero kill decreased from 15 to 10
Infest:
Aghanim's Scepter no longer disarms targeted enemy hero
+ 1 more changes...
Lina
Score: +5
Laguna Blade:
Aghanim's Shard damage converted increased from 75% to 100%
Magnus
Score: 0
Magnus: Eternal Empowerment: Empower: Max self bonus decreased from 10/15/20/25% to 8/12/16/20%
Skewer:
Distance decreased from 900/975/1050/1125 to 800/900/1000/1100
Skewer:
Aghanim's Shard Distance decreased from 1175/1250/1325/1400 to 1075/1175/1275/1375
Marci
Score: -10
Rebound:
Impact Damage decreased from 80/160/240/320 to 75/150/225/300
Rebound:
Aghanim's Shard Impact Damage decreased from 96/192/288/384 to 90/180/270/360
Medusa
Score: 0
Venomous Volley: Attacks required to apply poison increased from 5 to 6
Monkey King
Score: -7
Wukong's Command:
Soldiers no longer receive a copy of Monkey King's neutral item
Muerta
Score: -7
The Calling:
No longer slows attack speed
Nature's Prophet
Score: -12
Wrath of Nature:
Aghanim's Scepter no longer reduces cooldown by 25s
Talents:
Level 10 Talent Wrath of Nature Base Damage bonus decreased from +30 to +25
Talents:
Level 20 Talent Sprout Leashes replaced with -15s Wrath of Nature cooldown
Night Stalker
Score: -5
Talents:
Level 10 Talent Dark Ascension Duration decreased from +6s to +5s
Phantom Lancer
Score: 0
Juxtapose:
Illusion Trigger Chance increased from 8% to 9%
Storm Spirit
Score: -5
Intelligence gain decreased from 3.9 to 3.7
Tidehunter
Score: -15
Anchor Smash:
Damage Reduction decreased from 30/40/50/60% to 25/30/35/40%
Dead in the Water:
Damage decreased from 200 to 100
Dead in the Water:
Mana Cost increased from 80 to 110
Tiny
Score: -5
Grow:
Bonus Armor decreased from 10/17/24 to 5/10/15
Troll Warlord
Score: -7
Fervor:
Aghanim's Shard no longer procs additional attacks when attacking a building or ward-type unit
Venomancer
Score: 0
Venomous Gale:
Slow decreased from 50% to 35/40/45/50%
Visage
Score: -10
Grave Chill:
Duration decreased from 6s to 5s
Grave Chill:
Move Speed Drain decreased from 15/20/25/30% to 12/16/20/24%
Weaver
Score: 0
The Swarm:
Attack Interval increased from 1.15/1.0/0.85/0.7s to 1.2/1.05/0.9/0.75s
Windranger
Score: +10
Agility gain increased from 1.7 to 1.9
Shackleshot:
Shackle Duration increased from 1.6/2.1/2.6/3.1s to 1.75/2.25/2.75/3.25s
Winter Wyvern
Score: -12
Winter's Curse:
Cursed target is no longer immune to physical damage from Winter Wyvern and her controlled units
Winter's Curse:
Cooldown increased from 85/80/75s to 100/90/80s
Zeus
Score: -15
Base damage decreased by 4
Damage at level 1 decreased by 4 (from 55-63 to 51-59)
Lightning Bolt:
Sight Radius decreased from 750 to 500